Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Cupi1
Tyr
Level 90
God Stats
4W - 4L
1,272 SR
Queue Stats
144W - 136L
1,574 Elo+
Party 3
Vulcan
Vulcan
Dopacetic
Vulcan
Level 107
God Stats
6W - 4L
1,494 SR
Queue Stats
112W - 81L
1,538 Elo+
Solo
Raijin
Raijin
Shaquanamaquefa
Raijin
Level 119
God Stats
2W - 1L
1,267 SR
Queue Stats
187W - 141L
1,462 Elo+
Solo
Nu Wa
Nu Wa
WarMachineCBC
Nu Wa
Level 88
God Stats
9W - 2L
1,791 SR
Queue Stats
152W - 153L
1,478 Elo+
Solo
Team Averages
Level 105
1,465 SR
1,510 Elo+

VS

Team Averages
Level 124
1,475 SR
1,521 Elo+
Skadi
Skadi
Clutch2point0
Skadi
Level 122
God Stats
2W - 4L
1,277 SR
Queue Stats
259W - 260L
1,535 Elo+
Party 2
Raijin
Raijin
KeeperSusan
Raijin
Level 159
God Stats
1W - 6L
1,244 SR
Queue Stats
247W - 257L
1,535 Elo+
Solo
Ah Puch
Ah Puch
MellowPanda007
Ah Puch
Level 27
God Stats
5W - 4L
1,582 SR
Queue Stats
157W - 203L
1,484 Elo+
Party 1
Nemesis
Nemesis
TrueKurasu
Nemesis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 330L
1,515 Elo+
Party 1
Poseidon
Poseidon
pressman350
Poseidon
Level 157
God Stats
3W - 3L
1,770 SR
Queue Stats
420W - 429L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 15
8,759
876
5,984
12,614
10,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
Cupi1
Tyr
15
5 / 1 / 7
8,528
853
6,998
11,623
10,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Dopacetic
Vulcan
16
5 / 1 / 9
9,244
924
11,937
7,131
3,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 6
8,688
869
8,711
7,217
2,990
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 0 / 9
7,886
789
10,330
4,641
1,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
7,098
710
9,218
9,240
3,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
13
3 / 3 / 2
7,792
779
5,530
7,336
2,922
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 3
7,433
743
6,126
9,392
3,403
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TrueKurasu
Nemesis
13
0 / 2 / 5
6,820
682
7,282
9,910
8,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
pressman350
Poseidon
13
0 / 4 / 3
8,044
804
8,229
10,472
3,978
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
16
Kills
5
5
Deaths
16
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
15
3.75
L
0
4
4
0.5
W
Tyr
Cupi1
Tyr
5
1
7
8.5
W
Vulcan
Dopacetic
Vulcan
5
1
9
9.5
L
Raijin
3
3
2
1.33
L
2
3
3
1.17
W
5
1
6
8
L
Nemesis
TrueKurasu
Nemesis
0
2
5
1.25
W
1
0
9
5.5
L
Poseidon
pressman350
Poseidon
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,960
Damage
36,385
43,226
Taken
46,350
28,318
Mitigated
22,400
22,125
Healing
15,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,984
57
5,154
3,587
12,614
10,133
245
6,466
5,528
8,010
0
L
9,218
980
375
1,200
9,240
3,492
492
8,077
1,163
0
34,626
W
Tyr
Cupi1
Tyr
6,998
161
2,959
3,380
11,623
10,163
48
4,342
6,776
0
12,306
W
Vulcan
Dopacetic
Vulcan
11,937
2,957
1,747
1,558
7,131
3,198
1,551
3,460
3,358
30,127
0
L
Raijin
5,530
487
693
816
7,336
2,922
580
6,286
1,050
20,375
0
L
6,126
250
686
2,790
9,392
3,403
240
8,095
1,277
24,844
0
W
8,711
304
498
841
7,217
2,990
1,447
2,828
3,762
17,471
0
L
Nemesis
TrueKurasu
Nemesis
7,282
819
1,568
3,799
9,910
8,605
245
6,969
2,941
0
11,783
W
10,330
4,550
1,018
1,383
4,641
1,834
1,599
1,976
2,367
21,552
0
L
Poseidon
pressman350
Poseidon
8,229
807
1,767
2,021
10,472
3,978
0
7,729
2,731
28,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,105
Gold Earned
37,187
119
Minions Killed
169
0
Camps Cleared
0
1,020,138
Distance Traveled
869,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,759
876
3
0
0
204,448
0
L
Skadi
7,098
710
37
4
0
193,304
0
W
Tyr
8,528
853
15
2
0
225,760
0
W
Vulcan
9,244
924
47
5
0
206,054
0
L
Raijin
7,792
779
30
3
0
125,382
0
L
Ah Puch
7,433
743
43
4
0
189,844
0
W
Raijin
8,688
869
35
4
0
197,568
0
L
Nemesis
6,820
682
15
2
0
199,428
0
W
Nu Wa
7,886
789
19
2
0
186,308
0
L
Poseidon
8,044
804
44
4
0
161,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role