Player Matchup

Charon
Charon
Barbarus54
Charon
Level 95
God Stats
1W - 1L
1,699 SR
Queue Stats
243W - 244L
1,472 Elo+
Solo
Zeus
Zeus
PhoenixFlamez494
Zeus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,464 Elo+
Party 2
Nemesis
Nemesis
Theunknown1419
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,196 Elo+
Party 2
Izanami
Izanami
WrmBlnket-
Izanami
Level 100
God Stats
3W - 4L
1,603 SR
Queue Stats
92W - 80L
1,491 Elo+
Party 2
Mulan
Mulan
XxShayaan-_-786
Mulan
Level 65
God Stats
30W - 22L
1,564 SR
Queue Stats
46W - 50L
1,455 Elo+
Party 2
Team Averages
Level 74
1,573 SR
1,416 Elo+

VS

Team Averages
Level 40
1,422 SR
1,309 Elo+
Sun Wukong
Sun Wukong
CurseFox
Sun Wukong
Level 26
God Stats
7W - 5L
1,541 SR
Queue Stats
67W - 75L
1,309 Elo+
Party 1
Nu Wa
Nu Wa
Leocsch
Nu Wa
Level 23
God Stats
8W - 14L
1,211 SR
Queue Stats
77W - 83L
1,260 Elo+
Party 1
Cernunnos
Cernunnos
Snowmanlp0517
Cernunnos
Level 36
God Stats
30W - 35L
1,341 SR
Queue Stats
120W - 122L
1,270 Elo+
Party 1
Nemesis
Nemesis
berki-2006
Nemesis
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 53L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
rqzza
Kumbhakarna
Level 25
God Stats
2W - 2L
1,518 SR
Queue Stats
54W - 68L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Barbarus54
Charon
6
0 / 1 / 0
4,585
459
2,098
6,951
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 0
5,611
561
2,876
6,390
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 0
4,651
465
324
6,073
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
WrmBlnket-
Izanami
8
0 / 4 / 0
4,949
495
4,179
7,446
2,508
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,802
480
4,259
8,182
4,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CurseFox
Sun Wukong
10
4 / 0 / 0
6,302
630
5,746
8,494
6,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
Leocsch
Nu Wa
10
1 / 0 / 2
5,987
599
2,145
3,199
1,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Snowmanlp0517
Cernunnos
10
5 / 0 / 0
5,932
593
7,380
5,933
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
berki-2006
Nemesis
10
1 / 0 / 3
5,875
588
3,043
7,300
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
rqzza
Kumbhakarna
9
0 / 0 / 4
5,507
551
2,553
5,895
2,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
11
11
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charon
Barbarus54
Charon
0
1
0
0
W
Sun Wukong
CurseFox
Sun Wukong
4
0
0
4
W
Nu Wa
Leocsch
Nu Wa
1
0
2
2
L
0
1
0
0
W
Cernunnos
Snowmanlp0517
Cernunnos
5
0
0
5
L
0
2
0
0
L
Izanami
WrmBlnket-
Izanami
0
4
0
0
L
0
3
0
0
W
Nemesis
berki-2006
Nemesis
1
0
3
2.5
W
Kumbhakarna
rqzza
Kumbhakarna
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,736
Damage
20,867
35,042
Taken
30,821
16,234
Mitigated
14,761
7,761
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Barbarus54
Charon
2,098
422
0
2,048
6,951
4,925
0
1,118
5,833
10,417
0
W
Sun Wukong
CurseFox
Sun Wukong
5,746
1,289
0
2,673
8,494
6,351
0
21
7,950
0
37,085
W
Nu Wa
Leocsch
Nu Wa
2,145
419
0
1,637
3,199
1,034
0
1,714
1,485
39,033
0
L
2,876
370
0
1,000
6,390
2,273
0
1,589
4,801
48,116
0
W
Cernunnos
Snowmanlp0517
Cernunnos
7,380
3,569
0
3,124
5,933
2,355
801
743
5,190
0
44,136
L
324
172
0
69
6,073
1,725
0
481
5,592
0
22,691
L
Izanami
WrmBlnket-
Izanami
4,179
3,024
0
1,378
7,446
2,508
0
1,415
6,031
0
41,370
L
4,259
633
47
3,219
8,182
4,803
0
95
8,087
0
24,999
W
Nemesis
berki-2006
Nemesis
3,043
1,373
0
1,178
7,300
2,513
0
1,508
5,792
0
43,710
W
Kumbhakarna
rqzza
Kumbhakarna
2,553
157
1,446
1,893
5,895
2,508
234
1,128
4,767
13,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,598
Gold Earned
29,603
264
Minions Killed
292
0
Camps Cleared
0
977,225
Distance Traveled
941,530
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,585
459
11
1
0
194,163
1
W
Sun Wukong
6,302
630
65
7
0
166,154
0
W
Nu Wa
5,987
599
75
8
0
180,876
0
L
Zeus
5,611
561
87
9
0
186,679
0
W
Cernunnos
5,932
593
71
7
0
169,093
0
L
Nemesis
4,651
465
40
4
0
220,432
0
L
Izanami
4,949
495
82
8
0
186,978
0
L
Mulan
4,802
480
44
4
0
188,973
0
W
Nemesis
5,875
588
68
7
0
223,300
0
W
Kumbhakarna
5,507
551
13
1
0
202,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role