Player Matchup

Serqet
Serqet
Astrvn
Serqet
Level 95
God Stats
0W - 3L
1,375 SR
Queue Stats
27W - 22L
1,574 Elo+
Party 1
Charybdis
Charybdis
Dandalf1273
Charybdis
Level 121
God Stats
2W - 2L
1,495 SR
Queue Stats
41W - 30L
1,627 Elo+
Party 1
Ra
Ra
Meowseph0Stalin
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,626 Elo+
Party 1
Team Averages
Level 113
1,456 SR
1,609 Elo+

VS

Team Averages
Level 111
1,391 SR
1,553 Elo+
Ao Kuang
Ao Kuang
eargon2413
Ao Kuang
Level 117
God Stats
1W - 2L
1,263 SR
Queue Stats
70W - 74L
1,582 Elo+
Party 2
Anhur
Anhur
fabar48
Anhur
Level 133
God Stats
2W - 2L
1,411 SR
Queue Stats
42W - 45L
1,518 Elo+
Solo
Charon
Charon
redirthgink
Charon
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
166W - 164L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Astrvn
Serqet
12
2 / 6 / 3
9,813
701
7,316
19,090
17,241
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Dandalf1273
Charybdis
14
3 / 5 / 3
10,841
774
9,939
13,405
5,383
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 4 / 4
10,126
723
12,330
9,832
4,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
eargon2413
Ao Kuang
14
4 / 5 / 8
11,308
808
13,666
13,921
7,049
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
fabar48
Anhur
16
7 / 2 / 4
12,230
874
10,512
11,960
5,021
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
15
4 / 0 / 11
11,780
841
12,545
14,001
15,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
15
15
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
Astrvn
Serqet
2
6
3
0.58
L
Charybdis
Dandalf1273
Charybdis
3
5
3
0.9
L
2
4
4
1
W
Ao Kuang
eargon2413
Ao Kuang
4
5
8
1.6
W
Anhur
fabar48
Anhur
7
2
4
4.5
W
Charon
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,585
Damage
36,723
42,327
Taken
39,882
26,709
Mitigated
27,373
4,670
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Astrvn
Serqet
7,316
1,022
0
2,800
19,090
17,241
0
10,783
8,069
261
14,244
L
Charybdis
Dandalf1273
Charybdis
9,939
5,878
0
734
13,405
5,383
176
8,591
4,814
0
38,906
L
12,330
797
675
461
9,832
4,085
51
5,084
4,748
56,530
0
W
Ao Kuang
eargon2413
Ao Kuang
13,666
3,765
0
2,884
13,921
7,049
376
3,537
10,042
44,806
0
W
Anhur
fabar48
Anhur
10,512
6,259
0
4,292
11,960
5,021
2,602
4,091
7,555
0
75,229
W
Charon
12,545
1,525
304
1,187
14,001
15,303
354
5,338
8,210
29,981
2,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,780
Gold Earned
35,318
155
Minions Killed
170
0
Camps Cleared
0
756,381
Distance Traveled
768,878
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,813
701
10
1
0
264,810
2
L
Charybdis
10,841
774
65
5
0
228,715
0
L
Ra
10,126
723
80
6
0
262,856
1
W
Ao Kuang
11,308
808
54
4
0
239,270
0
W
Anhur
12,230
874
95
7
0
243,170
0
W
Charon
11,780
841
21
2
0
286,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role