Player Matchup

Anubis
Anubis
Diamond III
 
Anubis
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
IDarkRealmI
Anhur
Diamond IV
Level 118
God Stats
1W - 2L
1,720 SR
Queue Stats
163W - 136L
2,086 MMR
Party 1
Thanatos
Thanatos
Diamond IV
Mwinch
Thanatos
Diamond IV
Level 149
God Stats
21W - 15L
1,717 SR
Queue Stats
113W - 95L
2,119 MMR
Party 1
Atlas
Atlas
Diamond III
MxJoker16
Atlas
Diamond III
Level 162
God Stats
1W - 1L
1,514 SR
Queue Stats
117W - 101L
2,098 MMR
Solo
Vulcan
Vulcan
Platinum II
YakkFST
Vulcan
Platinum II
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 7L
2,165 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,590 SR
1,993 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 161
1,691 SR
1,992 MMR
Shiva
Shiva
Diamond IV
 
Shiva
Diamond IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Diamond V
Mυsic
Hachiman
Diamond V
Level 215
God Stats
9W - 9L
1,667 SR
Queue Stats
454W - 463L
2,142 MMR
Solo
Ra
Ra
Diamond V
Raverse
Ra
Diamond V
Level 157
God Stats
21W - 19L
1,830 SR
Queue Stats
350W - 297L
2,031 MMR
Party 3
Ganesha
Ganesha
Diamond IV
Verso22
Ganesha
Diamond IV
Level 175
God Stats
20W - 22L
1,700 SR
Queue Stats
343W - 331L
2,086 MMR
Party 2
Awilix
Awilix
Diamond II
criminalJGdiff
Awilix
Diamond II
Level 88
God Stats
35W - 17L
1,760 SR
Queue Stats
90W - 51L
2,203 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
1
0 / 0 / 0
2,415
483
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 1 / 0
3,144
629
2,054
2,973
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Mwinch
Thanatos
2
0 / 2 / 0
2,666
533
306
2,187
471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
MxJoker16
Atlas
5
0 / 0 / 0
3,379
676
1,851
3,856
2,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
YakkFST
Vulcan
6
0 / 1 / 0
3,529
706
2,012
2,484
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ThorRatatoskrKaliHe Bo

VS

Bans
MartichorasSusanoRavanaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 0 / 0
3,758
752
0
1,940
875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Mυsic
Hachiman
5
1 / 1 / 0
3,239
648
3,885
3,195
771
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
2 / 0 / 1
4,288
858
1,812
2,978
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Verso22
Ganesha
5
0 / 0 / 1
3,433
687
373
3,826
1,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 1
3,806
761
1,336
3,968
1,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
Shiva
 
Shiva
0
0
0
0
L
1
1
0
1
L
Thanatos
Mwinch
Thanatos
0
2
0
0
L
Atlas
MxJoker16
Atlas
0
0
0
0
W
Hachiman
Mυsic
Hachiman
1
1
0
1
W
2
0
1
2.5
W
Ganesha
Verso22
Ganesha
0
0
1
0.5
L
Vulcan
YakkFST
Vulcan
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,223
Damage
7,406
11,500
Taken
15,907
4,101
Mitigated
5,533
4,577
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
 
Shiva
0
0
0
250
1,940
875
0
0
1,940
0
21,123
L
2,054
1,398
0
1,586
2,973
680
0
99
2,816
0
12,221
L
Thanatos
Mwinch
Thanatos
306
142
0
505
2,187
471
0
626
1,561
0
4,413
L
Atlas
MxJoker16
Atlas
1,851
1,033
0
1,623
3,856
2,114
0
177
3,640
10,734
0
W
Hachiman
Mυsic
Hachiman
3,885
1,956
0
1,730
3,195
771
0
921
2,274
0
19,240
W
1,812
141
192
1,112
2,978
961
0
1,144
1,718
25,148
0
W
Ganesha
Verso22
Ganesha
373
90
0
1,643
3,826
1,640
0
819
3,007
5,610
0
L
Vulcan
YakkFST
Vulcan
2,012
965
0
863
2,484
836
0
1,218
1,266
22,056
0
W
1,336
636
0
1,250
3,968
1,286
0
836
3,090
0
23,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,133
Gold Earned
18,524
88
Minions Killed
175
0
Camps Cleared
0
349,566
Distance Traveled
537,039
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
2,415
483
0
0
0
11,041
0
W
Shiva
3,758
752
47
9
0
121,800
0
L
Anhur
3,144
629
27
5
0
75,651
0
L
Thanatos
2,666
533
10
2
0
55,209
0
L
Atlas
3,379
676
13
3
0
106,660
0
W
Hachiman
3,239
648
36
7
0
87,045
0
W
Ra
4,288
858
50
10
0
118,445
0
W
Ganesha
3,433
687
0
0
0
99,359
1
L
Vulcan
3,529
706
38
8
0
101,005
0
W
Awilix
3,806
761
42
8
0
110,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role