Player Matchup

Xbalanque
Xbalanque
Elplebello8381
Xbalanque
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 181L
1,480 Elo+
Party 1
Charon
Charon
NatsukiCross
Charon
Level 108
God Stats
11W - 17L
1,586 SR
Queue Stats
317W - 302L
1,476 Elo+
Party 1
Shiva
Shiva
Sa1nt s0ld1ers
Shiva
Level 123
God Stats
221W - 195L
1,501 SR
Queue Stats
341W - 331L
1,403 Elo+
Solo
Ah Puch
Ah Puch
Savage Skorge
Ah Puch
Level 123
God Stats
9W - 4L
1,800 SR
Queue Stats
591W - 570L
1,508 Elo+
Party 1
Tiamat
Tiamat
Vamprow1r
Tiamat
Level 120
God Stats
2W - 1L
1,287 SR
Queue Stats
129W - 118L
1,461 Elo+
Solo
Team Averages
Level 115
1,535 SR
1,466 Elo+

VS

Team Averages
Level 113
1,573 SR
1,475 Elo+
Awilix
Awilix
 
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ManmadeSmile66
Tiamat
Level 105
God Stats
9W - 6L
1,715 SR
Queue Stats
126W - 127L
1,478 Elo+
Solo
Neith
Neith
PereiraBill
Neith
Level 84
God Stats
26W - 20L
1,500 SR
Queue Stats
139W - 146L
1,438 Elo+
Party 2
King Arthur
King Arthur
darksnaek
King Arthur
Level 102
God Stats
59W - 51L
1,519 SR
Queue Stats
205W - 209L
1,511 Elo+
Solo
Charon
Charon
juniorcabcrv
Charon
Level 128
God Stats
21W - 15L
1,629 SR
Queue Stats
283W - 309L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Elplebello8381
Xbalanque
9
0 / 0 / 0
5,319
532
0
5,902
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
9
0 / 0 / 0
5,880
588
242
3,136
1,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 3
5,667
567
3,038
8,701
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
12
4 / 0 / 0
7,371
737
3,393
4,231
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Vamprow1r
Tiamat
10
1 / 2 / 0
5,780
578
2,783
6,243
5,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
1
0 / 0 / 0
3,487
349
0
231
49
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
5,120
512
1,458
5,582
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
3,483
348
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
darksnaek
King Arthur
10
3 / 1 / 0
5,511
551
5,733
9,107
5,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
1
0 / 0 / 0
3,474
347
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
3
3
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
0
0
0
W
Xbalanque
Elplebello8381
Xbalanque
0
0
0
0
L
0
4
0
0
W
Charon
0
0
0
0
L
0
0
0
0
W
0
1
3
1.5
W
Ah Puch
4
0
0
4
W
Tiamat
Vamprow1r
Tiamat
1
2
0
0.5
L
King Arthur
darksnaek
King Arthur
3
1
0
3
L
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,456
Damage
7,191
28,213
Taken
14,920
13,695
Mitigated
8,501
10,013
Healing
3,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
0
0
0
97
231
49
0
0
231
0
617
W
Xbalanque
Elplebello8381
Xbalanque
0
0
0
2,906
5,902
1,822
1,485
420
5,482
0
31,233
L
1,458
81
0
795
5,582
3,383
0
3,393
2,189
27,298
0
W
Charon
242
0
166
892
3,136
1,952
1,321
343
2,793
22,419
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,038
716
335
2,591
8,701
3,287
0
959
7,676
0
32,859
W
Ah Puch
3,393
104
0
1,897
4,231
1,425
600
940
3,209
51,780
0
W
Tiamat
Vamprow1r
Tiamat
2,783
474
0
1,226
6,243
5,209
96
83
6,160
22,806
246
L
King Arthur
darksnaek
King Arthur
5,733
347
0
2,230
9,107
5,069
0
2,414
6,328
71
31,790
L
Charon
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,017
Gold Earned
21,075
301
Minions Killed
119
0
Camps Cleared
0
915,762
Distance Traveled
365,334
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,487
349
2
0
0
19,056
0
W
Xbalanque
5,319
532
65
7
0
177,173
0
L
Tiamat
5,120
512
70
7
0
117,233
0
W
Charon
5,880
588
33
3
0
168,579
2
L
Neith
3,483
348
0
0
0
6,016
0
W
Shiva
5,667
567
47
5
0
227,621
0
W
Ah Puch
7,371
737
108
11
0
181,951
0
W
Tiamat
5,780
578
48
5
0
160,438
0
L
King Arthur
5,511
551
47
5
0
209,295
0
L
Charon
3,474
347
0
0
0
13,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role