Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GeyDave
Hercules
Level 194
God Stats
2W - 2L
1,477 SR
Queue Stats
362W - 344L
1,505 Elo+
Solo
Artemis
Artemis
KING SIGIL
Artemis
Level 126
God Stats
8W - 2L
1,481 SR
Queue Stats
543W - 551L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
Santinavi
Baron Samedi
Level 124
God Stats
12W - 6L
1,495 SR
Queue Stats
489W - 477L
1,424 Elo+
Solo
Anubis
Anubis
YaBoiMolo
Anubis
Level 128
God Stats
4W - 0L
1,794 SR
Queue Stats
87W - 75L
1,448 Elo+
Party 1
Team Averages
Level 122
1,549 SR
1,472 Elo+

VS

Team Averages
Level 129
1,569 SR
1,474 Elo+
Maui
Maui
 
Maui
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GodsTrapLord
Artio
Level 155
God Stats
4W - 3L
1,555 SR
Queue Stats
448W - 426L
1,431 Elo+
Party 2
Bellona
Bellona
Tatar_007
Bellona
Level 79
God Stats
5W - 3L
1,528 SR
Queue Stats
176W - 190L
1,493 Elo+
Solo
Jormungandr
Jormungandr
imillbruh
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,494 Elo+
Solo
Freya
Freya
xxxholidayxxx
Freya
Level 192
God Stats
3W - 4L
1,763 SR
Queue Stats
702W - 705L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
10 / 3 / 18
11,821
844
29,057
14,503
6,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
GeyDave
Hercules
17
5 / 6 / 12
10,714
765
13,537
35,280
31,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
KING SIGIL
Artemis
17
3 / 4 / 22
10,580
756
14,476
15,730
7,206
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Santinavi
Baron Samedi
19
5 / 1 / 22
11,935
853
20,092
15,435
11,323
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
YaBoiMolo
Anubis
19
9 / 1 / 18
11,807
843
18,458
10,851
6,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
1 / 7 / 8
9,341
667
10,122
17,625
16,826
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 5 / 6
9,571
684
9,849
19,940
23,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Tatar_007
Bellona
16
3 / 7 / 7
9,280
663
13,492
28,354
29,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
imillbruh
Jormungandr
17
3 / 7 / 3
9,639
689
12,828
21,299
27,226
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 6 / 8
10,460
747
15,009
18,121
10,879
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
47
32
Kills
15
15
Deaths
32
92
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
10
3
18
6.33
L
Maui
 
Maui
1
7
8
0.71
W
Hercules
GeyDave
Hercules
5
6
12
1.83
L
5
5
6
1.6
W
Artemis
KING SIGIL
Artemis
3
4
22
3.5
W
Baron Samedi
Santinavi
Baron Samedi
5
1
22
16
L
Bellona
Tatar_007
Bellona
3
7
7
0.93
W
Anubis
YaBoiMolo
Anubis
9
1
18
18
L
Jormungandr
imillbruh
Jormungandr
3
7
3
0.64
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,620
Damage
61,300
91,799
Taken
105,339
63,837
Mitigated
107,220
53,415
Healing
22,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
29,057
13,764
1,224
3,785
14,503
6,725
3,816
7,046
7,008
0
60,061
L
Maui
 
Maui
10,122
1,594
979
1,062
17,625
16,826
117
5,986
11,639
20,988
0
W
Hercules
GeyDave
Hercules
13,537
3,882
129
14,905
35,280
31,906
315
19,102
15,632
0
19,544
L
9,849
408
3,037
4,613
19,940
23,121
0
7,899
11,609
15,817
0
W
Artemis
KING SIGIL
Artemis
14,476
7,356
544
2,322
15,730
7,206
1,586
8,029
7,498
0
26,789
W
Baron Samedi
Santinavi
Baron Samedi
20,092
1,409
16,243
10,379
15,435
11,323
771
7,245
7,789
31,471
0
L
Bellona
Tatar_007
Bellona
13,492
1,685
109
6,268
28,354
29,168
72
12,685
15,463
0
19,402
W
Anubis
YaBoiMolo
Anubis
18,458
1,402
849
3,035
10,851
6,677
2,352
6,002
4,766
38,167
0
L
Jormungandr
imillbruh
Jormungandr
12,828
2,199
203
1,253
21,299
27,226
0
6,412
14,679
32,400
0
L
15,009
3,845
0
4,995
18,121
10,879
338
5,910
12,011
29,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,857
Gold Earned
48,291
160
Minions Killed
131
0
Camps Cleared
0
1,153,263
Distance Traveled
1,008,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,821
844
57
4
0
220,925
0
L
Maui
9,341
667
20
1
0
194,282
0
W
Hercules
10,714
765
17
1
0
227,499
0
L
Artio
9,571
684
10
1
0
222,914
0
W
Artemis
10,580
756
22
2
0
217,798
0
W
Baron Samedi
11,935
853
19
1
0
257,224
0
L
Bellona
9,280
663
18
1
0
214,632
0
W
Anubis
11,807
843
45
3
0
229,817
0
L
Jormungandr
9,639
689
43
3
0
193,633
0
L
Freya
10,460
747
40
3
0
183,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role