Player Matchup

Ymir
Ymir
HallowedTactix
Ymir
Level 7
God Stats
3W - 2L
1,254 SR
Queue Stats
18W - 13L
1,620 Elo+
Party 3
Nu Wa
Nu Wa
Iloveteddi
Nu Wa
Level 26
God Stats
2W - 8L
1,500 SR
Queue Stats
365W - 370L
1,405 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lawdedaw
Morgan Le Fay
Level 83
God Stats
26W - 20L
1,552 SR
Queue Stats
379W - 352L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
Tha0n
Gilgamesh
Level 57
God Stats
3W - 0L
1,829 SR
Queue Stats
33W - 24L
1,621 Elo+
Party 3
Ullr
Ullr
demonmaster55
Ullr
Level 108
God Stats
5W - 7L
1,243 SR
Queue Stats
202W - 183L
1,499 Elo+
Party 1
Team Averages
Level 56
1,476 SR
1,524 Elo+

VS

Team Averages
Level 36
1,457 SR
1,422 Elo+
Charon
Charon
YamiObama
Charon
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 17L
1,202 Elo+
Solo
Raijin
Raijin
eskimokisses4all
Raijin
Level 44
God Stats
3W - 3L
1,353 SR
Queue Stats
63W - 95L
1,377 Elo+
Solo
Loki
Loki
juangamer351651
Loki
Level 41
God Stats
2W - 1L
1,725 SR
Queue Stats
12W - 10L
1,461 Elo+
Solo
Nemesis
Nemesis
kadnom
Nemesis
Level 29
God Stats
9W - 7L
1,292 SR
Queue Stats
125W - 87L
1,545 Elo+
Party 2
Apollo
Apollo
poudgy
Apollo
Level 37
God Stats
3W - 7L
1,414 SR
Queue Stats
93W - 89L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,041
604
1,625
6,672
4,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
10
1 / 2 / 2
5,866
587
5,894
6,133
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Lawdedaw
Morgan Le Fay
12
6 / 1 / 3
7,156
716
6,842
5,390
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Tha0n
Gilgamesh
11
4 / 2 / 0
6,715
672
5,396
10,693
8,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
6 / 0 / 2
6,746
675
4,964
7,656
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
YamiObama
Charon
9
1 / 2 / 2
5,464
546
1,951
7,053
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 0
5,322
532
2,051
8,447
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 4 / 1
5,555
556
3,000
10,102
3,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
kadnom
Nemesis
12
3 / 3 / 1
6,252
625
6,125
9,013
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
poudgy
Apollo
8
0 / 3 / 2
4,798
480
5,075
8,241
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
17
Kills
5
6
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
Nu Wa
1
2
2
1
W
Morgan Le Fay
Lawdedaw
Morgan Le Fay
6
1
3
7.5
W
Gilgamesh
Tha0n
Gilgamesh
4
2
0
2
L
Charon
YamiObama
Charon
1
2
2
1
W
6
0
2
7
L
1
5
0
0.2
L
0
4
1
0.13
L
Nemesis
kadnom
Nemesis
3
3
1
1.17
L
Apollo
poudgy
Apollo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,721
Damage
18,202
36,544
Taken
42,856
19,839
Mitigated
16,687
11,798
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,625
230
1,266
2,154
6,672
4,502
0
650
6,022
17,126
0
W
Nu Wa
5,894
1,838
0
1,793
6,133
1,946
0
757
5,376
36,352
0
W
Morgan Le Fay
Lawdedaw
Morgan Le Fay
6,842
498
0
1,215
5,390
2,043
60
2,084
3,306
47,490
0
W
Gilgamesh
Tha0n
Gilgamesh
5,396
1,739
0
1,883
10,693
8,480
0
0
10,693
38
45,380
L
Charon
YamiObama
Charon
1,951
295
0
1,755
7,053
4,498
0
2,785
4,112
11,916
0
W
4,964
2,597
0
3,487
7,656
2,868
0
597
7,059
0
39,680
L
2,051
0
0
760
8,447
2,794
299
3,176
4,903
36,904
0
L
3,000
510
0
2,625
10,102
3,307
0
221
9,857
0
40,648
L
Nemesis
kadnom
Nemesis
6,125
3,228
0
1,048
9,013
3,547
0
3,089
5,814
0
47,641
L
Apollo
poudgy
Apollo
5,075
3,609
0
2,892
8,241
2,541
0
4,290
3,757
0
36,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,524
Gold Earned
27,391
310
Minions Killed
289
0
Camps Cleared
0
1,067,596
Distance Traveled
1,033,579
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,041
604
25
3
0
215,873
3
W
Nu Wa
5,866
587
71
7
0
190,311
2
W
Morgan Le Fay
7,156
716
89
9
0
226,791
0
W
Gilgamesh
6,715
672
71
7
0
209,684
0
L
Charon
5,464
546
12
1
0
212,149
2
W
Ullr
6,746
675
54
5
0
224,937
0
L
Raijin
5,322
532
66
7
0
181,234
5
L
Loki
5,555
556
71
7
0
198,966
0
L
Nemesis
6,252
625
72
7
0
236,787
2
L
Apollo
4,798
480
68
7
0
204,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role