Player Matchup

Sobek
Sobek
DJtryhar5433
Sobek
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,445 Elo+
Party 2
Surtr
Surtr
TravyPatty_420
Surtr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,311 Elo+
Party 2
Hachiman
Hachiman
UmbraLumiere
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,374 Elo+
Solo
Nox
Nox
fallasheep
Nox
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 48L
1,346 Elo+
Solo
Ao Kuang
Ao Kuang
juzzie_wit_a_uzi
Ao Kuang
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,388 Elo+
Party 2
Team Averages
Level 61
1,500 SR
1,373 Elo+

VS

Team Averages
Level 17
1,500 SR
1,299 Elo+
Arachne
Arachne
BBhacker7066
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,284 Elo+
Solo
Charon
Charon
DViD--19
Charon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 60L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
Enzo5202
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,374 Elo+
Solo
Kumbhakarna
Kumbhakarna
mickeylius33
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,178 Elo+
Party 1
Ares
Ares
tenox-_-03
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 28
11,592
828
11,340
25,663
23,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 3 / 32
10,714
765
11,875
15,304
20,942
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
UmbraLumiere
Hachiman
17
3 / 4 / 26
10,623
759
9,344
10,860
6,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

19
4 / 2 / 29
10,923
780
12,303
10,031
5,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
24 / 2 / 14
14,076
1,005
43,297
15,922
11,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BBhacker7066
Arachne
16
3 / 8 / 3
9,983
713
12,778
23,636
24,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
DViD--19
Charon
20
8 / 5 / 2
11,750
839
15,890
18,071
13,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Enzo5202
Erlang Shen
11
0 / 7 / 4
7,328
523
1,677
11,559
5,157
Kumbhakarna
mickeylius33
Kumbhakarna
15
1 / 10 / 9
9,308
665
8,218
27,520
23,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 11 / 6
7,827
559
4,796
21,760
15,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
36
41
Kills
12
13
Deaths
41
129
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
BBhacker7066
Arachne
3
8
3
0.56
W
6
2
28
10
L
Charon
DViD--19
Charon
8
5
2
1.8
L
Erlang Shen
Enzo5202
Erlang Shen
0
7
4
0.29
W
4
3
32
6.67
W
Hachiman
UmbraLumiere
Hachiman
3
4
26
4
W
4
2
29
9.25
W
24
2
14
15.5
L
Kumbhakarna
mickeylius33
Kumbhakarna
1
10
9
0.55
L
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,159
Damage
43,359
77,780
Taken
102,546
67,313
Mitigated
81,971
39,473
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BBhacker7066
Arachne
12,778
6,996
514
5,181
23,636
24,820
0
16,108
6,274
0
23,757
W
11,340
198
1,652
13,751
25,663
23,036
793
6,378
18,237
31,793
0
L
Charon
DViD--19
Charon
15,890
1,075
396
2,253
18,071
13,601
46
12,196
5,047
48,707
0
L
Erlang Shen
Enzo5202
Erlang Shen
1,677
1,170
0
257
11,559
5,157
128
5,768
5,750
0
2,625
W
11,875
3,092
772
4,215
15,304
20,942
838
6,230
8,788
2,771
21,818
W
Hachiman
UmbraLumiere
Hachiman
9,344
4,501
605
2,129
10,860
6,087
1,882
5,621
5,195
0
29,580
W
12,303
1,399
2,904
2,872
10,031
5,682
1,678
3,381
6,454
32,717
0
W
43,297
12,977
1,799
8,774
15,922
11,566
2,341
7,061
8,438
54,267
0
L
Kumbhakarna
mickeylius33
Kumbhakarna
8,218
393
2,061
2,786
27,520
23,292
0
19,003
7,328
12,265
0
L
4,796
487
825
587
21,760
15,101
0
13,217
7,922
8,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,928
Gold Earned
46,196
185
Minions Killed
106
0
Camps Cleared
0
1,365,244
Distance Traveled
1,093,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,983
713
27
2
0
251,313
0
W
Sobek
11,592
828
34
2
0
298,492
0
L
Charon
11,750
839
60
4
0
245,359
0
L
Erlang Shen
7,328
523
3
0
0
182,268
0
W
Surtr
10,714
765
29
2
0
275,303
0
W
Hachiman
10,623
759
44
3
0
236,290
0
W
Nox
10,923
780
45
3
0
281,453
0
W
Ao Kuang
14,076
1,005
33
2
0
273,706
0
L
Kumbhakarna
9,308
665
13
1
0
217,790
0
L
Ares
7,827
559
3
0
0
196,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role