Player Matchup

Hercules
Hercules
 
Hercules
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Capaneo33
Janus
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 55L
1,464 Elo+
Party 1
Ishtar
Ishtar
DaaZmkII
Ishtar
Level 46
God Stats
1W - 3L
1,173 SR
Queue Stats
28W - 35L
1,381 Elo+
Party 1
Bacchus
Bacchus
NotMea
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,399 Elo+
Party 1
Arachne
Arachne
Pampaj
Arachne
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 16L
1,441 Elo+
Party 1
Team Averages
Level 35
1,435 SR
1,437 Elo+

VS

Team Averages
Level 108
1,522 SR
1,479 Elo+
Thanatos
Thanatos
 
Thanatos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
RyanC3102009
Kumbhakarna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,576 Elo+
Solo
Izanami
Izanami
StromRanger
Izanami
Level 125
God Stats
68W - 60L
1,536 SR
Queue Stats
425W - 437L
1,415 Elo+
Solo
Discordia
Discordia
kirby18000
Discordia
Level 141
God Stats
12W - 13L
1,387 SR
Queue Stats
211W - 200L
1,405 Elo+
Solo
Ravana
Ravana
pablonavarroapar
Ravana
Level 66
God Stats
14W - 5L
1,685 SR
Queue Stats
165W - 137L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
1
0 / 0 / 0
3,705
309
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Capaneo33
Janus
11
2 / 4 / 1
6,297
525
4,929
7,966
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
DaaZmkII
Ishtar
10
1 / 1 / 1
5,500
458
6,443
6,606
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
NotMea
Bacchus
8
1 / 0 / 2
5,292
441
3,153
7,225
4,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Pampaj
Arachne
11
3 / 1 / 0
6,655
555
3,098
7,406
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 2 / 2
6,322
527
2,664
7,018
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
RyanC3102009
Kumbhakarna
10
0 / 0 / 0
6,038
503
1,273
5,992
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
StromRanger
Izanami
9
1 / 2 / 0
5,549
462
5,712
7,665
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
kirby18000
Discordia
12
2 / 1 / 1
6,905
575
2,953
4,504
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 2 / 3
6,494
541
4,261
4,888
2,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
6
6
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
Thanatos
 
Thanatos
1
2
2
1
L
Janus
Capaneo33
Janus
2
4
1
0.63
L
Ishtar
DaaZmkII
Ishtar
1
1
1
1.5
L
Bacchus
NotMea
Bacchus
1
0
2
2
L
Arachne
Pampaj
Arachne
3
1
0
3
W
Kumbhakarna
RyanC3102009
Kumbhakarna
0
0
0
0
W
Izanami
StromRanger
Izanami
1
2
0
0.5
W
Discordia
kirby18000
Discordia
2
1
1
2.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
16,863
29,203
Taken
30,067
15,378
Mitigated
13,905
8,275
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
 
Thanatos
2,664
780
0
4,011
7,018
3,129
0
0
7,018
0
33,738
L
Janus
Capaneo33
Janus
4,929
340
0
1,430
7,966
2,974
0
2,750
5,216
43,549
0
L
Ishtar
DaaZmkII
Ishtar
6,443
4,055
0
2,072
6,606
2,425
0
758
5,848
0
37,147
L
Bacchus
NotMea
Bacchus
3,153
378
0
1,140
7,225
4,949
0
723
6,502
10,479
0
L
Arachne
Pampaj
Arachne
3,098
1,988
0
3,633
7,406
5,030
0
0
7,406
0
28,329
W
Kumbhakarna
RyanC3102009
Kumbhakarna
1,273
191
171
1,119
5,992
4,373
0
1,162
4,830
25,742
0
W
Izanami
StromRanger
Izanami
5,712
3,675
0
2,168
7,665
2,763
348
2,927
4,738
0
39,089
W
Discordia
kirby18000
Discordia
2,953
48
0
1,225
4,504
1,538
144
2,621
1,883
49,248
0
W
4,261
638
0
106
4,888
2,102
0
1,421
3,467
0
38,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,449
Gold Earned
31,308
218
Minions Killed
314
0
Camps Cleared
0
917,972
Distance Traveled
1,172,559
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,705
309
0
0
0
0
0
W
Thanatos
6,322
527
72
6
0
238,512
0
L
Janus
6,297
525
85
7
0
222,606
3
L
Ishtar
5,500
458
56
5
0
227,094
4
L
Bacchus
5,292
441
13
1
0
245,929
0
L
Arachne
6,655
555
64
5
0
222,343
1
W
Kumbhakarna
6,038
503
37
3
0
233,980
0
W
Izanami
5,549
462
55
5
0
206,241
0
W
Discordia
6,905
575
87
7
0
214,048
0
W
Ravana
6,494
541
63
5
0
279,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role