Player Matchup

Geb
Geb
Ghostbusters550
Geb
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,377 Elo+
Party 3
Sun Wukong
Sun Wukong
Glexly
Sun Wukong
Level 57
God Stats
5W - 5L
1,540 SR
Queue Stats
381W - 363L
1,450 Elo+
Party 1
Mulan
Mulan
KenyaHater14
Mulan
Level 16
God Stats
33W - 23L
1,609 SR
Queue Stats
34W - 26L
1,541 Elo+
Party 1
Charon
Charon
SmiteisMid
Charon
Level 67
God Stats
6W - 3L
1,612 SR
Queue Stats
532W - 483L
1,463 Elo+
Party 1
Neith
Neith
thaits
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,669 Elo+
Party 3
Team Averages
Level 41
1,552 SR
1,500 Elo+

VS

Team Averages
Level 32
1,393 SR
1,360 Elo+
Maui
Maui
ANTBUSCUS
Maui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 2
Ravana
Ravana
AlphaPopcorn987
Ravana
Level 43
God Stats
1W - 5L
1,453 SR
Queue Stats
46W - 76L
1,471 Elo+
Solo
Achilles
Achilles
Intrisi
Achilles
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 50L
1,289 Elo+
Party 2
Skadi
Skadi
NotNewB
Skadi
Level 60
God Stats
5W - 6L
1,169 SR
Queue Stats
195W - 198L
1,431 Elo+
Party 2
Sol
Sol
Wymper
Sol
Level 37
God Stats
4W - 7L
1,342 SR
Queue Stats
33W - 29L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 7
7,989
499
4,236
11,029
9,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Glexly
Sun Wukong
16
0 / 1 / 0
9,991
624
7,270
13,321
10,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
13 / 2 / 4
10,725
670
14,572
15,093
9,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
SmiteisMid
Charon
16
7 / 1 / 5
10,382
649
15,597
17,142
11,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
thaits
Neith
10
0 / 1 / 1
6,181
386
1,368
4,346
1,475
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 2 / 2
7,101
444
2,570
9,557
8,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 3
7,365
460
5,280
10,536
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Intrisi
Achilles
13
1 / 2 / 0
7,159
447
6,474
14,743
18,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
NotNewB
Skadi
11
3 / 7 / 0
6,999
437
9,294
14,329
5,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Wymper
Sol
14
1 / 6 / 1
8,265
517
8,958
16,610
5,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
22
Kills
6
8
Deaths
22
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
0
2
2
0.5
L
1
5
3
0.5
W
2
3
7
1.83
W
Sun Wukong
Glexly
Sun Wukong
0
1
0
0
L
Achilles
Intrisi
Achilles
1
2
0
0.5
W
13
2
4
7.5
L
Skadi
NotNewB
Skadi
3
7
0
0.43
W
Charon
SmiteisMid
Charon
7
1
5
9.5
L
Sol
Wymper
Sol
1
6
1
0.25
W
Neith
thaits
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,043
Damage
32,576
60,931
Taken
65,775
43,015
Mitigated
42,479
13,147
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
2,570
668
0
1,456
9,557
8,684
0
3,840
5,423
21,409
0
L
5,280
1,685
0
1,328
10,536
4,528
0
2,428
8,016
0
42,057
W
4,236
398
208
1,303
11,029
9,937
39
1,385
9,644
19,921
0
W
Sun Wukong
Glexly
Sun Wukong
7,270
1,355
0
4,774
13,321
10,896
192
0
13,321
0
91,598
L
Achilles
Intrisi
Achilles
6,474
1,350
0
2,727
14,743
18,212
0
0
14,743
0
53,387
W
14,572
2,472
0
4,882
15,093
9,062
0
969
14,124
0
90,203
L
Skadi
NotNewB
Skadi
9,294
3,400
0
2,016
14,329
5,376
0
3,172
11,157
0
48,738
W
Charon
SmiteisMid
Charon
15,597
4,098
0
1,830
17,142
11,645
292
8,773
8,369
78,940
0
L
Sol
Wymper
Sol
8,958
6,083
0
6,012
16,610
5,679
162
10,327
6,283
57,401
0
W
Neith
thaits
Neith
1,368
350
0
150
4,346
1,475
0
473
3,873
0
24,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,268
Gold Earned
36,889
451
Minions Killed
323
0
Camps Cleared
0
1,450,850
Distance Traveled
1,482,984
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,101
444
32
2
0
290,319
0
L
Ravana
7,365
460
63
4
0
341,908
0
W
Geb
7,989
499
20
1
0
312,946
0
W
Sun Wukong
9,991
624
150
9
0
291,029
0
L
Achilles
7,159
447
66
4
0
301,201
0
W
Mulan
10,725
670
120
8
0
338,553
0
L
Skadi
6,999
437
58
4
0
293,968
0
W
Charon
10,382
649
123
8
0
313,974
0
L
Sol
8,265
517
104
7
0
255,588
3
W
Neith
6,181
386
38
2
0
194,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role