Player Matchup

Bacchus
Bacchus
AMM0D
Bacchus
Level 57
God Stats
4W - 4L
1,387 SR
Queue Stats
24W - 43L
1,250 Elo+
Party 1
Zeus
Zeus
Das_Sturm
Zeus
Level 102
God Stats
7W - 10L
1,357 SR
Queue Stats
77W - 77L
1,478 Elo+
Party 1
Apollo
Apollo
ERCOIDEM
Apollo
Level 159
God Stats
2W - 0L
1,450 SR
Queue Stats
71W - 80L
1,456 Elo+
Party 1
Chaac
Chaac
Z1LT01D
Chaac
Level 154
God Stats
6W - 12L
1,484 SR
Queue Stats
72W - 85L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xWarborn
Morgan Le Fay
Level 86
God Stats
9W - 8L
1,527 SR
Queue Stats
39W - 45L
1,441 Elo+
Party 1
Team Averages
Level 112
1,441 SR
1,416 Elo+

VS

Team Averages
Level 76
1,507 SR
1,367 Elo+
Bakasura
Bakasura
BusBoyInHotel
Bakasura
Level 29
God Stats
8W - 12L
1,220 SR
Queue Stats
12W - 22L
1,330 Elo+
Party 2
Danzaburou
Danzaburou
CooochieKoo
Danzaburou
Level 27
God Stats
3W - 7L
1,500 SR
Queue Stats
27W - 39L
1,413 Elo+
Party 2
Surtr
Surtr
General_Grizzly4
Surtr
Level 96
God Stats
8W - 7L
1,645 SR
Queue Stats
32W - 35L
1,517 Elo+
Solo
Janus
Janus
MadinPurl
Janus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,177 Elo+
Party 2
Charon
Charon
SoggyWafflezx
Charon
Level 157
God Stats
4W - 6L
1,669 SR
Queue Stats
22W - 43L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AMM0D
Bacchus
9
0 / 0 / 4
4,507
901
1,740
3,664
3,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
9
2 / 0 / 4
4,630
926
5,277
1,268
352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
ERCOIDEM
Apollo
10
1 / 0 / 1
4,776
955
1,595
2,238
754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Z1LT01D
Chaac
10
4 / 0 / 2
5,061
1,012
5,646
4,473
2,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morgan Le Fay
xWarborn
Morgan Le Fay
10
2 / 1 / 5
4,759
952
2,986
2,751
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BusBoyInHotel
Bakasura
8
0 / 3 / 1
3,835
767
2,141
6,840
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
CooochieKoo
Danzaburou
9
0 / 2 / 1
4,178
836
2,716
4,786
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
2,184
437
0
0
0
Janus
MadinPurl
Janus
9
1 / 3 / 0
4,431
886
3,035
4,253
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
4,220
844
1,919
3,839
2,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
1
1
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AMM0D
Bacchus
0
0
4
2
L
Bakasura
BusBoyInHotel
Bakasura
0
3
1
0.17
L
Danzaburou
CooochieKoo
Danzaburou
0
2
1
0.25
W
Zeus
2
0
4
4
W
Apollo
ERCOIDEM
Apollo
1
0
1
1.5
L
0
0
0
0
L
Janus
MadinPurl
Janus
1
3
0
0.33
L
0
1
1
0.5
W
Chaac
Z1LT01D
Chaac
4
0
2
5
W
Morgan Le Fay
xWarborn
Morgan Le Fay
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,244
Damage
9,811
14,394
Taken
19,718
7,437
Mitigated
9,155
4,544
Healing
2,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AMM0D
Bacchus
1,740
74
500
1,077
3,664
3,013
0
1,162
2,361
3,100
0
L
Bakasura
BusBoyInHotel
Bakasura
2,141
1,942
0
370
6,840
3,412
0
3,531
3,309
0
2,650
L
Danzaburou
CooochieKoo
Danzaburou
2,716
1,345
0
922
4,786
2,008
0
3,075
1,711
0
10,960
W
Zeus
5,277
252
0
225
1,268
352
0
535
654
8,718
0
W
Apollo
ERCOIDEM
Apollo
1,595
1,014
0
814
2,238
754
486
935
1,199
0
13,587
L
0
0
0
0
0
0
0
0
0
0
0
L
Janus
MadinPurl
Janus
3,035
117
0
750
4,253
1,602
0
1,919
2,334
10,759
0
L
1,919
58
0
776
3,839
2,133
0
1,478
2,361
8,935
0
W
Chaac
Z1LT01D
Chaac
5,646
787
0
1,315
4,473
2,289
144
1,104
3,294
0
18,555
W
Morgan Le Fay
xWarborn
Morgan Le Fay
2,986
137
0
613
2,751
1,029
0
959
1,792
11,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,733
Gold Earned
18,848
112
Minions Killed
56
0
Camps Cleared
0
584,953
Distance Traveled
428,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,507
901
8
2
0
108,042
0
L
Bakasura
3,835
767
4
1
0
117,011
0
L
Danzaburou
4,178
836
16
3
0
100,375
0
W
Zeus
4,630
926
10
2
0
111,388
0
W
Apollo
4,776
955
40
8
0
114,236
0
L
Surtr
2,184
437
0
0
0
0
0
L
Janus
4,431
886
25
5
0
106,875
0
L
Charon
4,220
844
11
2
0
104,097
0
W
Chaac
5,061
1,012
25
5
0
130,955
0
W
Morgan Le Fay
4,759
952
29
6
0
120,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role