Player Matchup

Thanatos
Thanatos
B110_BiiO
Thanatos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,051 Elo+
Party 2
Sun Wukong
Sun Wukong
Bunny_Glamour
Sun Wukong
Level 159
God Stats
1W - 2L
1,691 SR
Queue Stats
33W - 37L
1,500 Elo+
Party 2
Vulcan
Vulcan
Felipin007
Vulcan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,447 Elo+
Party 1
Terra
Terra
GodLike_Complex
Terra
Level 154
God Stats
2W - 1L
1,553 SR
Queue Stats
2W - 2L
1,594 Elo+
Party 2
Jing Wei
Jing Wei
m0rst
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,440 Elo+
Party 1
Team Averages
Level 122
1,549 SR
1,406 Elo+

VS

Team Averages
Level 126
1,572 SR
1,464 Elo+
Janus
Janus
ChakalRS
Janus
Level 122
God Stats
47W - 56L
1,483 SR
Queue Stats
404W - 383L
1,464 Elo+
Solo
Shiva
Shiva
J-dawg90085
Shiva
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 115L
1,348 Elo+
Solo
Izanami
Izanami
KerriganRose
Izanami
Level 158
God Stats
12W - 4L
1,695 SR
Queue Stats
232W - 214L
1,540 Elo+
Solo
Ymir
Ymir
MisterOrrick
Ymir
Level 93
God Stats
4W - 2L
1,656 SR
Queue Stats
143W - 116L
1,511 Elo+
Solo
Aphrodite
Aphrodite
Swagalishous Du
Aphrodite
Level 108
God Stats
5W - 3L
1,525 SR
Queue Stats
25W - 28L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
B110_BiiO
Thanatos
10
2 / 2 / 0
5,812
484
2,867
8,303
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Bunny_Glamour
Sun Wukong
11
1 / 2 / 1
6,495
541
9,036
11,054
11,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
Felipin007
Vulcan
9
0 / 3 / 1
5,606
467
3,847
7,149
2,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
5,662
472
5,101
8,429
4,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
m0rst
Jing Wei
9
0 / 3 / 0
4,733
394
6,321
10,076
3,404
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ChakalRS
Janus
12
2 / 1 / 1
6,788
566
6,298
4,060
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 3
6,914
576
7,156
14,413
11,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
KerriganRose
Izanami
12
2 / 0 / 1
6,552
546
6,890
9,525
4,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
4 / 0 / 2
6,941
578
4,251
7,617
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Swagalishous Du
Aphrodite
11
1 / 0 / 2
5,754
480
4,273
6,686
2,704
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
10
10
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
B110_BiiO
Thanatos
2
2
0
1
L
Sun Wukong
Bunny_Glamour
Sun Wukong
1
2
1
0.75
W
Janus
ChakalRS
Janus
2
1
1
2.5
L
Vulcan
Felipin007
Vulcan
0
3
1
0.17
L
0
0
0
0
W
1
2
3
1.25
W
Izanami
KerriganRose
Izanami
2
0
1
2.5
W
4
0
2
5
W
Aphrodite
Swagalishous Du
Aphrodite
1
0
2
2
L
Jing Wei
m0rst
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,172
Damage
28,868
45,011
Taken
42,301
24,623
Mitigated
23,235
15,682
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
B110_BiiO
Thanatos
2,867
596
0
4,949
8,303
3,131
0
3,041
5,146
0
31,482
L
Sun Wukong
Bunny_Glamour
Sun Wukong
9,036
3,750
0
2,519
11,054
11,409
0
1,008
10,046
0
44,994
W
Janus
ChakalRS
Janus
6,298
46
0
1,491
4,060
1,450
0
2,494
1,566
49,842
0
L
Vulcan
Felipin007
Vulcan
3,847
1,741
0
1,010
7,149
2,597
0
6,098
695
35,914
0
L
5,101
352
1,689
3,135
8,429
4,082
0
2,024
6,405
25,678
0
W
7,156
2,156
245
3,690
14,413
11,067
0
42
13,415
0
45,929
W
Izanami
KerriganRose
Izanami
6,890
5,022
0
1,457
9,525
4,102
1,575
3,182
6,343
0
65,948
W
4,251
963
0
504
7,617
3,912
0
1,409
6,166
50,062
0
W
Aphrodite
Swagalishous Du
Aphrodite
4,273
1,174
5,878
5,480
6,686
2,704
584
1,919
4,767
24,771
0
L
Jing Wei
m0rst
Jing Wei
6,321
4,895
0
2,380
10,076
3,404
0
2,249
7,827
0
34,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,308
Gold Earned
32,949
261
Minions Killed
381
0
Camps Cleared
0
1,196,317
Distance Traveled
1,159,439
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,812
484
49
4
0
257,188
0
L
Sun Wukong
6,495
541
80
7
0
213,839
0
W
Janus
6,788
566
95
8
0
235,786
0
L
Vulcan
5,606
467
62
5
0
238,781
1
L
Terra
5,662
472
37
3
0
255,931
2
W
Shiva
6,914
576
56
5
0
209,677
0
W
Izanami
6,552
546
118
10
0
218,943
0
W
Ymir
6,941
578
72
6
0
274,281
0
W
Aphrodite
5,754
480
40
3
0
220,752
0
L
Jing Wei
4,733
394
33
3
0
230,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role