Player Matchup

Fenrir
Fenrir
Cooej999
Fenrir
Level 45
God Stats
44W - 66L
1,449 SR
Queue Stats
65W - 91L
1,419 Elo+
Solo
Izanami
Izanami
Joeyyr6976
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 277L
1,002 Elo+
Party 2
Ra
Ra
Klevinho10
Ra
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 3
Artemis
Artemis
Luizdnery
Artemis
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 14L
1,270 Elo+
Party 3
Geb
Geb
T Wrecks US
Geb
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 139L
1,002 Elo+
Party 2
Team Averages
Level 55
1,490 SR
1,239 Elo+

VS

Team Averages
Level 43
1,529 SR
1,370 Elo+
Scylla
Scylla
BUXO33
Scylla
Level 42
God Stats
30W - 35L
1,332 SR
Queue Stats
105W - 106L
1,341 Elo+
Solo
Cerberus
Cerberus
Jackyhegreat
Cerberus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 184L
1,275 Elo+
Party 1
Neith
Neith
JupiterIcestorm
Neith
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 111L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hotzrod
Tsukuyomi
Level 98
God Stats
3W - 0L
1,815 SR
Queue Stats
32W - 32L
1,449 Elo+
Party 1
Thanatos
Thanatos
victormanking
Thanatos
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cooej999
Fenrir
17
7 / 3 / 3
9,609
601
10,890
13,899
6,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Joeyyr6976
Izanami
8
0 / 3 / 3
5,939
371
1,518
8,085
1,488
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 4 / 1
9,457
591
9,820
13,401
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Luizdnery
Artemis
13
7 / 2 / 5
8,520
533
14,621
12,212
4,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

3
0 / 1 / 0
4,980
311
55
2,215
1,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BUXO33
Scylla
13
0 / 4 / 3
8,055
503
3,980
9,598
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
Jackyhegreat
Cerberus
11
0 / 3 / 2
7,528
471
2,172
13,061
8,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 6 / 1
6,953
435
7,576
12,920
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
hotzrod
Tsukuyomi
17
4 / 0 / 3
10,260
641
9,560
8,247
5,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thanatos
victormanking
Thanatos
13
8 / 5 / 0
8,915
557
10,395
13,832
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
18
Kills
13
13
Deaths
18
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
BUXO33
Scylla
0
4
3
0.38
L
Fenrir
Cooej999
Fenrir
7
3
3
2.83
W
Cerberus
Jackyhegreat
Cerberus
0
3
2
0.33
L
Izanami
Joeyyr6976
Izanami
0
3
3
0.5
W
1
6
1
0.25
L
4
4
1
1.13
L
Artemis
Luizdnery
Artemis
7
2
5
4.75
L
0
1
0
0
W
Tsukuyomi
hotzrod
Tsukuyomi
4
0
3
5.5
W
Thanatos
victormanking
Thanatos
8
5
0
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,904
Damage
33,683
49,812
Taken
57,658
18,098
Mitigated
26,144
11,206
Healing
14,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BUXO33
Scylla
3,980
412
0
560
9,598
2,979
482
3,719
5,879
54,413
0
L
Fenrir
Cooej999
Fenrir
10,890
3,150
0
4,170
13,899
6,133
0
568
13,331
0
83,631
W
Cerberus
Jackyhegreat
Cerberus
2,172
65
1,174
1,707
13,061
8,580
240
466
12,252
26,510
0
L
Izanami
Joeyyr6976
Izanami
1,518
1,196
0
328
8,085
1,488
0
819
7,266
0
15,503
W
7,576
3,517
0
1,434
12,920
4,446
501
1,316
11,604
0
48,442
L
9,820
987
336
4,468
13,401
4,651
0
2,306
11,095
83,463
0
L
Artemis
Luizdnery
Artemis
14,621
5,629
0
1,892
12,212
4,591
0
2,515
9,697
0
43,252
L
55
0
0
12
2,215
1,235
0
0
2,215
3,636
0
W
Tsukuyomi
hotzrod
Tsukuyomi
9,560
1,472
0
2,277
8,247
5,204
42
1,340
6,907
0
83,542
W
Thanatos
victormanking
Thanatos
10,395
4,752
0
7,092
13,832
4,935
516
3,074
10,758
0
47,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,505
Gold Earned
41,711
341
Minions Killed
407
0
Camps Cleared
0
1,329,272
Distance Traveled
1,611,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,055
503
92
6
0
308,007
0
L
Fenrir
9,609
601
110
7
0
342,416
0
W
Cerberus
7,528
471
71
4
0
295,376
0
L
Izanami
5,939
371
22
1
0
306,737
0
W
Neith
6,953
435
60
4
0
312,345
0
L
Ra
9,457
591
145
9
0
316,009
0
L
Artemis
8,520
533
56
4
0
295,491
0
L
Geb
4,980
311
8
1
0
68,619
0
W
Tsukuyomi
10,260
641
128
8
0
364,669
0
W
Thanatos
8,915
557
56
4
0
330,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role