Player Matchup

Zeus
Zeus
Chronikk B
Zeus
Level 5
God Stats
1W - 2L
1,274 SR
Queue Stats
2W - 10L
1,270 Elo+
Party 2
Izanami
Izanami
HafnerJR
Izanami
Level 52
God Stats
7W - 13L
1,391 SR
Queue Stats
58W - 87L
1,374 Elo+
Party 2
Xbalanque
Xbalanque
PWavy2479
Xbalanque
Level 65
God Stats
4W - 7L
1,365 SR
Queue Stats
7W - 25L
1,152 Elo+
Party 2
Bacchus
Bacchus
Tannner4674
Bacchus
Level 46
God Stats
13W - 13L
1,480 SR
Queue Stats
36W - 60L
1,313 Elo+
Party 2
Discordia
Discordia
The Gunz Ghost
Discordia
Level 29
God Stats
2W - 2L
1,244 SR
Queue Stats
10W - 40L
1,000 Elo+
Party 2
Team Averages
Level 39
1,351 SR
1,222 Elo+

VS

Team Averages
Level 37
1,469 SR
1,397 Elo+
Kuzenbo
Kuzenbo
Daddysgirl7927
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 117L
1,446 Elo+
Solo
Chaac
Chaac
Eadyboi4184
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,247 Elo+
Solo
Chang'e
Chang'e
Eirika77
Chang'e
Level 16
God Stats
5W - 17L
1,274 SR
Queue Stats
7W - 23L
1,235 Elo+
Solo
Bakasura
Bakasura
FaCkRadical
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,525 Elo+
Party 1
Artemis
Artemis
MrBigSniff
Artemis
Level 101
God Stats
23W - 12L
1,569 SR
Queue Stats
203W - 179L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
6,812
757
6,670
5,249
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
HafnerJR
Izanami
14
5 / 1 / 5
7,454
828
6,752
5,280
2,070
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
PWavy2479
Xbalanque
12
2 / 0 / 4
7,155
795
3,485
6,097
2,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Tannner4674
Bacchus
13
2 / 1 / 5
6,935
771
4,825
5,645
5,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
The Gunz Ghost
Discordia
15
1 / 2 / 5
7,606
845
5,317
3,740
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
6,915
768
7,319
10,485
7,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 0 / 1
6,711
746
3,441
3,898
2,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chang'e
Eirika77
Chang'e
11
0 / 1 / 0
5,845
649
1,111
6,666
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
FaCkRadical
Bakasura
9
0 / 2 / 0
5,431
603
765
3,072
1,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
MrBigSniff
Artemis
12
2 / 2 / 2
6,653
739
4,952
6,177
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
11
Kills
8
8
Deaths
11
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
L
2
6
3
0.58
L
4
0
1
4.5
L
Chang'e
Eirika77
Chang'e
0
1
0
0
L
Bakasura
FaCkRadical
Bakasura
0
2
0
0
W
Izanami
HafnerJR
Izanami
5
1
5
7.5
L
Artemis
MrBigSniff
Artemis
2
2
2
1.5
W
Xbalanque
PWavy2479
Xbalanque
2
0
4
4
W
Bacchus
Tannner4674
Bacchus
2
1
5
4.5
W
Discordia
The Gunz Ghost
Discordia
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,049
Damage
17,588
26,011
Taken
30,298
13,141
Mitigated
16,825
3,294
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,670
1,252
0
250
5,249
2,084
887
2,422
2,640
21,114
0
L
7,319
2,530
0
0
10,485
7,851
0
4,699
5,580
22,274
0
L
3,441
103
0
1,171
3,898
2,400
0
2,285
1,577
0
9,463
L
Chang'e
Eirika77
Chang'e
1,111
343
1,061
1,493
6,666
2,549
0
4,517
2,110
10,004
0
L
Bakasura
FaCkRadical
Bakasura
765
279
0
0
3,072
1,463
0
1,478
1,466
0
995
W
Izanami
HafnerJR
Izanami
6,752
4,511
0
1,322
5,280
2,070
2,706
792
4,448
0
20,605
L
Artemis
MrBigSniff
Artemis
4,952
1,817
0
661
6,177
2,562
0
3,367
2,733
0
16,313
W
Xbalanque
PWavy2479
Xbalanque
3,485
1,604
330
313
6,097
2,180
1,607
1,919
4,066
0
17,219
W
Bacchus
Tannner4674
Bacchus
4,825
160
0
1,069
5,645
5,396
195
1,395
3,909
14,097
0
W
Discordia
The Gunz Ghost
Discordia
5,317
600
0
10
3,740
1,411
222
1,646
1,903
27,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,962
Gold Earned
31,555
187
Minions Killed
116
0
Camps Cleared
0
981,753
Distance Traveled
842,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,812
757
35
4
0
177,648
0
L
Kuzenbo
6,915
768
42
5
0
179,427
0
L
Chaac
6,711
746
17
2
0
197,510
0
L
Chang'e
5,845
649
24
3
0
196,787
0
L
Bakasura
5,431
603
3
0
0
87,797
0
W
Izanami
7,454
828
34
4
0
191,964
0
L
Artemis
6,653
739
30
3
0
181,298
0
W
Xbalanque
7,155
795
36
4
0
205,663
0
W
Bacchus
6,935
771
19
2
0
220,223
0
W
Discordia
7,606
845
63
7
0
186,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role