Player Matchup

Merlin
Merlin
Doinkulus
Merlin
Level 177
God Stats
16W - 6L
1,729 SR
Queue Stats
1,034W - 454L
1,687 Elo+
Solo
Bacchus
Bacchus
FlavorAidOHNO3
Bacchus
Level 122
God Stats
2W - 3L
1,424 SR
Queue Stats
112W - 112L
1,502 Elo+
Party 1
Atlas
Atlas
KoolAidOHYEAH3
Atlas
Level 129
God Stats
4W - 3L
1,565 SR
Queue Stats
113W - 121L
1,473 Elo+
Party 1
Achilles
Achilles
SabbathXIII
Achilles
Level 125
God Stats
35W - 44L
1,402 SR
Queue Stats
1,106W - 1,014L
1,505 Elo+
Solo
Mercury
Mercury
songfulprince
Mercury
Level 89
God Stats
1W - 1L
1,460 SR
Queue Stats
37W - 36L
1,521 Elo+
Party 1
Team Averages
Level 128
1,516 SR
1,538 Elo+

VS

Team Averages
Level 110
1,565 SR
1,543 Elo+
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
FreeFrogg
Poseidon
Level 122
God Stats
2W - 1L
1,824 SR
Queue Stats
311W - 217L
1,637 Elo+
Party 2
Artemis
Artemis
LILTAYLA
Artemis
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 49L
1,495 Elo+
Party 2
Atlas
Atlas
RyanB3657
Atlas
Level 6
God Stats
2W - 7L
1,500 SR
Queue Stats
85W - 90L
1,602 Elo+
Party 3
Sun Wukong
Sun Wukong
barefootbandit55
Sun Wukong
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 130L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Doinkulus
Merlin
15
4 / 0 / 6
8,347
835
11,703
5,707
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 8
7,247
725
7,351
10,589
8,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 0 / 9
7,374
737
5,284
8,134
6,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
SabbathXIII
Achilles
13
1 / 0 / 4
7,160
716
6,292
8,663
9,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
15
3 / 0 / 5
8,061
806
5,356
5,490
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
0 / 3 / 0
6,435
644
3,009
7,887
3,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Poseidon
FreeFrogg
Poseidon
14
0 / 7 / 0
7,354
735
6,827
9,455
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
LILTAYLA
Artemis
14
0 / 1 / 0
7,004
700
5,672
6,219
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
RyanB3657
Atlas
13
0 / 0 / 0
7,013
701
4,989
7,748
5,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
barefootbandit55
Sun Wukong
13
0 / 2 / 0
6,985
699
6,924
11,611
7,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
12
Kills
0
0
Deaths
13
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
0
0
W
Merlin
Doinkulus
Merlin
4
0
6
7
W
2
0
8
6
L
Poseidon
FreeFrogg
Poseidon
0
7
0
0
W
2
0
9
6.5
L
Artemis
LILTAYLA
Artemis
0
1
0
0
L
Atlas
RyanB3657
Atlas
0
0
0
0
W
Achilles
SabbathXIII
Achilles
1
0
4
3
L
Sun Wukong
barefootbandit55
Sun Wukong
0
2
0
0
W
Mercury
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,986
Damage
27,421
38,583
Taken
42,920
28,366
Mitigated
22,560
10,711
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,009
200
0
250
7,887
3,958
0
3,541
3,930
0
10,152
W
Merlin
Doinkulus
Merlin
11,703
396
0
1,342
5,707
2,182
998
2,405
3,198
43,392
0
W
7,351
241
0
1,938
10,589
8,454
36
3,647
6,777
13,965
0
L
Poseidon
FreeFrogg
Poseidon
6,827
1,260
0
274
9,455
3,230
1,241
4,721
4,417
29,328
0
W
5,284
1,635
0
2,301
8,134
6,477
120
1,633
6,179
17,299
0
L
Artemis
LILTAYLA
Artemis
5,672
2,103
0
2,445
6,219
2,788
0
2,934
3,113
0
32,222
L
Atlas
RyanB3657
Atlas
4,989
1,814
1,269
1,170
7,748
5,069
0
5,187
2,280
8,458
0
W
Achilles
SabbathXIII
Achilles
6,292
959
0
2,940
8,663
9,106
0
2,262
6,077
0
17,880
L
Sun Wukong
barefootbandit55
Sun Wukong
6,924
377
0
1,355
11,611
7,515
0
6,319
4,752
0
24,578
W
Mercury
5,356
718
0
2,190
5,490
2,147
0
1,483
3,901
0
30,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,189
Gold Earned
34,791
218
Minions Killed
202
0
Camps Cleared
0
1,170,826
Distance Traveled
1,053,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,435
644
21
2
0
212,129
0
W
Merlin
8,347
835
77
8
0
206,743
0
W
Bacchus
7,247
725
11
1
0
233,299
0
L
Poseidon
7,354
735
64
6
0
198,353
0
W
Atlas
7,374
737
27
3
0
226,843
0
L
Artemis
7,004
700
63
6
0
193,109
0
L
Atlas
7,013
701
2
0
0
229,644
0
W
Achilles
7,160
716
39
4
0
237,307
0
L
Sun Wukong
6,985
699
52
5
0
220,394
0
W
Mercury
8,061
806
64
6
0
266,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role