Player Matchup

Cerberus
Cerberus
Ironmarv97
Cerberus
Level 108
God Stats
7W - 2L
1,642 SR
Queue Stats
122W - 113L
1,465 Elo+
Party 2
Tiamat
Tiamat
JMOTURTLE4
Tiamat
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,479 Elo+
Solo
Charon
Charon
KindNature
Charon
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 20L
1,467 Elo+
Solo
Thanatos
Thanatos
Spartan343
Thanatos
Level 98
God Stats
7W - 8L
1,505 SR
Queue Stats
14W - 18L
1,429 Elo+
Party 2
Hachiman
Hachiman
SxpremeStxff
Hachiman
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 82L
1,418 Elo+
Party 2
Team Averages
Level 95
1,529 SR
1,452 Elo+

VS

Team Averages
Level 114
1,498 SR
1,460 Elo+
Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
AfroDizzieack
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,470 Elo+
Solo
He Bo
He Bo
InkdScotsman
He Bo
Level 68
God Stats
0W - 2L
1,420 SR
Queue Stats
98W - 96L
1,398 Elo+
Solo
Charon
Charon
italia_smile
Charon
Level 129
God Stats
33W - 39L
1,476 SR
Queue Stats
794W - 759L
1,440 Elo+
Party 1
Skadi
Skadi
taytays
Skadi
Level 108
God Stats
32W - 24L
1,592 SR
Queue Stats
187W - 194L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ironmarv97
Cerberus
13
0 / 2 / 8
8,299
461
5,155
17,537
14,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
JMOTURTLE4
Tiamat
13
0 / 2 / 3
7,993
444
4,397
9,328
4,633
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon
KindNature
Charon
15
4 / 2 / 5
9,205
511
13,309
14,354
7,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Spartan343
Thanatos
17
12 / 1 / 1
10,557
587
14,572
17,454
7,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
SxpremeStxff
Hachiman
15
1 / 0 / 6
9,028
502
13,525
12,358
4,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 3 / 0
8,663
481
11,959
15,544
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
16
3 / 4 / 2
9,111
506
5,651
16,668
8,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 3 / 1
8,407
467
6,554
12,308
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon
15
1 / 2 / 2
8,420
468
8,851
12,556
10,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
taytays
Skadi
12
0 / 5 / 2
8,121
451
8,705
13,907
5,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
7
7
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
0
0.33
L
Guan Yu
3
4
2
1
L
2
3
1
0.83
W
Cerberus
Ironmarv97
Cerberus
0
2
8
2
W
Tiamat
JMOTURTLE4
Tiamat
0
2
3
0.75
W
Charon
KindNature
Charon
4
2
5
3.25
W
Thanatos
Spartan343
Thanatos
12
1
1
12.5
W
Hachiman
SxpremeStxff
Hachiman
1
0
6
4
L
Charon
1
2
2
1
L
Skadi
taytays
Skadi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,958
Damage
41,720
71,031
Taken
70,983
39,118
Mitigated
34,156
35,012
Healing
18,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,959
5,895
0
7,982
15,544
5,689
112
1,778
13,766
0
89,832
L
Guan Yu
5,651
1,200
714
1,852
16,668
8,873
32
5,377
11,291
0
78,921
L
6,554
76
85
3,059
12,308
3,308
0
2,436
9,872
53,705
0
W
Cerberus
Ironmarv97
Cerberus
5,155
99
2,366
6,408
17,537
14,382
188
4,502
12,419
22,636
0
W
Tiamat
JMOTURTLE4
Tiamat
4,397
1,122
0
976
9,328
4,633
0
5,393
3,790
45,403
0
W
Charon
KindNature
Charon
13,309
2,295
0
3,110
14,354
7,783
723
149
14,185
63,671
0
W
Thanatos
Spartan343
Thanatos
14,572
2,417
0
14,408
17,454
7,584
808
1,724
15,644
0
70,288
W
Hachiman
SxpremeStxff
Hachiman
13,525
9,046
0
7,744
12,358
4,736
900
2,412
9,538
0
90,037
L
Charon
8,851
389
433
1,630
12,556
10,679
0
3,817
8,739
34,605
0
L
Skadi
taytays
Skadi
8,705
2,807
0
2,673
13,907
5,607
0
9,511
4,396
0
54,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,082
Gold Earned
42,722
449
Minions Killed
495
0
Camps Cleared
0
1,722,014
Distance Traveled
1,633,684
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,663
481
147
8
0
304,486
3
L
Guan Yu
9,111
506
108
6
0
377,492
0
L
He Bo
8,407
467
116
6
0
360,689
3
W
Cerberus
8,299
461
51
3
0
366,054
5
W
Tiamat
7,993
444
68
4
0
302,977
0
W
Charon
9,205
511
78
4
0
310,151
1
W
Thanatos
10,557
587
101
6
0
416,697
0
W
Hachiman
9,028
502
151
8
0
326,135
1
L
Charon
8,420
468
54
3
0
357,906
7
L
Skadi
8,121
451
70
4
0
233,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role