Player Matchup

Jormungandr
Jormungandr
Alexcobra666
Jormungandr
Level 105
God Stats
27W - 18L
1,697 SR
Queue Stats
423W - 412L
1,500 Elo+
Party 1
Vulcan
Vulcan
DarkSilentor
Vulcan
Level 154
God Stats
7W - 4L
1,593 SR
Queue Stats
298W - 275L
1,474 Elo+
Solo
Ymir
Ymir
Juanfri011
Ymir
Level 109
God Stats
9W - 13L
1,461 SR
Queue Stats
175W - 204L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
VITALEISION
Cthulhu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,375 Elo+
Party 1
Cabrakan
Cabrakan
helloda-gokublue
Cabrakan
Level 123
God Stats
3W - 2L
1,718 SR
Queue Stats
235W - 250L
1,452 Elo+
Party 1
Team Averages
Level 106
1,594 SR
1,445 Elo+

VS

Team Averages
Level 131
1,500 SR
1,451 Elo+
Ra
Ra
 
Ra
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Ayed5
Geb
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,263 Elo+
Solo
Izanami
Izanami
Babii_886
Izanami
Level 102
God Stats
34W - 21L
1,579 SR
Queue Stats
107W - 109L
1,421 Elo+
Party 2
Mercury
Mercury
Janzug
Mercury
Level 120
God Stats
6W - 6L
1,275 SR
Queue Stats
160W - 135L
1,577 Elo+
Solo
Awilix
Awilix
theyesu
Awilix
Level 154
God Stats
33W - 19L
1,644 SR
Queue Stats
298W - 323L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alexcobra666
Jormungandr
10
4 / 3 / 2
7,204
480
13,635
13,787
6,529
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
12
3 / 5 / 0
7,825
522
8,480
8,701
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 5 / 3
6,595
440
2,996
14,225
7,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
VITALEISION
Cthulhu
6
0 / 3 / 0
5,351
357
2,596
5,158
2,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 5 / 4
7,183
479
8,232
13,039
9,413
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
6 / 2 / 6
9,072
605
8,484
9,085
7,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Geb
Ayed5
Geb
12
3 / 5 / 5
7,603
507
4,857
13,979
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Babii_886
Izanami
13
3 / 2 / 7
8,265
551
9,349
10,224
4,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Janzug
Mercury
16
4 / 1 / 6
9,857
657
9,680
11,952
4,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Awilix
theyesu
Awilix
14
5 / 2 / 4
8,385
559
6,887
11,028
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
10
Kills
21
21
Deaths
12
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
6
4.5
L
Jormungandr
Alexcobra666
Jormungandr
4
3
2
1.67
W
Geb
Ayed5
Geb
3
5
5
1.1
W
Izanami
Babii_886
Izanami
3
2
7
3.25
L
Vulcan
3
5
0
0.6
W
Mercury
Janzug
Mercury
4
1
6
7
L
0
5
3
0.3
L
Cthulhu
VITALEISION
Cthulhu
0
3
0
0
L
3
5
4
1
W
Awilix
theyesu
Awilix
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,939
Damage
39,257
54,910
Taken
56,268
29,130
Mitigated
31,036
8,298
Healing
17,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,484
1,545
1,836
4,186
9,085
7,206
0
6,379
2,706
65,217
0
L
Jormungandr
Alexcobra666
Jormungandr
13,635
4,725
165
2,051
13,787
6,529
414
5,148
8,440
46,459
0
W
Geb
Ayed5
Geb
4,857
1,438
0
2,858
13,979
10,691
0
8,889
4,910
21,689
0
W
Izanami
Babii_886
Izanami
9,349
6,192
0
2,391
10,224
4,031
1,535
6,989
3,091
0
65,750
L
Vulcan
8,480
1,363
0
646
8,701
3,335
589
2,919
5,572
55,800
0
W
Mercury
Janzug
Mercury
9,680
5,991
0
4,046
11,952
4,817
252
6,983
4,969
0
76,740
L
2,996
270
0
1,533
14,225
7,012
0
2,380
11,450
44,738
0
L
Cthulhu
VITALEISION
Cthulhu
2,596
417
74
625
5,158
2,841
0
0
5,158
16,872
0
L
8,232
1,516
0
3,204
13,039
9,413
388
2,449
10,471
34,463
0
W
Awilix
theyesu
Awilix
6,887
2,996
0
2,002
11,028
4,291
0
6,425
4,527
0
58,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,158
Gold Earned
43,182
300
Minions Killed
478
0
Camps Cleared
0
1,197,748
Distance Traveled
1,526,282
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,072
605
123
8
0
292,845
0
L
Jormungandr
7,204
480
69
5
0
273,403
0
W
Geb
7,603
507
16
1
0
271,813
0
W
Izanami
8,265
551
107
7
0
283,687
2
L
Vulcan
7,825
522
105
7
0
273,995
3
W
Mercury
9,857
657
129
9
0
328,956
1
L
Ymir
6,595
440
58
4
0
269,904
0
L
Cthulhu
5,351
357
16
1
0
137,197
0
L
Cabrakan
7,183
479
52
3
0
243,249
0
W
Awilix
8,385
559
103
7
0
348,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role