Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
KillerOfCereal
Odin
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
340W - 339L
1,518 Elo+
Solo
Sylvanus
Sylvanus
Killerjunemuffn
Sylvanus
Level 177
God Stats
4W - 1L
1,717 SR
Queue Stats
436W - 458L
1,558 Elo+
Solo
Yu Huang
Yu Huang
flybgettinit
Yu Huang
Level 148
God Stats
2W - 6L
1,208 SR
Queue Stats
208W - 194L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
jtroz
Zhong Kui
Level 129
God Stats
1W - 0L
1,794 SR
Queue Stats
74W - 58L
1,565 Elo+
Party 1
Team Averages
Level 148
1,544 SR
1,531 Elo+

VS

Team Averages
Level 129
1,615 SR
1,532 Elo+
Jormungandr
Jormungandr
Depth Afro
Jormungandr
Level 157
God Stats
3W - 2L
1,719 SR
Queue Stats
167W - 191L
1,481 Elo+
Party 2
Hera
Hera
Depth Spicee
Hera
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 92L
1,576 Elo+
Party 2
Anhur
Anhur
Depth Voltage
Anhur
Level 124
God Stats
3W - 3L
1,854 SR
Queue Stats
130W - 148L
1,503 Elo+
Party 2
Agni
Agni
KrogerBrand
Agni
Level 131
God Stats
2W - 2L
1,503 SR
Queue Stats
102W - 82L
1,563 Elo+
Solo
Guan Yu
Guan Yu
Lunicry201
Guan Yu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 138L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
10 / 6 / 11
9,883
824
18,683
14,161
8,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

16
3 / 1 / 18
9,638
803
7,005
13,226
14,901
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
16
2 / 2 / 13
8,884
740
3,532
12,442
12,540
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
flybgettinit
Yu Huang
17
4 / 2 / 14
9,257
771
11,076
9,027
4,600
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
jtroz
Zhong Kui
17
10 / 4 / 9
10,108
842
17,263
16,051
15,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Depth Afro
Jormungandr
14
1 / 7 / 8
8,356
696
10,899
15,774
16,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 6 / 6
9,020
752
12,475
10,486
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 8 / 7
9,224
769
7,153
14,136
4,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 5 / 10
8,953
746
13,969
10,182
3,557
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Lunicry201
Guan Yu
16
4 / 3 / 10
9,242
770
8,073
15,086
18,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
56
29
Kills
15
15
Deaths
29
65
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
6
11
2.58
L
Jormungandr
Depth Afro
Jormungandr
1
7
8
0.71
L
4
6
6
1.17
L
4
8
7
0.94
W
3
1
18
12
W
Sylvanus
2
2
13
4.25
L
2
5
10
1.4
L
Guan Yu
Lunicry201
Guan Yu
4
3
10
3
W
Yu Huang
flybgettinit
Yu Huang
4
2
14
5.5
W
Zhong Kui
jtroz
Zhong Kui
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,559
Damage
52,569
64,907
Taken
65,664
56,326
Mitigated
46,886
25,498
Healing
15,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
18,683
4,005
912
867
14,161
8,614
0
9,436
4,638
0
23,622
L
Jormungandr
Depth Afro
Jormungandr
10,899
1,178
423
2,420
15,774
16,195
81
7,626
8,004
21,493
0
L
12,475
2,228
0
392
10,486
3,614
470
3,905
6,581
24,198
0
L
7,153
4,006
268
718
14,136
4,890
429
5,866
8,270
0
14,116
W
7,005
1,330
616
2,785
13,226
14,901
328
7,232
5,652
0
15,471
W
Sylvanus
3,532
218
9,361
4,790
12,442
12,540
1,052
5,882
6,434
10,243
0
L
13,969
389
295
839
10,182
3,557
341
3,233
6,949
28,159
0
L
Guan Yu
Lunicry201
Guan Yu
8,073
311
3,211
7,137
15,086
18,630
116
9,026
6,060
2,993
6,988
W
Yu Huang
flybgettinit
Yu Huang
11,076
873
895
839
9,027
4,600
228
4,913
3,897
32,420
0
W
Zhong Kui
jtroz
Zhong Kui
17,263
1,774
1,588
2,845
16,051
15,671
426
10,768
4,655
25,904
2,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,770
Gold Earned
44,795
110
Minions Killed
111
0
Camps Cleared
0
1,080,854
Distance Traveled
972,205
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,883
824
12
1
0
214,797
0
L
Jormungandr
8,356
696
22
2
0
198,374
0
L
Hera
9,020
752
42
4
0
194,605
0
L
Anhur
9,224
769
14
1
0
164,309
0
W
Odin
9,638
803
15
1
0
247,216
0
W
Sylvanus
8,884
740
15
1
0
185,421
0
L
Agni
8,953
746
29
2
0
194,660
0
L
Guan Yu
9,242
770
4
0
0
220,257
0
W
Yu Huang
9,257
771
35
3
0
224,069
0
W
Zhong Kui
10,108
842
33
3
0
209,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role