Player Matchup

Charon
Charon
AquaTiers
Charon
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,484 Elo+
Solo
Ra
Ra
JustRaga
Ra
Level 81
God Stats
68W - 67L
1,426 SR
Queue Stats
445W - 447L
1,494 Elo+
Solo
Discordia
Discordia
RedTanziku91
Discordia
Level 114
God Stats
45W - 30L
1,623 SR
Queue Stats
565W - 572L
1,492 Elo+
Party 1
Anhur
Anhur
Romanun
Anhur
Level 106
God Stats
7W - 5L
1,903 SR
Queue Stats
144W - 139L
1,519 Elo+
Solo
Ratatoskr
Ratatoskr
Sutoraika Ken
Ratatoskr
Level 50
God Stats
75W - 52L
1,624 SR
Queue Stats
257W - 234L
1,499 Elo+
Party 1
Team Averages
Level 90
1,615 SR
1,498 Elo+

VS

Team Averages
Level 83
1,515 SR
1,513 Elo+
Charon
Charon
Crispier Way
Charon
Level 87
God Stats
8W - 8L
1,478 SR
Queue Stats
251W - 252L
1,535 Elo+
Solo
Hades
Hades
HaiseSasaki234
Hades
Level 64
God Stats
16W - 11L
1,723 SR
Queue Stats
28W - 21L
1,528 Elo+
Solo
Martichoras
Martichoras
Hasroth
Martichoras
Level 108
God Stats
2W - 1L
1,597 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Zeus
Zeus
Mr_Grimm111
Zeus
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
220W - 218L
1,489 Elo+
Solo
Loki
Loki
UnformedDrip4
Loki
Level 70
God Stats
1W - 5L
1,275 SR
Queue Stats
224W - 202L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AquaTiers
Charon
11
0 / 0 / 3
6,808
1,362
2,815
1,686
1,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 2 / 2
6,125
1,225
1,168
3,560
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
RedTanziku91
Discordia
11
1 / 0 / 2
6,129
1,226
3,703
2,383
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Romanun
Anhur
11
1 / 0 / 2
6,264
1,253
2,907
3,409
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Sutoraika Ken
Ratatoskr
11
1 / 0 / 1
6,901
1,380
2,321
4,493
3,315
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Team 1 Tickets

366

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 0 / 2
6,735
1,347
1,413
4,435
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 0
5,317
1,063
0
217
83
Martichoras
Hasroth
Martichoras
11
0 / 0 / 2
6,197
1,239
2,779
2,825
1,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
1 / 1 / 0
6,160
1,232
4,042
2,722
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 2 / 1
6,334
1,267
5,202
4,152
1,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
3
Kills
2
2
Deaths
3
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
AquaTiers
Charon
0
0
3
1.5
L
Charon
0
0
2
1
L
0
0
0
0
L
Martichoras
Hasroth
Martichoras
0
0
2
1
W
0
2
2
0.5
L
1
1
0
1
W
Discordia
RedTanziku91
Discordia
1
0
2
2
W
Anhur
Romanun
Anhur
1
0
2
2
W
Ratatoskr
Sutoraika Ken
Ratatoskr
1
0
1
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,914
Damage
13,436
15,531
Taken
14,351
8,714
Mitigated
6,615
2,115
Healing
1,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
AquaTiers
Charon
2,815
267
0
575
1,686
1,793
0
110
1,354
11,068
0
L
Charon
1,413
259
0
807
4,435
3,024
0
2,542
1,777
7,354
0
L
0
0
0
0
217
83
0
217
0
0
0
L
Martichoras
Hasroth
Martichoras
2,779
869
0
525
2,825
1,151
0
2,123
702
0
24,476
W
1,168
40
199
418
3,560
1,395
0
621
2,939
23,117
0
L
4,042
422
0
46
2,722
784
0
1,064
1,658
18,129
0
W
Discordia
RedTanziku91
Discordia
3,703
44
0
0
2,383
842
0
922
1,393
13,857
0
W
Anhur
Romanun
Anhur
2,907
1,168
0
312
3,409
1,369
0
1,807
1,542
0
8,152
W
Ratatoskr
Sutoraika Ken
Ratatoskr
2,321
318
0
611
4,493
3,315
0
2,010
2,475
0
5,578
L
5,202
451
0
0
4,152
1,573
0
1,767
2,385
0
14,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,227
Gold Earned
30,743
118
Minions Killed
123
6
Camps Cleared
6
597,319
Distance Traveled
434,417
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,808
1,362
16
3
0
111,601
0
L
Charon
6,735
1,347
9
2
0
111,216
0
L
Hades
5,317
1,063
0
0
0
214
0
L
Martichoras
6,197
1,239
45
9
2
106,663
0
W
Ra
6,125
1,225
62
12
3
122,940
2
L
Zeus
6,160
1,232
46
9
2
99,473
0
W
Discordia
6,129
1,226
26
5
0
115,319
0
W
Anhur
6,264
1,253
12
2
3
113,463
0
W
Ratatoskr
6,901
1,380
2
0
0
133,996
0
L
Loki
6,334
1,267
23
5
2
116,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role