Player Matchup

Charon
Charon
Florbi
Charon
Level 107
God Stats
6W - 1L
1,862 SR
Queue Stats
84W - 85L
1,514 Elo+
Party 2
Mercury
Mercury
MaskedPrototype
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 42L
1,516 Elo+
Party 2
Lancelot
Lancelot
RenaissanceVader
Lancelot
Level 119
God Stats
2W - 5L
1,247 SR
Queue Stats
23W - 27L
1,473 Elo+
Party 2
Neith
Neith
Roc Roddy
Neith
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 107L
1,423 Elo+
Solo
Kukulkan
Kukulkan
kombat_King1235
Kukulkan
Level 38
God Stats
9W - 6L
1,707 SR
Queue Stats
21W - 37L
1,354 Elo+
Solo
Team Averages
Level 65
1,563 SR
1,456 Elo+

VS

Team Averages
Level 21
1,469 SR
1,614 Elo+
Morgan Le Fay
Morgan Le Fay
Drezer8497
Morgan Le Fay
Level 46
God Stats
5W - 9L
1,317 SR
Queue Stats
247W - 258L
1,459 Elo+
Party 1
Vulcan
Vulcan
Drezerthepipe
Vulcan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,698 Elo+
Party 1
Charon
Charon
RDman
Charon
Level 42
God Stats
0W - 2L
1,296 SR
Queue Stats
23W - 23L
1,520 Elo+
Solo
Neith
Neith
maxxouxx
Neith
Level 2
God Stats
1W - 2L
1,730 SR
Queue Stats
1W - 3L
1,698 Elo+
Party 1
Thanatos
Thanatos
teamclampin
Thanatos
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Florbi
Charon
14
2 / 1 / 7
8,532
569
7,137
11,540
10,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 3 / 9
8,273
552
6,791
11,889
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 0 / 4
9,749
650
11,712
11,067
7,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
Roc Roddy
Neith
14
3 / 0 / 0
8,520
568
4,991
6,202
2,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
4 / 0 / 4
9,120
608
6,198
5,044
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Drezer8497
Morgan Le Fay
13
1 / 4 / 0
7,145
476
4,420
10,680
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 9 / 0
6,274
418
7,302
11,340
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
RDman
Charon
11
1 / 1 / 1
6,922
461
4,176
12,479
12,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
maxxouxx
Neith
11
0 / 2 / 0
6,446
430
2,015
6,881
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
teamclampin
Thanatos
11
2 / 5 / 0
6,793
453
2,295
14,505
5,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
21
Kills
4
4
Deaths
21
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Drezer8497
Morgan Le Fay
1
4
0
0.25
L
0
9
0
0
W
Charon
Florbi
Charon
2
1
7
5.5
W
2
3
9
2.17
L
Charon
RDman
Charon
1
1
1
1.5
W
10
0
4
12
W
Neith
Roc Roddy
Neith
3
0
0
3
W
Kukulkan
4
0
4
6
L
Neith
maxxouxx
Neith
0
2
0
0
L
Thanatos
teamclampin
Thanatos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,829
Damage
20,208
45,742
Taken
55,885
27,633
Mitigated
29,345
12,962
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Drezer8497
Morgan Le Fay
4,420
584
0
553
10,680
5,342
0
4,423
6,257
50,030
0
L
7,302
2,553
0
1,045
11,340
3,899
0
1,385
9,955
42,302
0
W
Charon
Florbi
Charon
7,137
1,234
0
2,577
11,540
10,017
360
3,190
8,306
35,130
0
W
6,791
4,504
0
940
11,889
4,807
48
3,534
8,263
0
70,155
L
Charon
RDman
Charon
4,176
448
42
3,087
12,479
12,446
0
4,866
7,604
14,807
0
W
11,712
1,688
0
3,924
11,067
7,582
372
4,026
7,035
55
69,630
W
Neith
Roc Roddy
Neith
4,991
2,925
0
5,055
6,202
2,947
1,036
2,061
4,141
0
65,677
W
Kukulkan
6,198
671
0
466
5,044
2,280
982
2,829
2,021
83,293
0
L
Neith
maxxouxx
Neith
2,015
500
0
1,321
6,881
2,383
0
770
6,111
0
41,971
L
Thanatos
teamclampin
Thanatos
2,295
315
0
5,775
14,505
5,275
0
2,012
12,493
0
37,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,194
Gold Earned
33,580
501
Minions Killed
315
0
Camps Cleared
0
1,606,262
Distance Traveled
1,548,422
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,145
476
101
7
0
287,667
0
L
Vulcan
6,274
418
53
4
0
300,467
2
W
Charon
8,532
569
27
2
0
310,396
4
W
Mercury
8,273
552
101
7
0
387,574
0
L
Charon
6,922
461
21
1
0
341,889
2
W
Lancelot
9,749
650
121
8
0
333,191
0
W
Neith
8,520
568
104
7
0
271,100
5
W
Kukulkan
9,120
608
148
10
0
304,001
0
L
Neith
6,446
430
82
5
0
278,920
0
L
Thanatos
6,793
453
58
4
0
339,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role