Player Matchup

Odin
Odin
Basharry22
Odin
Level 51
God Stats
12W - 10L
1,521 SR
Queue Stats
33W - 29L
1,454 Elo+
Solo
Heimdallr
Heimdallr
Marichi
Heimdallr
Level 137
God Stats
1W - 3L
1,282 SR
Queue Stats
45W - 51L
1,535 Elo+
Solo
Charon
Charon
oM00RE
Charon
Level 115
God Stats
3W - 5L
1,482 SR
Queue Stats
257W - 262L
1,458 Elo+
Solo
Scylla
Scylla
rusenalis
Scylla
Level 128
God Stats
4W - 4L
1,301 SR
Queue Stats
332W - 341L
1,519 Elo+
Party 1
Set
Set
spaciex
Set
Level 139
God Stats
8W - 8L
1,611 SR
Queue Stats
413W - 416L
1,538 Elo+
Party 1
Team Averages
Level 114
1,439 SR
1,501 Elo+

VS

Team Averages
Level 132
1,506 SR
1,496 Elo+
Chang'e
Chang'e
Fran03
Chang'e
Level 156
God Stats
23W - 11L
1,547 SR
Queue Stats
71W - 58L
1,464 Elo+
Solo
Charon
Charon
Remuser
Charon
Level 127
God Stats
4W - 2L
1,564 SR
Queue Stats
38W - 45L
1,512 Elo+
Solo
Ah Puch
Ah Puch
darkofangel
Ah Puch
Level 115
God Stats
15W - 9L
1,398 SR
Queue Stats
446W - 437L
1,530 Elo+
Solo
Danzaburou
Danzaburou
roshakh
Danzaburou
Level 155
God Stats
24W - 25L
1,520 SR
Queue Stats
779W - 824L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
smsh2
Ah Muzen Cab
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
8,538
949
1,773
2,569
1,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Marichi
Heimdallr
14
0 / 3 / 2
8,904
989
6,621
10,613
5,549
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charon
oM00RE
Charon
14
1 / 1 / 2
10,158
1,129
4,477
12,857
18,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
rusenalis
Scylla
14
1 / 2 / 0
8,860
984
12,010
8,725
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
15
1 / 2 / 2
9,308
1,034
11,620
7,474
7,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

243

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fran03
Chang'e
15
1 / 1 / 5
9,727
1,081
4,389
6,738
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
Remuser
Charon
15
1 / 0 / 7
10,162
1,129
7,016
8,528
7,384
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
darkofangel
Ah Puch
15
1 / 1 / 6
9,083
1,009
8,704
5,214
2,301
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
roshakh
Danzaburou
15
3 / 0 / 5
9,890
1,099
8,559
10,090
3,914
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
smsh2
Ah Muzen Cab
15
2 / 1 / 4
9,606
1,067
11,121
7,575
3,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
3
Kills
8
8
Deaths
3
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Chang'e
Fran03
Chang'e
1
1
5
3.5
L
Heimdallr
Marichi
Heimdallr
0
3
2
0.33
W
Charon
Remuser
Charon
1
0
7
4.5
W
Ah Puch
darkofangel
Ah Puch
1
1
6
4
L
Charon
oM00RE
Charon
1
1
2
2
W
Danzaburou
roshakh
Danzaburou
3
0
5
5.5
L
Scylla
rusenalis
Scylla
1
2
0
0.5
W
Ah Muzen Cab
smsh2
Ah Muzen Cab
2
1
4
4
L
Set
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,501
Damage
39,789
42,238
Taken
38,145
36,570
Mitigated
19,283
3,296
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,773
668
0
310
2,569
1,598
0
867
1,702
0
9,012
W
Chang'e
Fran03
Chang'e
4,389
97
4,106
3,167
6,738
2,606
0
3,256
3,482
32,074
0
L
Heimdallr
Marichi
Heimdallr
6,621
2,122
0
1,007
10,613
5,549
0
5,668
4,791
0
32,338
W
Charon
Remuser
Charon
7,016
160
0
771
8,528
7,384
0
4,032
4,449
12,337
0
W
Ah Puch
darkofangel
Ah Puch
8,704
459
0
0
5,214
2,301
0
510
4,660
14,754
0
L
Charon
oM00RE
Charon
4,477
591
0
1,066
12,857
18,284
0
5,406
7,140
15,654
0
W
Danzaburou
roshakh
Danzaburou
8,559
2,851
0
783
10,090
3,914
0
5,266
4,789
0
29,893
L
Scylla
rusenalis
Scylla
12,010
870
0
0
8,725
3,972
0
5,080
3,523
20,708
0
W
Ah Muzen Cab
smsh2
Ah Muzen Cab
11,121
3,771
0
0
7,575
3,078
0
3,440
4,091
0
33,151
L
Set
11,620
4,305
0
913
7,474
7,167
0
2,518
4,868
0
33,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,768
Gold Earned
48,468
213
Minions Killed
209
5
Camps Cleared
10
846,215
Distance Traveled
1,016,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,538
949
18
2
2
119,055
0
W
Chang'e
9,727
1,081
96
11
3
185,542
0
L
Heimdallr
8,904
989
73
8
1
166,434
0
W
Charon
10,162
1,129
12
1
0
228,877
0
W
Ah Puch
9,083
1,009
15
2
2
194,033
0
L
Charon
10,158
1,129
33
4
1
170,127
0
W
Danzaburou
9,890
1,099
38
4
5
187,684
0
L
Scylla
8,860
984
33
4
1
184,317
0
W
Ah Muzen Cab
9,606
1,067
48
5
0
219,896
0
L
Set
9,308
1,034
56
6
0
206,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role