Player Matchup

Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Ajjizy
Terra
Level 67
God Stats
4W - 4L
1,559 SR
Queue Stats
227W - 222L
1,506 Elo+
Party 1
Maui
Maui
Imtheworst93
Maui
Level 33
God Stats
6W - 8L
1,372 SR
Queue Stats
312W - 299L
1,478 Elo+
Party 1
Hercules
Hercules
Lewzzer
Hercules
Level 125
God Stats
2W - 2L
1,282 SR
Queue Stats
446W - 432L
1,519 Elo+
Party 1
Ganesha
Ganesha
trnhup
Ganesha
Level 68
God Stats
4W - 1L
1,881 SR
Queue Stats
128W - 134L
1,510 Elo+
Party 1
Team Averages
Level 83
1,519 SR
1,502 Elo+

VS

Team Averages
Level 113
1,476 SR
1,523 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BioNerd247
Sylvanus
Level 102
God Stats
2W - 2L
1,497 SR
Queue Stats
67W - 70L
1,442 Elo+
Solo
Bellona
Bellona
BrainiacTheBeast
Bellona
Level 109
God Stats
11W - 5L
1,802 SR
Queue Stats
529W - 516L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ignosum
Danzaburou
Level 109
God Stats
1W - 0L
1,082 SR
Queue Stats
26W - 12L
1,649 Elo+
Solo
Erlang Shen
Erlang Shen
ShakaSmurf
Erlang Shen
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 145L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 5 / 4
7,101
710
8,769
12,333
13,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Ajjizy
Terra
14
2 / 4 / 7
7,506
751
7,143
15,579
11,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 5 / 5
7,367
737
3,163
13,825
14,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Lewzzer
Hercules
16
3 / 3 / 4
8,183
818
6,495
14,606
16,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
trnhup
Ganesha
14
0 / 4 / 7
6,478
648
5,666
10,996
11,368
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
6 / 1 / 11
9,148
915
17,134
7,056
3,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
BioNerd247
Sylvanus
14
1 / 2 / 15
7,985
799
5,780
8,817
7,407
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 1 / 12
8,935
894
8,828
10,795
10,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Ignosum
Danzaburou
16
7 / 2 / 10
9,537
954
19,363
10,294
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
ShakaSmurf
Erlang Shen
14
2 / 3 / 13
7,999
800
9,335
13,339
13,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
82
9
Kills
21
21
Deaths
9
27
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
5
4
1
W
Ah Puch
 
Ah Puch
6
1
11
11.5
L
Terra
Ajjizy
Terra
2
4
7
1.38
W
Sylvanus
BioNerd247
Sylvanus
1
2
15
4.25
W
5
1
12
11
W
Danzaburou
Ignosum
Danzaburou
7
2
10
6
L
1
5
5
0.7
L
Hercules
Lewzzer
Hercules
3
3
4
1.67
W
Erlang Shen
ShakaSmurf
Erlang Shen
2
3
13
2.83
L
Ganesha
trnhup
Ganesha
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,236
Damage
60,440
67,339
Taken
50,301
67,049
Mitigated
40,481
17,846
Healing
24,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,769
494
146
498
12,333
13,594
0
4,971
7,083
0
14,009
W
Ah Puch
 
Ah Puch
17,134
205
196
2,402
7,056
3,338
216
2,567
4,297
27,670
0
L
Terra
Ajjizy
Terra
7,143
691
4,557
3,523
15,579
11,054
0
5,237
9,788
10,931
0
W
Sylvanus
BioNerd247
Sylvanus
5,780
2,242
4,599
2,694
8,817
7,407
298
3,308
4,946
11,120
0
W
8,828
1,662
2,638
3,969
10,795
10,962
115
2,401
8,028
0
13,731
W
Danzaburou
Ignosum
Danzaburou
19,363
12,361
449
3,386
10,294
5,113
3,733
3,323
6,419
0
38,115
L
3,163
682
402
989
13,825
14,793
0
3,732
9,552
8,731
0
L
Hercules
Lewzzer
Hercules
6,495
1,212
1,455
5,259
14,606
16,240
0
4,792
8,735
0
11,982
W
Erlang Shen
ShakaSmurf
Erlang Shen
9,335
3,704
1,095
2,625
13,339
13,661
722
3,960
8,942
0
14,346
L
Ganesha
trnhup
Ganesha
5,666
180
395
622
10,996
11,368
0
3,828
6,358
8,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,635
Gold Earned
43,604
70
Minions Killed
117
0
Camps Cleared
0
827,356
Distance Traveled
899,172
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,101
710
11
1
0
152,715
0
W
Ah Puch
9,148
915
34
3
0
193,515
0
L
Terra
7,506
751
12
1
0
172,967
0
W
Sylvanus
7,985
799
9
1
0
145,732
2
W
Bellona
8,935
894
10
1
0
207,280
0
W
Danzaburou
9,537
954
48
5
0
168,653
0
L
Maui
7,367
737
16
2
0
143,193
0
L
Hercules
8,183
818
26
3
0
187,139
0
W
Erlang Shen
7,999
800
16
2
0
183,992
0
L
Ganesha
6,478
648
5
1
0
171,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role