Player Matchup

Jing Wei
Jing Wei
AJAXX88
Jing Wei
Level 87
God Stats
1W - 1L
1,281 SR
Queue Stats
38W - 56L
1,338 Elo+
Solo
Bakasura
Bakasura
Buster8205
Bakasura
Level 121
God Stats
1W - 4L
1,276 SR
Queue Stats
80W - 71L
1,369 Elo+
Party 1
Guan Yu
Guan Yu
EliteRaver101
Guan Yu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 71L
1,315 Elo+
Party 1
Sol
Sol
TheRavegamer864
Sol
Level 68
God Stats
3W - 0L
1,346 SR
Queue Stats
62W - 55L
1,315 Elo+
Party 1
Chiron
Chiron
fabledcanadian
Chiron
Level 107
God Stats
1W - 1L
1,293 SR
Queue Stats
44W - 45L
1,395 Elo+
Party 1
Team Averages
Level 100
1,339 SR
1,346 Elo+

VS

Team Averages
Level 91
1,492 SR
1,366 Elo+
Thoth
Thoth
BoxxRampage
Thoth
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,404 Elo+
Solo
Danzaburou
Danzaburou
Locke Hollow
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 115L
1,438 Elo+
Solo
Mercury
Mercury
Mike_hawk47
Mercury
Level 28
God Stats
0W - 1L
1,634 SR
Queue Stats
107W - 114L
1,362 Elo+
Party 2
Ishtar
Ishtar
OxGoon
Ishtar
Level 146
God Stats
0W - 2L
1,326 SR
Queue Stats
138W - 119L
1,363 Elo+
Party 2
Chang'e
Chang'e
WcK Smokeyy
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AJAXX88
Jing Wei
18
2 / 4 / 16
11,931
628
7,139
16,367
8,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Buster8205
Bakasura
20
9 / 4 / 15
13,613
716
16,858
22,630
16,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
20
4 / 6 / 22
12,551
661
16,588
35,091
36,547
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 3 / 15
12,923
680
39,041
17,000
8,222
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 0 / 17
13,209
695
24,551
17,912
8,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 9
11,304
595
22,808
19,980
7,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Locke Hollow
Danzaburou
20
6 / 3 / 9
12,993
684
24,646
24,034
10,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mercury
Mike_hawk47
Mercury
18
1 / 6 / 11
10,685
562
10,229
19,167
7,542
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
OxGoon
Ishtar
20
6 / 6 / 11
13,303
700
23,874
23,028
10,224
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
WcK Smokeyy
Chang'e
17
1 / 5 / 6
10,465
551
9,198
24,060
8,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
63
29
Kills
17
17
Deaths
29
85
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AJAXX88
Jing Wei
2
4
16
2.5
L
3
9
9
0.83
W
Bakasura
Buster8205
Bakasura
9
4
15
4.13
W
Guan Yu
4
6
22
2.5
L
Danzaburou
Locke Hollow
Danzaburou
6
3
9
3.5
L
Mercury
Mike_hawk47
Mercury
1
6
11
1.08
L
Ishtar
OxGoon
Ishtar
6
6
11
1.92
W
6
3
15
4.5
L
Chang'e
WcK Smokeyy
Chang'e
1
5
6
0.8
W
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,177
Damage
90,755
109,000
Taken
110,269
78,965
Mitigated
44,416
56,609
Healing
51,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AJAXX88
Jing Wei
7,139
4,105
2,862
3,026
16,367
8,414
2,626
4,757
11,466
0
27,306
L
22,808
812
861
640
19,980
7,167
362
5,639
14,043
43,003
0
W
Bakasura
Buster8205
Bakasura
16,858
12,216
1,653
7,749
22,630
16,784
837
3,981
18,171
0
24,061
W
Guan Yu
16,588
1,460
9,364
14,251
35,091
36,547
1,074
12,464
21,803
992
26,996
L
Danzaburou
Locke Hollow
Danzaburou
24,646
4,152
3,826
7,194
24,034
10,859
177
8,559
14,813
0
54,740
L
Mercury
Mike_hawk47
Mercury
10,229
3,677
1,504
1,223
19,167
7,542
464
5,436
13,271
0
16,044
L
Ishtar
OxGoon
Ishtar
23,874
11,848
1,416
2,363
23,028
10,224
1,222
6,725
15,447
0
54,654
W
39,041
3,010
1,231
5,379
17,000
8,222
1,268
3,864
12,800
76,511
0
L
Chang'e
WcK Smokeyy
Chang'e
9,198
1,098
21,556
10,790
24,060
8,624
0
13,070
10,431
17,321
0
W
24,551
3,040
5,370
5,724
17,912
8,998
1,752
6,721
10,756
0
46,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,227
Gold Earned
58,750
244
Minions Killed
207
0
Camps Cleared
0
1,816,008
Distance Traveled
1,634,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,931
628
49
3
0
343,545
0
L
Thoth
11,304
595
45
2
0
277,714
0
W
Bakasura
13,613
716
51
3
0
388,013
0
W
Guan Yu
12,551
661
29
2
0
386,491
0
L
Danzaburou
12,993
684
57
3
0
381,982
0
L
Mercury
10,685
562
12
1
0
376,951
0
L
Ishtar
13,303
700
79
4
0
287,242
0
W
Sol
12,923
680
63
3
0
352,340
0
L
Chang'e
10,465
551
14
1
0
310,883
0
W
Chiron
13,209
695
52
3
0
345,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role