Player Matchup

Charon
Charon
Chadwaan
Charon
Level 103
God Stats
10W - 10L
1,714 SR
Queue Stats
319W - 308L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
DeclanG1995
Sun Wukong
Level 85
God Stats
12W - 10L
1,427 SR
Queue Stats
54W - 65L
1,434 Elo+
Party 2
Bacchus
Bacchus
IIxBenxII
Bacchus
Level 22
God Stats
2W - 4L
1,331 SR
Queue Stats
26W - 40L
1,344 Elo+
Party 1
Scylla
Scylla
Sicario8443
Scylla
Level 53
God Stats
0W - 3L
1,186 SR
Queue Stats
186W - 216L
1,345 Elo+
Solo
Amaterasu
Amaterasu
yaya rabbits
Amaterasu
Level 105
God Stats
0W - 1L
1,704 SR
Queue Stats
56W - 69L
1,393 Elo+
Party 2
Team Averages
Level 74
1,472 SR
1,408 Elo+

VS

Team Averages
Level 114
1,553 SR
1,403 Elo+
Fenrir
Fenrir
Arcangelz7
Fenrir
Level 115
God Stats
9W - 9L
1,429 SR
Queue Stats
205W - 190L
1,420 Elo+
Solo
Nike
Nike
Cgalafas
Nike
Level 129
God Stats
1W - 0L
1,630 SR
Queue Stats
30W - 38L
1,370 Elo+
Solo
Anubis
Anubis
Sicelet
Anubis
Level 103
God Stats
64W - 38L
1,668 SR
Queue Stats
430W - 450L
1,432 Elo+
Solo
Medusa
Medusa
j_escott-beast
Medusa
Level 137
God Stats
23W - 22L
1,537 SR
Queue Stats
913W - 907L
1,400 Elo+
Solo
Charon
Charon
leonnhardo
Charon
Level 85
God Stats
3W - 9L
1,500 SR
Queue Stats
145W - 144L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Chadwaan
Charon
14
3 / 5 / 2
8,618
431
12,432
17,954
9,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DeclanG1995
Sun Wukong
13
1 / 6 / 3
8,126
406
7,793
19,155
8,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
IIxBenxII
Bacchus
13
2 / 2 / 2
8,746
437
6,347
15,541
16,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
14
1 / 6 / 1
8,240
412
5,371
13,197
2,686
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
yaya rabbits
Amaterasu
14
1 / 4 / 1
8,615
431
3,410
22,824
16,301
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arcangelz7
Fenrir
16
7 / 0 / 6
10,442
522
12,190
13,934
6,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
17
2 / 1 / 2
11,030
552
9,745
12,198
13,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Sicelet
Anubis
17
5 / 2 / 5
10,990
550
16,863
15,039
9,036
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 1 / 2
9,788
489
17,192
14,415
6,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
leonnhardo
Charon
15
2 / 4 / 5
8,802
440
5,491
10,778
9,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
23
23
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arcangelz7
Fenrir
7
0
6
10
W
Nike
2
1
2
3
L
Charon
Chadwaan
Charon
3
5
2
0.8
L
Sun Wukong
DeclanG1995
Sun Wukong
1
6
3
0.42
L
Bacchus
IIxBenxII
Bacchus
2
2
2
1.5
L
Scylla
1
6
1
0.25
W
Anubis
Sicelet
Anubis
5
2
5
3.75
W
7
1
2
8
W
Charon
leonnhardo
Charon
2
4
5
1.13
L
Amaterasu
yaya rabbits
Amaterasu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,353
Damage
61,481
88,671
Taken
66,364
53,214
Mitigated
44,554
10,656
Healing
17,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arcangelz7
Fenrir
12,190
2,151
172
4,519
13,934
6,490
418
4,515
9,234
0
68,412
W
Nike
9,745
1,626
0
740
12,198
13,105
408
305
11,833
347
89,916
L
Charon
Chadwaan
Charon
12,432
1,132
0
480
17,954
9,214
138
1,906
15,705
68,524
0
L
Sun Wukong
DeclanG1995
Sun Wukong
7,793
2,341
0
1,959
19,155
8,796
0
5,026
14,068
0
43,802
L
Bacchus
IIxBenxII
Bacchus
6,347
889
415
3,828
15,541
16,217
0
3,211
11,893
21,377
0
L
Scylla
5,371
990
0
142
13,197
2,686
0
7,820
5,329
43,573
0
W
Anubis
Sicelet
Anubis
16,863
826
0
7,469
15,039
9,036
79
3,938
11,093
111,355
0
W
17,192
8,472
0
4,153
14,415
6,650
1,338
7,920
5,764
0
82,012
W
Charon
leonnhardo
Charon
5,491
639
0
500
10,778
9,273
211
6,422
3,897
39,143
0
L
Amaterasu
yaya rabbits
Amaterasu
3,410
1,885
0
3,832
22,824
16,301
0
3,834
18,990
0
43,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,345
Gold Earned
51,052
339
Minions Killed
563
0
Camps Cleared
0
1,889,002
Distance Traveled
1,912,541
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,442
522
88
4
0
460,176
4
W
Nike
11,030
552
143
7
0
348,579
3
L
Charon
8,618
431
121
6
0
368,676
1
L
Sun Wukong
8,126
406
47
2
0
414,713
0
L
Bacchus
8,746
437
33
2
0
381,459
0
L
Scylla
8,240
412
68
3
0
346,601
0
W
Anubis
10,990
550
166
8
0
382,833
3
W
Medusa
9,788
489
91
5
0
353,604
0
W
Charon
8,802
440
75
4
0
367,349
0
L
Amaterasu
8,615
431
70
4
0
377,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role