Player Matchup

Fenrir
Fenrir
ChipMan691230
Fenrir
Level 80
God Stats
1W - 1L
1,708 SR
Queue Stats
10W - 8L
1,566 Elo+
Party 3
Skadi
Skadi
F6 Loopy
Skadi
Level 122
God Stats
41W - 29L
1,706 SR
Queue Stats
631W - 595L
1,471 Elo+
Party 1
Chronos
Chronos
ItsPrEsToN 12
Chronos
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,607 Elo+
Party 3
Charon
Charon
Not Pyrz
Charon
Level 104
God Stats
5W - 5L
1,728 SR
Queue Stats
720W - 649L
1,480 Elo+
Party 1
Amaterasu
Amaterasu
plutodog4
Amaterasu
Level 87
God Stats
2W - 1L
1,830 SR
Queue Stats
12W - 10L
1,543 Elo+
Party 3
Team Averages
Level 97
1,695 SR
1,533 Elo+

VS

Team Averages
Level 89
1,577 SR
1,505 Elo+
King Arthur
King Arthur
Ki3hl
King Arthur
Level 105
God Stats
7W - 6L
1,295 SR
Queue Stats
334W - 281L
1,556 Elo+
Party 2
Ullr
Ullr
Lsvy
Ullr
Level 107
God Stats
35W - 13L
1,837 SR
Queue Stats
138W - 113L
1,553 Elo+
Party 2
Charon
Charon
Montgumerz
Charon
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 74L
1,516 Elo+
Solo
Set
Set
My Arctic Abyss
Set
Level 88
God Stats
69W - 79L
1,509 SR
Queue Stats
416W - 385L
1,523 Elo+
Party 2
Ra
Ra
jordow247
Ra
Level 51
God Stats
4W - 2L
1,744 SR
Queue Stats
54W - 62L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,837
486
3,182
9,695
3,970
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
F6 Loopy
Skadi
10
0 / 3 / 0
5,855
488
1,858
7,589
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
11
0 / 2 / 0
5,855
488
1,798
6,173
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Not Pyrz
Charon
10
0 / 0 / 0
5,857
488
1,903
4,858
3,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
plutodog4
Amaterasu
10
0 / 2 / 2
5,532
461
2,525
8,361
5,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ki3hl
King Arthur
12
1 / 1 / 1
7,090
591
6,614
9,562
7,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Lsvy
Ullr
12
5 / 0 / 0
6,887
574
6,887
5,348
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
Montgumerz
Charon
10
0 / 0 / 2
5,955
496
2,107
5,584
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 2
6,975
581
4,043
7,337
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 1
7,172
598
3,164
3,898
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
10
10
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Skadi
F6 Loopy
Skadi
0
3
0
0
L
Chronos
0
2
0
0
W
King Arthur
Ki3hl
King Arthur
1
1
1
1.5
W
Ullr
Lsvy
Ullr
5
0
0
5
W
Charon
Montgumerz
Charon
0
0
2
1
W
2
1
2
3
L
Charon
Not Pyrz
Charon
0
0
0
0
W
2
0
1
2.5
L
Amaterasu
plutodog4
Amaterasu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,266
Damage
22,815
36,676
Taken
31,729
18,327
Mitigated
18,092
7,669
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,182
1,017
0
2,357
9,695
3,970
0
619
9,076
0
32,539
L
Skadi
F6 Loopy
Skadi
1,858
831
0
756
7,589
2,838
0
259
7,330
0
44,476
L
Chronos
1,798
290
0
1,561
6,173
2,304
0
2,122
4,051
53,002
0
W
King Arthur
Ki3hl
King Arthur
6,614
720
0
2,766
9,562
7,422
0
56
9,126
0
52,206
W
Ullr
Lsvy
Ullr
6,887
1,664
0
1,303
5,348
2,118
0
677
4,671
0
52,076
W
Charon
Montgumerz
Charon
2,107
201
0
1,376
5,584
3,698
0
1,386
4,120
21,915
0
W
4,043
1,751
0
404
7,337
3,211
0
513
6,735
0
52,822
L
Charon
Not Pyrz
Charon
1,903
258
0
1,279
4,858
3,672
0
2,209
2,566
24,719
168
W
3,164
0
246
2,657
3,898
1,643
0
888
2,954
63,470
0
L
Amaterasu
plutodog4
Amaterasu
2,525
1,204
0
1,716
8,361
5,543
0
0
8,361
0
31,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,936
Gold Earned
34,079
357
Minions Killed
408
0
Camps Cleared
0
1,153,752
Distance Traveled
1,217,187
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,837
486
56
5
0
265,270
2
L
Skadi
5,855
488
103
9
0
209,761
0
L
Chronos
5,855
488
98
8
0
221,852
0
W
King Arthur
7,090
591
70
6
0
234,012
0
W
Ullr
6,887
574
93
8
0
234,475
0
W
Charon
5,955
496
33
3
0
240,981
2
W
Set
6,975
581
88
7
0
244,765
0
L
Charon
5,857
488
52
4
0
247,616
2
W
Ra
7,172
598
124
10
0
262,954
0
L
Amaterasu
5,532
461
48
4
0
209,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role