Player Matchup

Awilix
Awilix
Shadoreigns
Awilix
Level 68
God Stats
1W - 4L
1,331 SR
Queue Stats
130W - 103L
1,564 Elo+
Solo
Zeus
Zeus
SnaccMachine
Zeus
Level 126
God Stats
2W - 8L
1,137 SR
Queue Stats
664W - 641L
1,536 Elo+
Party 2
Chaac
Chaac
SuprBallr
Chaac
Level 107
God Stats
6W - 16L
1,286 SR
Queue Stats
415W - 429L
1,469 Elo+
Party 2
Hou Yi
Hou Yi
ThePlaidChicken
Hou Yi
Level 88
God Stats
9W - 16L
1,582 SR
Queue Stats
196W - 214L
1,509 Elo+
Party 2
He Bo
He Bo
bsstoomouth
He Bo
Level 42
God Stats
4W - 3L
1,733 SR
Queue Stats
40W - 52L
1,493 Elo+
Solo
Team Averages
Level 86
1,414 SR
1,514 Elo+

VS

Team Averages
Level 84
1,582 SR
1,651 Elo+
Ullr
Ullr
BlackReaper3047
Ullr
Level 109
God Stats
34W - 47L
1,457 SR
Queue Stats
170W - 198L
1,488 Elo+
Party 3
Achilles
Achilles
Glizzyknight101
Achilles
Level 68
God Stats
4W - 4L
1,579 SR
Queue Stats
62W - 69L
1,495 Elo+
Party 3
Charon
Charon
SheLikeCarti
Charon
Level 88
God Stats
22W - 15L
1,644 SR
Queue Stats
44W - 37L
1,548 Elo+
Solo
Merlin
Merlin
Thomαs
Merlin
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 23L
1,779 Elo+
Party 1
Loki
Loki
tecarriteo
Loki
Level 24
God Stats
1W - 2L
1,731 SR
Queue Stats
33W - 6L
1,947 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
2 / 2 / 0
5,962
596
1,892
6,386
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 0
5,665
567
3,644
5,412
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
SuprBallr
Chaac
9
0 / 4 / 1
4,993
499
4,047
9,336
6,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
5,235
524
3,083
5,905
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,663
466
2,118
5,183
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,134
613
3,188
5,290
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
9
2 / 0 / 3
5,772
577
2,878
5,626
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charon
10
1 / 0 / 2
5,944
594
1,970
6,368
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Thomαs
Merlin
11
1 / 0 / 0
5,994
599
3,007
3,170
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 3
7,694
769
7,585
7,299
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
10
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Achilles
2
0
3
3.5
L
Awilix
2
2
0
1
W
Charon
1
0
2
2
L
0
1
0
0
L
Chaac
SuprBallr
Chaac
0
4
1
0.13
L
0
1
0
0
W
Merlin
Thomαs
Merlin
1
0
0
1
L
0
2
0
0
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,784
Damage
18,628
32,222
Taken
27,753
14,161
Mitigated
12,893
7,540
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,188
1,463
0
1,496
5,290
1,916
688
383
4,907
0
46,266
W
Achilles
2,878
429
0
1,683
5,626
4,398
0
2,264
3,362
0
10,353
L
Awilix
1,892
693
0
875
6,386
2,207
0
1,252
5,134
0
42,051
W
Charon
1,970
506
0
4,142
6,368
2,876
0
1,070
5,298
41,594
0
L
3,644
425
0
750
5,412
1,549
0
2,031
3,381
46,524
0
L
Chaac
SuprBallr
Chaac
4,047
712
0
1,820
9,336
6,941
0
942
8,394
0
29,390
L
3,083
1,739
0
2,203
5,905
2,142
0
0
5,905
0
26,854
W
Merlin
Thomαs
Merlin
3,007
318
0
500
3,170
1,174
0
2,045
1,125
46,895
0
L
2,118
34
0
1,892
5,183
1,322
0
759
4,424
21,265
0
W
7,585
2,574
0
3,046
7,299
2,529
0
21
7,278
0
55,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,518
Gold Earned
31,538
305
Minions Killed
363
0
Camps Cleared
0
1,038,240
Distance Traveled
1,062,355
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,134
613
75
8
0
189,294
4
W
Achilles
5,772
577
6
1
0
214,037
5
L
Awilix
5,962
596
71
7
0
252,022
0
W
Charon
5,944
594
81
8
0
221,126
1
L
Zeus
5,665
567
100
10
0
201,544
0
L
Chaac
4,993
499
41
4
0
217,307
0
L
Hou Yi
5,235
524
58
6
0
174,461
0
W
Merlin
5,994
599
104
10
0
211,804
2
L
He Bo
4,663
466
35
4
0
192,906
3
W
Loki
7,694
769
97
10
0
226,094
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role