Player Matchup

Jing Wei
Jing Wei
HellfireVegas
Jing Wei
Level 125
God Stats
2W - 8L
1,171 SR
Queue Stats
313W - 445L
1,349 Elo+
Solo
Fenrir
Fenrir
PrincessPeculiar
Fenrir
Level 29
God Stats
3W - 1L
1,897 SR
Queue Stats
24W - 41L
1,344 Elo+
Party 1
Skadi
Skadi
RuthlessRenegade
Skadi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 50L
1,344 Elo+
Party 1
Persephone
Persephone
required
Persephone
Level 107
God Stats
1W - 5L
1,414 SR
Queue Stats
381W - 393L
1,468 Elo+
Solo
Xbalanque
Xbalanque
spider_mom27
Xbalanque
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,352 Elo+
Solo
Team Averages
Level 86
1,496 SR
1,371 Elo+

VS

Team Averages
Level 95
1,542 SR
1,413 Elo+
Ullr
Ullr
BlackTzir
Ullr
Level 67
God Stats
3W - 4L
1,777 SR
Queue Stats
281W - 295L
1,427 Elo+
Solo
Chiron
Chiron
ChrisNukedem
Chiron
Level 140
God Stats
10W - 9L
1,370 SR
Queue Stats
426W - 450L
1,342 Elo+
Solo
Medusa
Medusa
Haaall
Medusa
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
387W - 421L
1,435 Elo+
Solo
Hou Yi
Hou Yi
rulomoreno72
Hou Yi
Level 128
God Stats
3W - 1L
1,564 SR
Queue Stats
305W - 298L
1,407 Elo+
Solo
Skadi
Skadi
ttrashfire
Skadi
Level 75
God Stats
5W - 3L
1,500 SR
Queue Stats
327W - 339L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HellfireVegas
Jing Wei
5
0 / 0 / 0
6,372
455
0
0
0
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 8 / 8
9,134
652
3,444
17,277
19,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 4 / 5
11,041
789
24,358
14,714
8,928
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
required
Persephone
16
3 / 6 / 5
9,829
702
11,691
12,409
5,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
spider_mom27
Xbalanque
18
4 / 7 / 5
10,263
733
9,663
12,718
6,923
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
0 / 1 / 16
9,527
681
5,636
7,981
4,199
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
20
12 / 6 / 10
12,367
883
15,540
13,307
6,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Haaall
Medusa
17
4 / 4 / 10
11,056
790
11,563
13,269
7,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
19
6 / 4 / 13
11,837
846
7,208
10,974
6,179
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
18
4 / 4 / 19
10,931
781
11,529
12,438
6,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
94
18
Kills
26
25
Deaths
19
23
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ullr
0
1
16
8
W
Chiron
12
6
10
2.83
W
Medusa
Haaall
Medusa
4
4
10
2.25
L
Jing Wei
HellfireVegas
Jing Wei
0
0
0
0
L
2
8
8
0.75
L
9
4
5
2.88
L
Persephone
required
Persephone
3
6
5
0.92
W
Hou Yi
6
4
13
3.13
L
Xbalanque
spider_mom27
Xbalanque
4
7
5
0.93
W
Skadi
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,156
Damage
51,476
57,118
Taken
57,969
40,801
Mitigated
30,815
9,215
Healing
15,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
5,636
3,611
719
2,609
7,981
4,199
1,267
1,810
6,171
0
15,636
W
Chiron
15,540
4,846
2,022
2,325
13,307
6,550
1,323
1,798
11,509
0
25,434
W
Medusa
Haaall
Medusa
11,563
3,258
767
3,287
13,269
7,178
587
2,033
11,236
0
39,692
L
Jing Wei
HellfireVegas
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
3,444
671
371
1,515
17,277
19,378
0
5
17,264
0
5,618
L
24,358
11,681
93
4,272
14,714
8,928
490
12
14,702
0
45,879
L
Persephone
required
Persephone
11,691
223
69
1,601
12,409
5,572
0
18
12,262
27,690
0
W
Hou Yi
7,208
2,234
578
1,619
10,974
6,179
2,742
2,716
8,258
0
27,964
L
Xbalanque
spider_mom27
Xbalanque
9,663
5,893
533
761
12,718
6,923
0
7
12,711
0
24,972
W
Skadi
11,529
2,672
0
1,880
12,438
6,709
2,456
3,495
8,943
0
23,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,639
Gold Earned
55,718
114
Minions Killed
164
0
Camps Cleared
0
918,896
Distance Traveled
1,104,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,527
681
23
2
0
223,080
0
W
Chiron
12,367
883
18
1
0
200,426
0
W
Medusa
11,056
790
47
3
0
233,118
0
L
Jing Wei
6,372
455
0
0
0
15,113
0
L
Fenrir
9,134
652
2
0
0
224,427
0
L
Skadi
11,041
789
49
4
0
227,108
0
L
Persephone
9,829
702
32
2
0
245,466
0
W
Hou Yi
11,837
846
43
3
0
198,671
0
L
Xbalanque
10,263
733
31
2
0
206,782
0
W
Skadi
10,931
781
33
2
0
249,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role