Player Matchup

Chiron
Chiron
Atlanticoast
Chiron
Level 89
God Stats
1W - 1L
1,674 SR
Queue Stats
107W - 94L
1,515 Elo+
Party 2
Ix Chel
Ix Chel
I x VoLtAgE
Ix Chel
Level 86
God Stats
5W - 9L
1,564 SR
Queue Stats
79W - 80L
1,534 Elo+
Party 2
Charon
Charon
Joasctorb
Charon
Level 108
God Stats
3W - 6L
1,447 SR
Queue Stats
87W - 87L
1,514 Elo+
Party 2
Team Averages
Level 94
1,562 SR
1,521 Elo+

VS

Team Averages
Level 94
1,631 SR
1,391 Elo+
Cthulhu
Cthulhu
Neuronicz
Cthulhu
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 19L
1,154 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WillieBuckets
Ah Muzen Cab
Level 70
God Stats
18W - 6L
1,746 SR
Queue Stats
161W - 155L
1,484 Elo+
Party 1
Agni
Agni
srfastidio
Agni
Level 104
God Stats
15W - 11L
1,646 SR
Queue Stats
82W - 76L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 5 / 0
10,438
614
7,208
17,965
7,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
I x VoLtAgE
Ix Chel
14
1 / 3 / 2
10,907
642
8,475
12,535
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
Joasctorb
Charon
13
1 / 1 / 1
10,275
604
11,698
18,348
20,477
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Neuronicz
Cthulhu
15
2 / 1 / 5
11,776
693
8,896
17,315
20,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
WillieBuckets
Ah Muzen Cab
16
4 / 0 / 3
12,651
744
17,213
11,109
5,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 2 / 3
12,173
716
16,109
14,244
6,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
9
9
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
5
0
0.2
L
Ix Chel
I x VoLtAgE
Ix Chel
1
3
2
0.67
L
Charon
Joasctorb
Charon
1
1
1
1.5
W
Cthulhu
Neuronicz
Cthulhu
2
1
5
4.5
W
Ah Muzen Cab
WillieBuckets
Ah Muzen Cab
4
0
3
5.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,381
Damage
42,218
48,848
Taken
42,668
33,524
Mitigated
32,574
6,470
Healing
3,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
7,208
1,546
389
2,760
17,965
7,810
0
9,293
8,672
0
41,477
L
Ix Chel
I x VoLtAgE
Ix Chel
8,475
904
745
1,826
12,535
5,237
0
7,279
5,232
51,921
0
L
Charon
Joasctorb
Charon
11,698
1,485
0
750
18,348
20,477
0
8,867
9,441
22,498
2,093
W
Cthulhu
Neuronicz
Cthulhu
8,896
181
510
1,156
17,315
20,440
53
6,443
10,836
26,462
0
W
Ah Muzen Cab
WillieBuckets
Ah Muzen Cab
17,213
6,891
0
106
11,109
5,141
2,338
4,741
6,199
0
73,232
W
16,109
515
220
1,850
14,244
6,993
171
7,189
7,055
65,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,620
Gold Earned
36,600
193
Minions Killed
198
0
Camps Cleared
0
911,061
Distance Traveled
990,557
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,438
614
65
4
0
308,487
0
L
Ix Chel
10,907
642
79
5
0
292,579
2
L
Charon
10,275
604
49
3
0
309,995
1
W
Cthulhu
11,776
693
28
2
0
336,858
4
W
Ah Muzen Cab
12,651
744
74
4
0
344,720
0
W
Agni
12,173
716
96
6
0
308,979
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role