Player Matchup

Olorun
Olorun
BluntedFoe
Olorun
Level 65
God Stats
1W - 3L
1,307 SR
Queue Stats
2W - 4L
1,409 Elo+
Party 1
Anubis
Anubis
Burtandearny
Anubis
Level 89
God Stats
6W - 4L
1,641 SR
Queue Stats
125W - 111L
1,536 Elo+
Party 1
Charon
Charon
MACHINE001
Charon
Level 104
God Stats
5W - 6L
1,403 SR
Queue Stats
59W - 66L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
bEAsSStu
Gilgamesh
Level 106
God Stats
235W - 209L
1,527 SR
Queue Stats
696W - 677L
1,458 Elo+
Solo
Fenrir
Fenrir
ogsiahz
Fenrir
Level 81
God Stats
7W - 6L
1,527 SR
Queue Stats
40W - 40L
1,499 Elo+
Party 1
Team Averages
Level 89
1,481 SR
1,470 Elo+

VS

Team Averages
Level 119
1,613 SR
1,497 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
ITSDEWW
Surtr
Level 133
God Stats
13W - 16L
1,547 SR
Queue Stats
181W - 160L
1,522 Elo+
Party 2
Charon
Charon
JackFrost594
Charon
Level 148
God Stats
6W - 2L
1,830 SR
Queue Stats
174W - 155L
1,469 Elo+
Party 2
Bacchus
Bacchus
Mr Bubbakeg
Bacchus
Level 68
God Stats
22W - 19L
1,602 SR
Queue Stats
104W - 91L
1,525 Elo+
Solo
Artemis
Artemis
moneywise1238
Artemis
Level 144
God Stats
3W - 5L
1,586 SR
Queue Stats
175W - 167L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BluntedFoe
Olorun
13
6 / 6 / 4
8,378
524
16,133
13,000
6,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
14
3 / 2 / 5
8,446
528
6,780
7,481
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
MACHINE001
Charon
12
0 / 1 / 11
8,614
538
8,892
13,303
11,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
bEAsSStu
Gilgamesh
15
1 / 2 / 8
8,919
557
10,051
16,892
13,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
ogsiahz
Fenrir
16
9 / 1 / 5
9,742
609
14,482
20,336
10,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
3 / 4 / 2
8,084
505
6,335
9,640
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
ITSDEWW
Surtr
13
2 / 3 / 0
7,666
479
9,245
16,753
11,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
13
1 / 4 / 3
8,156
510
9,020
15,712
10,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Mr Bubbakeg
Bacchus
12
2 / 3 / 6
7,733
483
9,001
16,384
19,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
14
4 / 5 / 4
8,899
556
13,793
16,352
7,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
19
Kills
12
12
Deaths
19
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
4
2
1
W
Olorun
BluntedFoe
Olorun
6
6
4
1.33
W
Anubis
3
2
5
2.75
L
Surtr
ITSDEWW
Surtr
2
3
0
0.67
L
Charon
1
4
3
0.63
W
Charon
MACHINE001
Charon
0
1
11
5.5
L
Bacchus
Mr Bubbakeg
Bacchus
2
3
6
1.67
W
Gilgamesh
bEAsSStu
Gilgamesh
1
2
8
2.5
L
Artemis
4
5
4
1.2
W
Fenrir
ogsiahz
Fenrir
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,338
Damage
47,394
71,012
Taken
74,841
46,068
Mitigated
51,741
18,510
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
6,335
331
0
2,332
9,640
3,714
0
4,291
5,225
51,409
0
W
Olorun
BluntedFoe
Olorun
16,133
8,446
416
2,586
13,000
6,150
862
3,876
9,060
58,026
0
W
Anubis
6,780
414
0
1,913
7,481
3,768
423
2,915
4,484
54,417
0
L
Surtr
ITSDEWW
Surtr
9,245
3,124
0
2,025
16,753
11,355
0
6,195
10,558
1,201
67,305
L
Charon
9,020
1,225
0
1,320
15,712
10,525
0
3,107
12,353
50,801
315
W
Charon
MACHINE001
Charon
8,892
2,100
473
4,485
13,303
11,789
533
4,963
7,908
32,910
0
L
Bacchus
Mr Bubbakeg
Bacchus
9,001
325
0
1,737
16,384
19,117
0
9,605
6,743
22,835
0
W
Gilgamesh
bEAsSStu
Gilgamesh
10,051
2,699
0
2,822
16,892
13,861
33
7,554
8,683
4,220
62,707
L
Artemis
13,793
7,469
0
6,133
16,352
7,030
852
9,161
6,943
0
69,753
W
Fenrir
ogsiahz
Fenrir
14,482
5,830
0
5,815
20,336
10,500
255
4,048
16,100
0
73,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,099
Gold Earned
40,538
408
Minions Killed
438
0
Camps Cleared
0
1,605,174
Distance Traveled
1,553,343
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,084
505
97
6
0
291,038
1
W
Olorun
8,378
524
74
5
0
291,371
0
W
Anubis
8,446
528
99
6
0
312,343
0
L
Surtr
7,666
479
93
6
0
353,713
0
L
Charon
8,156
510
95
6
0
269,007
0
W
Charon
8,614
538
41
3
0
314,249
3
L
Bacchus
7,733
483
27
2
0
353,902
0
W
Gilgamesh
8,919
557
104
7
0
317,431
0
L
Artemis
8,899
556
126
8
0
285,683
3
W
Fenrir
9,742
609
90
6
0
369,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role