Player Matchup

Hachiman
Hachiman
I iRhino l
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,258 Elo+
Party 2
Sol
Sol
YoItsJordon
Sol
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,435 Elo+
Party 2
Bellona
Bellona
iaJust
Bellona
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,221 Elo+
Party 2
Team Averages
Level 47
1,500 SR
1,305 Elo+

VS

Team Averages
Level 60
1,549 SR
1,369 Elo+
Bacchus
Bacchus
WhiskeyNcola
Bacchus
Level 18
God Stats
46W - 41L
1,489 SR
Queue Stats
65W - 78L
1,334 Elo+
Party 1
Sol
Sol
jdmcupholder
Sol
Level 64
God Stats
6W - 5L
1,564 SR
Queue Stats
18W - 11L
1,382 Elo+
Solo
Cupid
Cupid
xXIcanBoss
Cupid
Level 99
God Stats
38W - 26L
1,593 SR
Queue Stats
173W - 180L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
I iRhino l
Hachiman
13
0 / 4 / 0
10,633
625
9,565
17,721
8,091
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 4 / 1
12,026
707
10,990
16,514
7,370
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
iaJust
Bellona
14
1 / 1 / 2
11,089
652
8,599
19,768
16,399
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
WhiskeyNcola
Bacchus
15
1 / 0 / 8
11,805
694
9,272
16,086
29,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 3 / 6
12,298
723
16,731
16,325
7,122
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
16
5 / 1 / 4
12,759
751
18,104
10,180
5,193
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
9
9
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
I iRhino l
Hachiman
0
4
0
0
W
Bacchus
WhiskeyNcola
Bacchus
1
0
8
5
L
3
4
1
0.88
L
Bellona
iaJust
Bellona
1
1
2
2
W
3
3
6
2
W
Cupid
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,154
Damage
44,107
54,003
Taken
42,591
31,860
Mitigated
41,878
9,262
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
I iRhino l
Hachiman
9,565
7,560
0
1,703
17,721
8,091
64
8,296
9,393
0
42,319
W
Bacchus
WhiskeyNcola
Bacchus
9,272
588
485
2,780
16,086
29,563
381
3,149
12,877
17,170
0
L
10,990
1,550
213
5,194
16,514
7,370
0
7,235
9,279
48,447
0
L
Bellona
iaJust
Bellona
8,599
1,565
367
1,785
19,768
16,399
0
10,571
9,197
0
33,874
W
16,731
2,940
0
4,867
16,325
7,122
1,834
5,433
10,892
61,905
0
W
Cupid
18,104
7,617
2,769
3,951
10,180
5,193
1,185
3,077
7,023
0
71,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,748
Gold Earned
36,862
133
Minions Killed
150
0
Camps Cleared
0
878,478
Distance Traveled
922,172
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,633
625
51
3
0
274,702
0
W
Bacchus
11,805
694
8
0
0
329,430
0
L
Sol
12,026
707
56
3
0
276,663
0
L
Bellona
11,089
652
26
2
0
327,113
0
W
Sol
12,298
723
63
4
0
281,902
0
W
Cupid
12,759
751
79
5
0
310,840
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role