Player Matchup

Charon
Charon
Dawhnald
Charon
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 44L
1,602 Elo+
Solo
Martichoras
Martichoras
MrXrocker
Martichoras
Level 84
God Stats
83W - 43L
1,709 SR
Queue Stats
216W - 193L
1,688 Elo+
Solo
Odin
Odin
SaberE745
Odin
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 34L
1,436 Elo+
Solo
Nox
Nox
Wenetnio
Nox
Level 159
God Stats
41W - 44L
1,548 SR
Queue Stats
683W - 627L
1,516 Elo+
Solo
Ymir
Ymir
Zarareis
Ymir
Level 190
God Stats
2W - 2L
1,549 SR
Queue Stats
60W - 56L
1,497 Elo+
Solo
Team Averages
Level 135
1,561 SR
1,548 Elo+

VS

Team Averages
Level 126
1,597 SR
1,527 Elo+
Serqet
Serqet
I Am Fiery
Serqet
Level 129
God Stats
6W - 11L
1,529 SR
Queue Stats
250W - 234L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
MrPreaux
Gilgamesh
Level 160
God Stats
1W - 4L
1,725 SR
Queue Stats
325W - 296L
1,570 Elo+
Solo
Ra
Ra
SovietSatire
Ra
Level 89
God Stats
0W - 4L
1,285 SR
Queue Stats
25W - 25L
1,406 Elo+
Party 1
Charon
Charon
That1guyloki
Charon
Level 127
God Stats
5W - 3L
1,679 SR
Queue Stats
109W - 101L
1,585 Elo+
Party 1
Anhur
Anhur
thetomas1
Anhur
Level 127
God Stats
0W - 1L
1,766 SR
Queue Stats
56W - 52L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Dawhnald
Charon
14
2 / 0 / 11
7,614
761
13,972
8,917
7,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Martichoras
MrXrocker
Martichoras
15
2 / 1 / 7
7,772
777
8,331
7,363
3,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odin
13
2 / 1 / 8
7,557
756
5,089
7,944
7,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 0 / 5
8,470
847
13,518
6,484
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
14
1 / 1 / 8
7,982
798
7,796
10,554
9,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
I Am Fiery
Serqet
13
0 / 4 / 2
6,656
666
2,978
9,980
5,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
MrPreaux
Gilgamesh
13
1 / 3 / 2
6,743
674
6,869
11,637
8,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 1
7,140
714
5,641
7,903
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
13
0 / 2 / 3
7,269
727
7,775
14,504
12,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
thetomas1
Anhur
13
1 / 4 / 1
7,005
701
5,622
9,760
3,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
16
Kills
3
3
Deaths
16
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
Dawhnald
Charon
2
0
11
7.5
L
Serqet
I Am Fiery
Serqet
0
4
2
0.25
L
Gilgamesh
MrPreaux
Gilgamesh
1
3
2
0.67
W
Martichoras
MrXrocker
Martichoras
2
1
7
5.5
W
Odin
2
1
8
6
L
1
3
1
0.5
L
Charon
0
2
3
0.75
W
9
0
5
11.5
W
Ymir
1
1
8
5
L
Anhur
thetomas1
Anhur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,706
Damage
28,885
41,262
Taken
53,784
31,393
Mitigated
33,513
10,525
Healing
7,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Dawhnald
Charon
13,972
1,233
0
2,395
8,917
7,099
30
2,608
5,992
27,406
1,221
L
Serqet
I Am Fiery
Serqet
2,978
550
0
539
9,980
5,536
0
5,330
4,347
0
12,424
L
Gilgamesh
MrPreaux
Gilgamesh
6,869
927
0
668
11,637
8,584
0
7,651
3,689
0
13,219
W
Martichoras
MrXrocker
Martichoras
8,331
1,557
0
2,297
7,363
3,559
2,095
1,929
5,234
0
35,204
W
Odin
5,089
930
0
1,134
7,944
7,677
0
1,783
5,902
0
12,906
L
5,641
142
506
971
7,903
3,496
0
3,005
4,635
25,867
0
L
Charon
7,775
652
0
2,939
14,504
12,003
0
9,564
4,197
20,346
1,015
W
13,518
1,451
0
879
6,484
3,089
50
1,646
4,498
24,148
0
W
Ymir
7,796
1,166
1,447
2,373
10,554
9,969
0
4,504
5,812
17,885
0
L
Anhur
thetomas1
Anhur
5,622
3,104
0
1,781
9,760
3,894
0
7,389
2,025
0
18,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,395
Gold Earned
34,813
176
Minions Killed
154
0
Camps Cleared
0
1,049,773
Distance Traveled
988,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,614
761
29
3
0
236,494
0
L
Serqet
6,656
666
25
3
0
194,249
0
L
Gilgamesh
6,743
674
21
2
0
216,716
0
W
Martichoras
7,772
777
71
7
0
187,045
0
W
Odin
7,557
756
20
2
0
227,827
0
L
Ra
7,140
714
56
6
0
205,179
0
L
Charon
7,269
727
18
2
0
196,402
0
W
Nox
8,470
847
32
3
0
217,650
0
W
Ymir
7,982
798
24
2
0
180,757
0
L
Anhur
7,005
701
34
3
0
176,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role