Player Matchup

Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
EredanGT
Thor
Level 154
God Stats
2W - 5L
1,360 SR
Queue Stats
56W - 59L
1,463 Elo+
Party 1
Skadi
Skadi
FacaEremita
Skadi
Level 123
God Stats
0W - 1L
1,748 SR
Queue Stats
304W - 278L
1,487 Elo+
Party 3
Charon
Charon
Garfovegano
Charon
Level 116
God Stats
3W - 5L
1,762 SR
Queue Stats
288W - 255L
1,469 Elo+
Party 3
Chaac
Chaac
PeeWeeyz
Chaac
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 35L
1,342 Elo+
Party 1
Team Averages
Level 113
1,574 SR
1,452 Elo+

VS

Team Averages
Level 140
1,493 SR
1,476 Elo+
Charon
Charon
 
Charon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DONOdaBLAZE
Scylla
Level 126
God Stats
2W - 4L
1,142 SR
Queue Stats
316W - 300L
1,449 Elo+
Party 2
Chiron
Chiron
DrArroganto
Chiron
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
ElArgentino_Sn1P
Erlang Shen
Level 156
God Stats
4W - 2L
1,844 SR
Queue Stats
438W - 433L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nuneseu
Morgan Le Fay
Level 106
God Stats
49W - 52L
1,480 SR
Queue Stats
267W - 260L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
2
0 / 2 / 0
3,976
361
0
1,358
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thor
10
3 / 2 / 1
6,049
550
3,920
8,401
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 2
5,822
529
7,661
9,167
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
8
1 / 1 / 3
5,586
508
5,067
7,851
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
PeeWeeyz
Chaac
9
1 / 3 / 2
5,525
502
5,635
10,172
5,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
3 / 2 / 5
6,612
601
4,212
8,077
6,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
13
4 / 0 / 3
7,664
697
8,697
6,834
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
10
0 / 2 / 1
6,002
546
3,483
8,553
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
ElArgentino_Sn1P
Erlang Shen
13
1 / 1 / 0
7,929
721
3,712
10,490
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Nuneseu
Morgan Le Fay
11
4 / 1 / 5
7,236
658
6,809
5,054
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
12
12
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
W
Charon
 
Charon
3
2
5
2.75
W
Scylla
4
0
3
5.5
W
Chiron
0
2
1
0.25
W
Erlang Shen
ElArgentino_Sn1P
Erlang Shen
1
1
0
1
L
Thor
3
2
1
1.75
L
1
4
2
0.5
L
Charon
1
1
3
2.5
W
Morgan Le Fay
Nuneseu
Morgan Le Fay
4
1
5
6.5
L
Chaac
PeeWeeyz
Chaac
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,283
Damage
26,913
36,949
Taken
39,008
17,943
Mitigated
18,687
5,011
Healing
16,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
0
0
0
0
1,358
391
0
948
410
1,213
0
W
Charon
 
Charon
4,212
761
0
2,076
8,077
6,479
0
1,870
6,207
12,224
0
W
Scylla
8,697
884
0
4,850
6,834
2,024
22
535
6,299
60,909
0
W
Chiron
3,483
1,044
135
1,762
8,553
2,787
86
1,765
6,788
0
38,908
W
Erlang Shen
ElArgentino_Sn1P
Erlang Shen
3,712
1,891
0
5,715
10,490
5,088
851
7
10,483
0
67,525
L
Thor
3,920
562
0
1,416
8,401
3,267
0
5,551
2,850
0
27,203
L
7,661
3,563
0
750
9,167
3,317
0
4,310
4,765
0
49,695
L
Charon
5,067
1,792
0
1,327
7,851
5,814
0
3,967
3,848
14,091
0
W
Morgan Le Fay
Nuneseu
Morgan Le Fay
6,809
507
0
1,779
5,054
2,309
0
897
4,157
44,681
0
L
Chaac
PeeWeeyz
Chaac
5,635
1,153
0
1,518
10,172
5,154
0
4,974
5,198
0
26,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,958
Gold Earned
35,443
188
Minions Killed
377
0
Camps Cleared
0
1,007,810
Distance Traveled
1,210,494
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,976
361
6
1
0
38,121
0
W
Charon
6,612
601
14
1
0
243,126
2
W
Scylla
7,664
697
92
8
0
271,194
0
W
Chiron
6,002
546
68
6
0
192,650
0
W
Erlang Shen
7,929
721
126
11
0
260,752
0
L
Thor
6,049
550
43
4
0
253,805
0
L
Skadi
5,822
529
70
6
0
210,078
0
L
Charon
5,586
508
26
2
0
237,710
0
W
Morgan Le Fay
7,236
658
77
7
0
242,772
0
L
Chaac
5,525
502
43
4
0
268,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role