Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Devonthekid10
Ymir
Level 93
God Stats
3W - 7L
1,327 SR
Queue Stats
351W - 376L
1,498 Elo+
Party 3
Arachne
Arachne
Looney7497
Arachne
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,513 Elo+
Party 3
Chang'e
Chang'e
StarWizard3
Chang'e
Level 77
God Stats
14W - 9L
1,742 SR
Queue Stats
404W - 410L
1,509 Elo+
Party 3
Team Averages
Level 109
1,514 SR
1,504 Elo+

VS

Team Averages
Level 83
1,604 SR
1,449 Elo+
Hera
Hera
CrimZenCATI
Hera
Level 125
God Stats
7W - 5L
1,629 SR
Queue Stats
452W - 427L
1,461 Elo+
Party 1
Lancelot
Lancelot
ProdsonV2
Lancelot
Level 122
God Stats
2W - 1L
1,837 SR
Queue Stats
40W - 42L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
Turbocati
Danzaburou
Level 106
God Stats
8W - 8L
1,554 SR
Queue Stats
202W - 210L
1,424 Elo+
Party 1
Kali
Kali
demoncati666
Kali
Level 25
God Stats
1W - 1L
1,276 SR
Queue Stats
70W - 66L
1,395 Elo+
Party 1
Charon
Charon
zNoee
Charon
Level 36
God Stats
9W - 2L
1,724 SR
Queue Stats
35W - 41L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
4
0 / 0 / 0
3,003
601
1,295
3,601
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
 
Hou Yi
1
0 / 0 / 0
2,406
481
0
0
0
6
0 / 1 / 0
3,328
666
1,690
3,063
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Looney7497
Arachne
5
0 / 0 / 0
2,849
570
607
3,017
881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
StarWizard3
Chang'e
6
1 / 1 / 0
3,490
698
1,853
3,492
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
3,048
610
330
960
251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
ProdsonV2
Lancelot
6
0 / 0 / 1
3,554
711
1,865
4,110
2,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
Turbocati
Danzaburou
5
0 / 0 / 0
3,018
604
1,896
1,327
409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
2 / 1 / 0
3,725
745
1,182
4,866
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon
zNoee
Charon
5
0 / 0 / 0
3,476
695
2,446
2,644
1,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
L
Hou Yi
 
Hou Yi
0
0
0
0
W
0
0
1
0.5
L
0
1
0
0
L
Arachne
Looney7497
Arachne
0
0
0
0
W
Lancelot
ProdsonV2
Lancelot
0
0
1
0.5
L
Chang'e
StarWizard3
Chang'e
1
1
0
1
W
Danzaburou
Turbocati
Danzaburou
0
0
0
0
W
2
1
0
2
W
Charon
zNoee
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,445
Damage
7,719
13,173
Taken
13,907
5,821
Mitigated
5,836
4,090
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,295
130
47
1,291
3,601
2,750
0
1,401
2,200
6,539
0
L
Hou Yi
 
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
330
0
0
750
960
251
0
531
429
8,558
0
L
1,690
780
0
450
3,063
1,284
0
0
3,063
12,254
0
L
Arachne
Looney7497
Arachne
607
406
0
1,153
3,017
881
0
1,045
1,972
0
5,965
W
Lancelot
ProdsonV2
Lancelot
1,865
696
0
1,910
4,110
2,200
0
1,643
2,467
0
13,493
L
Chang'e
StarWizard3
Chang'e
1,853
394
0
1,149
3,492
906
0
264
3,162
18,624
0
W
Danzaburou
Turbocati
Danzaburou
1,896
624
179
997
1,327
409
0
834
493
0
15,749
W
1,182
530
0
1,890
4,866
1,519
0
1,376
3,490
0
10,410
W
Charon
zNoee
Charon
2,446
1,063
0
1,405
2,644
1,457
0
461
2,183
11,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,076
Gold Earned
16,821
83
Minions Killed
111
0
Camps Cleared
0
381,431
Distance Traveled
416,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,003
601
4
1
0
95,825
0
L
Hou Yi
2,406
481
0
0
0
0
0
W
Hera
3,048
610
17
3
0
56,591
0
L
Ymir
3,328
666
29
6
0
89,792
0
L
Arachne
2,849
570
18
4
0
106,696
0
W
Lancelot
3,554
711
25
5
0
96,279
0
L
Chang'e
3,490
698
32
6
0
89,118
0
W
Danzaburou
3,018
604
32
6
0
85,346
0
W
Kali
3,725
745
22
4
0
108,050
0
W
Charon
3,476
695
15
3
0
70,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role