Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
BUHDUSYY
Charon
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,571 Elo+
Party 1
Hel
Hel
Eisethh
Hel
Level 126
God Stats
29W - 33L
1,463 SR
Queue Stats
151W - 171L
1,434 Elo+
Solo
Charybdis
Charybdis
bizzietaco
Charybdis
Level 125
God Stats
14W - 12L
1,553 SR
Queue Stats
107W - 110L
1,507 Elo+
Solo
Fenrir
Fenrir
jjedah
Fenrir
Level 141
God Stats
5W - 8L
1,295 SR
Queue Stats
88W - 93L
1,456 Elo+
Solo
Team Averages
Level 120
1,462 SR
1,494 Elo+

VS

Team Averages
Level 116
1,462 SR
1,466 Elo+
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BioNerd247
Sylvanus
Level 102
God Stats
1W - 0L
1,362 SR
Queue Stats
4W - 5L
1,296 Elo+
Solo
Neith
Neith
GottDamYu
Neith
Level 86
God Stats
3W - 5L
1,437 SR
Queue Stats
56W - 60L
1,485 Elo+
Solo
Shiva
Shiva
MissLititz
Shiva
Level 149
God Stats
224W - 158L
1,605 SR
Queue Stats
2,279W - 2,285L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hollythefey
Morgan Le Fay
Level 86
God Stats
4W - 6L
1,409 SR
Queue Stats
168W - 153L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
0 / 2 / 0
8,222
1,028
12,402
7,705
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
BUHDUSYY
Charon
13
0 / 5 / 0
8,052
1,007
8,955
15,654
6,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hel
12
0 / 1 / 0
7,398
925
2,192
2,893
1,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
bizzietaco
Charybdis
13
0 / 2 / 0
8,271
1,034
6,239
9,279
3,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
jjedah
Fenrir
12
0 / 1 / 0
7,519
940
1,323
3,886
1,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

252

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 0 / 4
8,890
1,111
5,669
7,517
3,960
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
BioNerd247
Sylvanus
14
0 / 0 / 4
8,111
1,014
3,305
6,287
5,520
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
GottDamYu
Neith
14
2 / 0 / 4
8,885
1,111
5,985
7,046
3,082
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
15
4 / 0 / 4
9,882
1,235
8,987
10,189
8,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
hollythefey
Morgan Le Fay
15
2 / 0 / 9
9,193
1,149
12,278
5,084
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
11
11
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
W
Arachne
 
Arachne
3
0
4
5
L
Charon
BUHDUSYY
Charon
0
5
0
0
W
Sylvanus
BioNerd247
Sylvanus
0
0
4
2
L
Hel
0
1
0
0
W
Neith
GottDamYu
Neith
2
0
4
4
W
Shiva
4
0
4
6
L
Charybdis
bizzietaco
Charybdis
0
2
0
0
W
Morgan Le Fay
hollythefey
Morgan Le Fay
2
0
9
6.5
L
Fenrir
jjedah
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,111
Damage
36,224
39,417
Taken
36,123
16,607
Mitigated
23,468
2,638
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
12,402
3,897
0
1,110
7,705
3,350
0
2,814
4,891
36,696
0
W
Arachne
 
Arachne
5,669
4,450
0
330
7,517
3,960
0
4,533
2,984
0
12,734
L
Charon
BUHDUSYY
Charon
8,955
669
0
292
15,654
6,871
0
6,070
9,532
17,699
0
W
Sylvanus
BioNerd247
Sylvanus
3,305
948
2,079
3,230
6,287
5,520
0
4,171
1,894
11,326
0
L
Hel
2,192
0
435
344
2,893
1,078
0
1,728
1,165
9,114
0
W
Neith
GottDamYu
Neith
5,985
3,722
22
1,231
7,046
3,082
0
4,784
2,262
0
32,844
W
Shiva
8,987
593
339
1,150
10,189
8,510
0
6,408
3,602
0
25,119
L
Charybdis
bizzietaco
Charybdis
6,239
2,117
0
191
9,279
3,754
0
4,151
5,128
0
30,896
W
Morgan Le Fay
hollythefey
Morgan Le Fay
12,278
1,250
0
82
5,084
2,396
0
3,331
1,753
27,265
0
L
Fenrir
jjedah
Fenrir
1,323
244
0
266
3,886
1,554
0
841
3,045
0
3,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
44,961
176
Minions Killed
176
3
Camps Cleared
9
631,644
Distance Traveled
826,558
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,222
1,028
65
8
1
173,681
0
W
Arachne
8,890
1,111
16
2
5
177,006
0
L
Charon
8,052
1,007
19
2
2
150,036
0
W
Sylvanus
8,111
1,014
22
3
0
130,252
1
L
Hel
7,398
925
13
2
0
69,727
0
W
Neith
8,885
1,111
71
9
1
154,636
0
W
Shiva
9,882
1,235
27
3
1
193,646
5
L
Charybdis
8,271
1,034
71
9
0
146,527
0
W
Morgan Le Fay
9,193
1,149
40
5
2
171,018
0
L
Fenrir
7,519
940
8
1
0
91,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role