Player Matchup

Sylvanus
Sylvanus
Exodus3002
Sylvanus
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 70L
1,479 Elo+
Solo
Charon
Charon
Gayprius
Charon
Level 17
God Stats
3W - 1L
1,583 SR
Queue Stats
30W - 24L
1,504 Elo+
Party 2
Pele
Pele
GrandpaBengy
Pele
Level 32
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 7L
1,315 Elo+
Party 3
Baron Samedi
Baron Samedi
LazabeamGoBurrr
Baron Samedi
Level 29
God Stats
5W - 2L
1,533 SR
Queue Stats
8W - 6L
1,393 Elo+
Party 3
Ishtar
Ishtar
Slaced
Ishtar
Level 62
God Stats
5W - 8L
1,423 SR
Queue Stats
109W - 84L
1,547 Elo+
Party 2
Team Averages
Level 35
1,508 SR
1,448 Elo+

VS

Team Averages
Level 40
1,434 SR
1,500 Elo+
Achilles
Achilles
RunRGN
Achilles
Level 43
God Stats
2W - 4L
1,190 SR
Queue Stats
45W - 39L
1,536 Elo+
Party 4
Ishtar
Ishtar
SideShowSin
Ishtar
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 38L
1,471 Elo+
Party 4
Ao Kuang
Ao Kuang
UnbridledRizz
Ao Kuang
Level 40
God Stats
1W - 2L
1,531 SR
Queue Stats
73W - 51L
1,496 Elo+
Party 1
Cerberus
Cerberus
WittyColt18364
Cerberus
Level 85
God Stats
1W - 2L
1,447 SR
Queue Stats
75W - 62L
1,472 Elo+
Party 1
Hera
Hera
appRGN
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,525 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Exodus3002
Sylvanus
13
2 / 1 / 8
8,337
556
5,358
11,519
10,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon
Gayprius
Charon
13
2 / 4 / 1
8,220
548
6,569
15,000
8,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
12 / 0 / 1
9,997
666
10,517
10,812
4,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baron Samedi
LazabeamGoBurrr
Baron Samedi
12
2 / 4 / 4
7,249
483
8,147
10,001
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Slaced
Ishtar
15
5 / 0 / 3
9,181
612
11,927
9,968
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
RunRGN
Achilles
15
3 / 1 / 1
8,908
594
8,959
11,246
9,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
10
0 / 8 / 0
6,511
434
3,910
11,799
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
UnbridledRizz
Ao Kuang
15
5 / 3 / 0
8,799
587
9,080
15,465
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
11
0 / 2 / 2
6,448
430
3,343
14,462
11,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
appRGN
Hera
11
1 / 9 / 1
7,170
478
8,153
11,078
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
23
Kills
9
9
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Exodus3002
Sylvanus
2
1
8
6
W
Charon
Gayprius
Charon
2
4
1
0.63
W
12
0
1
12.5
W
Baron Samedi
LazabeamGoBurrr
Baron Samedi
2
4
4
1
L
Achilles
RunRGN
Achilles
3
1
1
3.5
L
Ishtar
0
8
0
0
W
Ishtar
Slaced
Ishtar
5
0
3
6.5
L
Ao Kuang
UnbridledRizz
Ao Kuang
5
3
0
1.67
L
Cerberus
0
2
2
0.5
L
Hera
appRGN
Hera
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,518
Damage
33,445
57,300
Taken
64,050
32,040
Mitigated
34,292
18,696
Healing
12,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Exodus3002
Sylvanus
5,358
2,254
1,472
4,036
11,519
10,139
0
4,585
6,834
32,920
0
W
Charon
Gayprius
Charon
6,569
1,432
0
2,715
15,000
8,003
0
2,122
11,700
44,861
331
W
10,517
3,517
0
2,331
10,812
4,653
0
3,696
7,116
52
87,497
W
Baron Samedi
LazabeamGoBurrr
Baron Samedi
8,147
375
278
1,692
10,001
4,739
0
7,703
2,298
44,394
0
L
Achilles
RunRGN
Achilles
8,959
2,895
0
5,055
11,246
9,381
239
5,019
5,677
0
64,057
L
Ishtar
3,910
1,621
0
885
11,799
3,786
0
952
10,847
0
37,764
W
Ishtar
Slaced
Ishtar
11,927
7,660
0
6,172
9,968
4,506
50
3,198
6,770
0
77,053
L
Ao Kuang
UnbridledRizz
Ao Kuang
9,080
2,228
0
2,540
15,465
6,379
0
1,736
13,701
84,540
0
L
Cerberus
3,343
0
0
3,622
14,462
11,071
0
5,829
8,633
15,507
0
L
Hera
appRGN
Hera
8,153
2,306
0
750
11,078
3,675
0
5,770
5,308
49,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,984
Gold Earned
37,836
441
Minions Killed
380
0
Camps Cleared
0
1,486,221
Distance Traveled
1,465,227
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,337
556
32
2
0
284,096
3
W
Charon
8,220
548
83
6
0
265,519
0
W
Pele
9,997
666
114
8
0
365,315
1
W
Baron Samedi
7,249
483
74
5
0
294,163
2
L
Achilles
8,908
594
89
6
0
279,646
0
L
Ishtar
6,511
434
70
5
0
259,055
2
W
Ishtar
9,181
612
138
9
0
277,128
4
L
Ao Kuang
8,799
587
113
8
0
341,100
2
L
Cerberus
6,448
430
22
1
0
300,800
0
L
Hera
7,170
478
86
6
0
284,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role