Player Matchup

Vulcan
Vulcan
MLCAlpha
Vulcan
Level 117
God Stats
8W - 4L
1,763 SR
Queue Stats
113W - 72L
1,511 Elo+
Solo
Mulan
Mulan
Saterpot
Mulan
Level 221
God Stats
12W - 0L
1,945 SR
Queue Stats
235W - 139L
1,721 Elo+
Party 1
Charon
Charon
Soulsealer
Charon
Level 159
God Stats
23W - 6L
1,691 SR
Queue Stats
243W - 115L
1,790 Elo+
Party 1
Guan Yu
Guan Yu
Tìger
Guan Yu
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 9L
1,602 Elo+
Party 1
Hou Yi
Hou Yi
Yanslayer
Hou Yi
Level 203
God Stats
2W - 0L
1,821 SR
Queue Stats
169W - 109L
1,732 Elo+
Party 1
Team Averages
Level 163
1,744 SR
1,671 Elo+

VS

Team Averages
Level 140
1,593 SR
1,567 Elo+
Scylla
Scylla
Crazycookieman
Scylla
Level 127
God Stats
0W - 2L
1,181 SR
Queue Stats
4W - 7L
1,415 Elo+
Solo
Lancelot
Lancelot
GungraveAyuu
Lancelot
Level 152
God Stats
29W - 34L
1,554 SR
Queue Stats
285W - 301L
1,566 Elo+
Party 2
Kukulkan
Kukulkan
StepGeb
Kukulkan
Level 159
God Stats
6W - 5L
1,628 SR
Queue Stats
53W - 59L
1,493 Elo+
Solo
Charon
Charon
nodpower
Charon
Level 119
God Stats
27W - 14L
1,823 SR
Queue Stats
187W - 163L
1,611 Elo+
Party 2
Bastet
Bastet
ywla
Bastet
Level 143
God Stats
1W - 1L
1,780 SR
Queue Stats
13W - 8L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MLCAlpha
Vulcan
15
3 / 1 / 9
8,646
1,081
9,154
5,108
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
Saterpot
Mulan
15
5 / 1 / 10
9,581
1,198
9,998
11,095
12,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
Soulsealer
Charon
15
2 / 2 / 14
8,976
1,122
9,887
11,360
8,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Tìger
Guan Yu
15
1 / 0 / 13
8,427
1,053
4,718
9,496
8,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
Yanslayer
Hou Yi
15
8 / 0 / 6
10,218
1,277
7,824
4,740
1,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

311

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,117
1,015
5,943
8,210
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
GungraveAyuu
Lancelot
13
0 / 6 / 1
7,391
924
4,312
8,802
3,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
StepGeb
Kukulkan
13
0 / 3 / 2
7,782
973
6,566
6,787
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
nodpower
Charon
14
1 / 1 / 3
8,381
1,048
7,955
7,121
6,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bastet
ywla
Bastet
14
2 / 5 / 1
8,580
1,073
11,311
12,582
4,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
19
Kills
4
4
Deaths
19
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Lancelot
GungraveAyuu
Lancelot
0
6
1
0.08
W
Vulcan
MLCAlpha
Vulcan
3
1
9
7.5
W
Mulan
Saterpot
Mulan
5
1
10
10
W
Charon
Soulsealer
Charon
2
2
14
4.5
L
Kukulkan
StepGeb
Kukulkan
0
3
2
0.33
W
Guan Yu
Tìger
Guan Yu
1
0
13
7.5
W
Hou Yi
Yanslayer
Hou Yi
8
0
6
11
L
Charon
nodpower
Charon
1
1
3
2.5
L
Bastet
ywla
Bastet
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,581
Damage
36,087
41,799
Taken
43,502
34,014
Mitigated
20,851
3,868
Healing
2,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,943
434
0
909
8,210
2,985
0
4,073
3,765
24,008
0
L
Lancelot
GungraveAyuu
Lancelot
4,312
554
0
0
8,802
3,619
0
3,160
5,098
0
9,565
W
Vulcan
MLCAlpha
Vulcan
9,154
1,953
0
0
5,108
1,789
0
1,126
3,886
32,912
0
W
Mulan
Saterpot
Mulan
9,998
561
0
1,577
11,095
12,349
0
5,669
5,276
161
17,906
W
Charon
Soulsealer
Charon
9,887
507
0
430
11,360
8,928
0
5,283
4,238
16,565
1,769
L
Kukulkan
StepGeb
Kukulkan
6,566
83
0
0
6,787
2,928
0
2,658
3,784
39,900
0
W
Guan Yu
Tìger
Guan Yu
4,718
209
337
634
9,496
8,967
0
5,536
3,819
113
9,643
W
Hou Yi
Yanslayer
Hou Yi
7,824
3,323
0
890
4,740
1,981
0
2,265
2,475
0
30,548
L
Charon
nodpower
Charon
7,955
745
0
271
7,121
6,855
0
3,001
3,759
12,611
710
L
Bastet
ywla
Bastet
11,311
1,786
0
1,817
12,582
4,464
0
3,590
8,227
0
24,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,848
Gold Earned
40,251
186
Minions Killed
181
7
Camps Cleared
5
853,200
Distance Traveled
773,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,117
1,015
72
9
0
140,289
0
L
Lancelot
7,391
924
8
1
1
127,677
0
W
Vulcan
8,646
1,081
59
7
1
170,012
0
W
Mulan
9,581
1,198
19
2
1
173,190
0
W
Charon
8,976
1,122
29
4
1
152,752
0
L
Kukulkan
7,782
973
58
7
0
157,953
0
W
Guan Yu
8,427
1,053
16
2
0
190,335
0
W
Hou Yi
10,218
1,277
63
8
4
166,911
0
L
Charon
8,381
1,048
16
2
1
168,080
0
L
Bastet
8,580
1,073
27
3
3
179,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role