Player Matchup

Jormungandr
Jormungandr
BootyyEater
Jormungandr
Level 88
God Stats
1W - 1L
1,606 SR
Queue Stats
54W - 49L
1,462 Elo+
Party 2
Hades
Hades
DelinquentUU
Hades
Level 62
God Stats
10W - 10L
1,456 SR
Queue Stats
112W - 101L
1,460 Elo+
Party 2
Ravana
Ravana
Respxt M3R3L
Ravana
Level 121
God Stats
3W - 1L
1,718 SR
Queue Stats
79W - 78L
1,461 Elo+
Party 2
Team Averages
Level 90
1,594 SR
1,461 Elo+

VS

Team Averages
Level 87
1,434 SR
1,418 Elo+
Tiamat
Tiamat
CornsTheName
Tiamat
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,417 Elo+
Solo
Izanami
Izanami
HaloVarium
Izanami
Level 46
God Stats
8W - 14L
1,476 SR
Queue Stats
131W - 147L
1,411 Elo+
Party 1
Cerberus
Cerberus
SgtSleepyHead
Cerberus
Level 121
God Stats
1W - 2L
1,325 SR
Queue Stats
55W - 67L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BootyyEater
Jormungandr
13
3 / 1 / 8
10,414
801
7,840
12,191
9,775
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 3 / 7
10,315
793
10,000
11,296
5,665
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
15
9 / 2 / 5
11,423
879
16,040
14,334
12,245
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 6 / 3
9,287
714
7,738
12,192
7,408
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
HaloVarium
Izanami
12
2 / 5 / 2
8,972
690
9,967
13,509
4,422
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
SgtSleepyHead
Cerberus
12
1 / 3 / 5
8,947
688
9,901
13,857
11,063
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
14
Kills
5
6
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BootyyEater
Jormungandr
3
1
8
7
L
Tiamat
2
6
3
0.58
W
2
3
7
1.83
L
Izanami
HaloVarium
Izanami
2
5
2
0.6
W
Ravana
9
2
5
5.75
L
Cerberus
SgtSleepyHead
Cerberus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,880
Damage
27,606
37,821
Taken
39,558
27,685
Mitigated
22,893
5,268
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BootyyEater
Jormungandr
7,840
2,338
499
569
12,191
9,775
390
5,001
7,064
40,663
0
L
Tiamat
7,738
1,516
0
2,169
12,192
7,408
0
5,493
6,699
28,029
0
W
10,000
539
313
1,377
11,296
5,665
888
5,745
5,446
40,960
0
L
Izanami
HaloVarium
Izanami
9,967
6,962
0
908
13,509
4,422
0
6,154
7,319
0
35,259
W
Ravana
16,040
2,923
0
2,510
14,334
12,245
0
6,487
7,696
290
34,037
L
Cerberus
SgtSleepyHead
Cerberus
9,901
223
0
2,109
13,857
11,063
0
6,832
6,813
23,542
698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,152
Gold Earned
27,206
141
Minions Killed
136
0
Camps Cleared
0
763,499
Distance Traveled
671,671
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,414
801
64
5
0
246,290
3
L
Tiamat
9,287
714
56
4
0
198,834
0
W
Hades
10,315
793
52
4
0
261,587
2
L
Izanami
8,972
690
34
3
0
227,344
0
W
Ravana
11,423
879
25
2
0
255,622
0
L
Cerberus
8,947
688
46
4
0
245,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role