Player Matchup

Cernunnos
Cernunnos
BON-7u7
Cernunnos
Level 113
God Stats
16W - 12L
1,543 SR
Queue Stats
506W - 497L
1,511 Elo+
Party 1
Scylla
Scylla
ChappieKun
Scylla
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 90L
1,568 Elo+
Party 1
Sun Wukong
Sun Wukong
Ecxon_mex
Sun Wukong
Level 90
God Stats
0W - 2L
1,729 SR
Queue Stats
162W - 153L
1,493 Elo+
Party 1
Team Averages
Level 107
1,591 SR
1,524 Elo+

VS

Team Averages
Level 81
1,642 SR
1,561 Elo+
Thanatos
Thanatos
ItsTalha_69
Thanatos
Level 124
God Stats
2W - 0L
1,678 SR
Queue Stats
23W - 26L
1,550 Elo+
Party 2
Anubis
Anubis
Niri-Chan
Anubis
Level 34
God Stats
3W - 0L
1,749 SR
Queue Stats
21W - 24L
1,601 Elo+
Party 2
Charon
Charon
Tydianis
Charon
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 63L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BON-7u7
Cernunnos
13
2 / 4 / 2
10,255
789
5,498
11,637
3,130
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
ChappieKun
Scylla
9
1 / 2 / 1
8,424
648
3,585
5,742
1,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Ecxon_mex
Sun Wukong
12
1 / 3 / 3
9,066
697
5,193
13,233
9,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItsTalha_69
Thanatos
14
9 / 1 / 0
11,349
873
13,888
12,986
5,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Niri-Chan
Anubis
12
0 / 3 / 7
9,529
733
3,813
7,873
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Tydianis
Charon
12
0 / 0 / 8
9,784
753
6,977
7,760
6,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
9
9
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BON-7u7
Cernunnos
2
4
2
0.75
L
Scylla
ChappieKun
Scylla
1
2
1
0.75
L
Sun Wukong
Ecxon_mex
Sun Wukong
1
3
3
0.83
W
Thanatos
ItsTalha_69
Thanatos
9
1
0
9
W
Anubis
Niri-Chan
Anubis
0
3
7
1.17
W
Charon
Tydianis
Charon
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,276
Damage
24,678
30,612
Taken
28,619
13,595
Mitigated
16,551
2,990
Healing
14,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BON-7u7
Cernunnos
5,498
2,838
0
766
11,637
3,130
0
3,314
8,259
0
41,509
L
Scylla
ChappieKun
Scylla
3,585
0
0
230
5,742
1,026
0
1,774
3,968
13,898
0
L
Sun Wukong
Ecxon_mex
Sun Wukong
5,193
383
0
1,994
13,233
9,439
0
5,834
7,399
0
30,652
W
Thanatos
ItsTalha_69
Thanatos
13,888
3,361
0
11,320
12,986
5,768
1,124
1,928
10,637
0
59,529
W
Anubis
Niri-Chan
Anubis
3,813
95
0
1,842
7,873
3,838
1,029
1,222
6,651
43,098
0
W
Charon
Tydianis
Charon
6,977
1,856
0
1,593
7,760
6,945
476
1,921
5,839
23,273
323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,745
Gold Earned
30,662
112
Minions Killed
152
0
Camps Cleared
0
634,920
Distance Traveled
686,142
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,255
789
63
5
0
218,572
1
L
Scylla
8,424
648
20
2
0
140,347
0
L
Sun Wukong
9,066
697
29
2
0
276,001
2
W
Thanatos
11,349
873
68
5
0
241,840
0
W
Anubis
9,529
733
69
5
0
209,309
1
W
Charon
9,784
753
15
1
0
234,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role