Player Matchup

Janus
Janus
Gold I
 
Janus
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Gold I
WD Chief
Jormungandr
Gold I
Level 168
God Stats
59W - 48L
1,608 SR
Queue Stats
425W - 359L
1,476 MMR
Party 2
Heimdallr
Heimdallr
Gold I
WD Oasis
Heimdallr
Gold I
Level 158
God Stats
7W - 7L
1,523 SR
Queue Stats
425W - 359L
1,476 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,544 SR
1,484 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,327 SR
1,460 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
Danksior
Morgan Le Fay
Gold IV
Level 112
God Stats
9W - 10L
1,563 SR
Queue Stats
29W - 35L
1,665 MMR
Party 1
Tyr
Tyr
Silver III
OPalhaco000
Tyr
Silver III
Level 126
God Stats
0W - 1L
1,279 SR
Queue Stats
16W - 17L
1,473 MMR
Solo
Danzaburou
Danzaburou
Gold III
TheAllseenOwl
Danzaburou
Gold III
Level 149
God Stats
1W - 3L
1,139 SR
Queue Stats
369W - 400L
1,242 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 5 / 8
12,633
790
13,704
11,793
4,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
WD Chief
Jormungandr
14
1 / 0 / 6
11,057
691
11,317
15,881
19,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
WD Oasis
Heimdallr
15
6 / 4 / 3
12,326
770
11,263
14,415
6,323
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AphroditeBacchusChang'eNe ZhaAo Kuang

VS

Bans
HorusMartichorasAgniGebHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Danksior
Morgan Le Fay
16
4 / 3 / 3
12,241
765
14,095
12,774
5,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 6 / 4
10,605
663
4,259
15,368
9,045
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TheAllseenOwl
Danzaburou
15
4 / 3 / 4
11,995
750
13,793
16,645
7,269
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
11
Kills
9
9
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
5
8
1.6
L
Morgan Le Fay
Danksior
Morgan Le Fay
4
3
3
1.83
L
1
6
4
0.5
L
Danzaburou
TheAllseenOwl
Danzaburou
4
3
4
2
W
Jormungandr
WD Chief
Jormungandr
1
0
6
4
W
Heimdallr
WD Oasis
Heimdallr
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,284
Damage
32,147
42,089
Taken
44,787
30,382
Mitigated
21,358
4,659
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,704
320
0
375
11,793
4,906
557
5,014
6,779
59,793
0
L
Morgan Le Fay
Danksior
Morgan Le Fay
14,095
1,235
0
1,527
12,774
5,044
716
7,119
5,490
70,690
0
L
4,259
181
0
1,954
15,368
9,045
864
9,023
6,342
0
15,192
L
Danzaburou
TheAllseenOwl
Danzaburou
13,793
4,742
0
5,199
16,645
7,269
0
9,060
7,585
0
48,069
W
Jormungandr
WD Chief
Jormungandr
11,317
2,897
504
3,030
15,881
19,153
243
3,887
11,994
34,858
0
W
Heimdallr
WD Oasis
Heimdallr
11,263
5,121
0
750
14,415
6,323
2,134
5,674
8,741
0
55,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,016
Gold Earned
34,841
201
Minions Killed
183
0
Camps Cleared
0
830,031
Distance Traveled
906,216
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,633
790
80
5
0
274,018
0
L
Morgan Le Fay
12,241
765
100
6
0
275,597
4
L
Tyr
10,605
663
22
1
0
334,326
0
L
Danzaburou
11,995
750
61
4
0
296,293
4
W
Jormungandr
11,057
691
54
3
0
292,733
6
W
Heimdallr
12,326
770
67
4
0
263,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role