Player Matchup

Thanatos
Thanatos
Caustiks
Thanatos
Level 126
God Stats
17W - 15L
1,670 SR
Queue Stats
56W - 52L
1,515 Elo+
Party 1
Janus
Janus
DJSandlo
Janus
Level 123
God Stats
2W - 5L
1,737 SR
Queue Stats
211W - 212L
1,440 Elo+
Party 1
Ravana
Ravana
EdogaMidori
Ravana
Level 122
God Stats
5W - 6L
1,554 SR
Queue Stats
223W - 213L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Lotion345
Cthulhu
Level 98
God Stats
40W - 41L
1,557 SR
Queue Stats
573W - 556L
1,481 Elo+
Solo
Ullr
Ullr
pot malon
Ullr
Level 109
God Stats
1W - 1L
1,773 SR
Queue Stats
47W - 53L
1,467 Elo+
Party 1
Team Averages
Level 116
1,658 SR
1,472 Elo+

VS

Team Averages
Level 114
1,539 SR
1,509 Elo+
Poseidon
Poseidon
DismalRex
Poseidon
Level 156
God Stats
11W - 4L
1,332 SR
Queue Stats
66W - 46L
1,576 Elo+
Solo
Charon
Charon
Lord_Of_Chaos789
Charon
Level 118
God Stats
4W - 1L
1,369 SR
Queue Stats
78W - 83L
1,461 Elo+
Party 2
Rama
Rama
O-man0615
Rama
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
159W - 172L
1,480 Elo+
Party 2
Fenrir
Fenrir
fracmenter
Fenrir
Level 108
God Stats
2W - 1L
1,716 SR
Queue Stats
34W - 23L
1,504 Elo+
Solo
Shiva
Shiva
xXDaZoneBossXx
Shiva
Level 62
God Stats
37W - 15L
1,778 SR
Queue Stats
135W - 100L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Caustiks
Thanatos
11
2 / 1 / 0
5,991
599
3,240
9,646
3,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
DJSandlo
Janus
11
1 / 5 / 0
5,978
598
3,654
5,722
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
10
0 / 1 / 0
5,725
573
3,709
7,581
4,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Lotion345
Cthulhu
8
0 / 3 / 1
4,756
476
7,151
8,187
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Ullr
8
0 / 2 / 1
4,587
459
3,152
7,142
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DismalRex
Poseidon
13
5 / 1 / 1
7,617
762
4,838
5,011
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 5
5,332
533
5,958
7,736
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
9
5 / 0 / 0
5,750
575
5,674
6,617
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
fracmenter
Fenrir
10
1 / 2 / 6
5,813
581
2,757
8,953
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 0
6,637
664
5,074
7,615
3,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
12
12
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Caustiks
Thanatos
2
1
0
2
L
Janus
DJSandlo
Janus
1
5
0
0.2
W
Poseidon
DismalRex
Poseidon
5
1
1
5.5
L
Ravana
0
1
0
0
W
0
0
5
2.5
L
Cthulhu
Lotion345
Cthulhu
0
3
1
0.17
W
Rama
5
0
0
5
W
Fenrir
fracmenter
Fenrir
1
2
6
2
L
Ullr
0
2
1
0.25
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,906
Damage
24,301
38,278
Taken
35,932
16,457
Mitigated
16,721
12,626
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Caustiks
Thanatos
3,240
791
0
6,375
9,646
3,614
0
1,215
8,431
0
46,117
L
Janus
DJSandlo
Janus
3,654
115
0
260
5,722
1,987
371
4,057
1,665
43,005
0
W
Poseidon
DismalRex
Poseidon
4,838
1,234
0
750
5,011
1,770
0
3,006
1,775
73,605
0
L
Ravana
3,709
614
0
2,638
7,581
4,811
0
0
7,581
0
41,924
W
5,958
1,428
0
2,806
7,736
5,094
0
2,684
4,612
19,365
0
L
Cthulhu
Lotion345
Cthulhu
7,151
549
230
1,585
8,187
3,641
0
2,418
5,769
26,018
0
W
Rama
5,674
4,516
0
4,043
6,617
2,272
0
3,202
2,974
0
31,869
W
Fenrir
fracmenter
Fenrir
2,757
511
0
1,931
8,953
3,590
0
833
8,030
0
33,961
L
Ullr
3,152
1,191
0
1,538
7,142
2,404
0
3,134
4,008
0
20,591
W
5,074
1,629
0
3,078
7,615
3,995
0
0
7,615
0
53,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,037
Gold Earned
31,149
320
Minions Killed
341
0
Camps Cleared
0
1,015,021
Distance Traveled
1,022,291
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,991
599
75
8
0
243,222
0
L
Janus
5,978
598
85
9
0
205,992
0
W
Poseidon
7,617
762
124
12
0
215,703
1
L
Ravana
5,725
573
84
8
0
164,131
0
W
Charon
5,332
533
12
1
0
214,868
0
L
Cthulhu
4,756
476
38
4
0
217,826
0
W
Rama
5,750
575
62
6
0
201,878
0
W
Fenrir
5,813
581
47
5
0
222,351
0
L
Ullr
4,587
459
38
4
0
183,850
0
W
Shiva
6,637
664
96
10
0
167,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role