Player Matchup

Sobek
Sobek
DaringBaboon
Sobek
Level 109
God Stats
4W - 2L
1,519 SR
Queue Stats
92W - 98L
1,400 Elo+
Party 2
Chang'e
Chang'e
OmnislashMateria
Chang'e
Level 119
God Stats
4W - 1L
1,462 SR
Queue Stats
78W - 63L
1,445 Elo+
Party 2
Atlas
Atlas
SlyrDragneel
Atlas
Level 150
God Stats
9W - 4L
2,027 SR
Queue Stats
289W - 287L
1,464 Elo+
Solo
Thanatos
Thanatos
chiivzz
Thanatos
Level 124
God Stats
2W - 0L
1,504 SR
Queue Stats
37W - 37L
1,441 Elo+
Party 2
Osiris
Osiris
lilxkatz
Osiris
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,474 Elo+
Party 2
Team Averages
Level 114
1,602 SR
1,445 Elo+

VS

Team Averages
Level 86
1,379 SR
1,376 Elo+
Terra
Terra
GRUNTH3
Terra
Level 109
God Stats
1W - 1L
1,691 SR
Queue Stats
126W - 140L
1,325 Elo+
Solo
Surtr
Surtr
Itz_VitoStarr
Surtr
Level 144
God Stats
3W - 1L
1,413 SR
Queue Stats
331W - 372L
1,437 Elo+
Solo
Vulcan
Vulcan
SerGrizz77
Vulcan
Level 66
God Stats
2W - 1L
1,435 SR
Queue Stats
117W - 111L
1,555 Elo+
Solo
Chiron
Chiron
XtincionCircus
Chiron
Level 93
God Stats
0W - 1L
1,324 SR
Queue Stats
2W - 6L
1,282 Elo+
Party 1
Hades
Hades
enZio1749
Hades
Level 18
God Stats
0W - 2L
1,034 SR
Queue Stats
2W - 6L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 18
8,435
767
9,339
16,706
18,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
10 / 2 / 12
9,502
864
11,695
14,340
7,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 2 / 15
9,423
857
13,211
16,207
16,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
chiivzz
Thanatos
15
6 / 1 / 13
8,667
788
9,127
9,065
5,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
lilxkatz
Osiris
15
3 / 2 / 16
8,294
754
8,323
13,750
13,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
GRUNTH3
Terra
15
1 / 3 / 4
8,163
742
8,298
13,484
9,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 4 / 8
8,040
731
8,365
12,542
12,622
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
SerGrizz77
Vulcan
13
0 / 6 / 7
7,410
674
9,112
9,289
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 5 / 3
8,456
769
13,615
11,029
5,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
enZio1749
Hades
16
3 / 6 / 5
9,191
836
5,746
9,935
5,244
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
37
24
Kills
10
11
Deaths
24
74
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
4
18
2.75
L
Terra
GRUNTH3
Terra
1
3
4
1
L
2
4
8
1.5
W
10
2
12
8
L
Vulcan
SerGrizz77
Vulcan
0
6
7
0.58
W
3
2
15
5.25
L
4
5
3
1.1
W
Thanatos
chiivzz
Thanatos
6
1
13
12.5
L
Hades
enZio1749
Hades
3
6
5
0.92
W
Osiris
lilxkatz
Osiris
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,695
Damage
45,136
70,068
Taken
56,279
61,034
Mitigated
36,688
38,318
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,339
204
1,301
3,495
16,706
18,598
54
5,703
10,746
15,754
1,076
L
Terra
GRUNTH3
Terra
8,298
281
2,819
3,771
13,484
9,747
0
7,938
5,234
11,794
0
L
8,365
2,103
351
2,205
12,542
12,622
0
5,786
6,080
458
19,309
W
11,695
1,010
9,449
7,177
14,340
7,231
2,493
4,541
9,408
28,681
0
L
Vulcan
SerGrizz77
Vulcan
9,112
4,409
331
481
9,289
3,801
0
5,046
3,893
17,275
0
W
13,211
5,539
3,478
3,960
16,207
16,206
1,450
5,624
10,425
25,545
0
L
13,615
5,198
1,092
788
11,029
5,274
56
6,721
3,982
0
24,908
W
Thanatos
chiivzz
Thanatos
9,127
838
1,189
3,591
9,065
5,016
203
3,014
6,051
0
16,494
L
Hades
enZio1749
Hades
5,746
1,591
65
302
9,935
5,244
0
6,300
3,283
12,255
129
W
Osiris
lilxkatz
Osiris
8,323
3,014
2,104
2,574
13,750
13,983
374
4,032
9,438
0
16,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,321
Gold Earned
41,260
138
Minions Killed
95
0
Camps Cleared
0
1,080,543
Distance Traveled
915,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,435
767
12
1
0
227,388
0
L
Terra
8,163
742
10
1
0
214,459
0
L
Surtr
8,040
731
22
2
0
175,653
0
W
Chang'e
9,502
864
51
5
0
215,508
0
L
Vulcan
7,410
674
18
2
0
195,420
0
W
Atlas
9,423
857
33
3
0
197,922
0
L
Chiron
8,456
769
30
3
0
163,489
0
W
Thanatos
8,667
788
22
2
0
222,700
0
L
Hades
9,191
836
15
1
0
166,547
0
W
Osiris
8,294
754
20
2
0
217,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role