Player Matchup

Surtr
Surtr
 
Surtr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
BigZeus75
Hercules
Level 96
God Stats
4W - 11L
1,337 SR
Queue Stats
434W - 378L
1,468 Elo+
Solo
Nu Wa
Nu Wa
MADDABSTERGAINZ
Nu Wa
Level 89
God Stats
183W - 161L
1,566 SR
Queue Stats
352W - 332L
1,449 Elo+
Party 1
Hou Yi
Hou Yi
eGGErs1cLan
Hou Yi
Level 87
God Stats
12W - 11L
1,679 SR
Queue Stats
143W - 166L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
xZYHFYx
Aphrodite
Level 105
God Stats
8W - 5L
1,885 SR
Queue Stats
26W - 24L
1,545 Elo+
Party 3
Team Averages
Level 92
1,593 SR
1,489 Elo+

VS

Team Averages
Level 82
1,540 SR
1,411 Elo+
Charon
Charon
BAGxVegan
Charon
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,310 Elo+
Solo
Nu Wa
Nu Wa
GodsDontBleed56
Nu Wa
Level 67
God Stats
2W - 1L
1,538 SR
Queue Stats
13W - 17L
1,389 Elo+
Party 2
Neith
Neith
Systematic69
Neith
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,389 Elo+
Party 2
Thor
Thor
lemmeclappy
Thor
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 130L
1,463 Elo+
Solo
Bacchus
Bacchus
xVASTx00001
Bacchus
Level 107
God Stats
65W - 43L
1,662 SR
Queue Stats
210W - 203L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 2 / 0
5,119
427
2,479
7,825
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
BigZeus75
Hercules
13
2 / 0 / 0
7,217
601
6,426
11,448
11,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 0
5,712
476
4,382
5,152
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
9
0 / 2 / 0
4,959
413
4,826
6,212
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
xZYHFYx
Aphrodite
8
0 / 5 / 0
5,308
442
3,883
10,576
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BAGxVegan
Charon
11
1 / 1 / 3
6,116
510
5,342
8,594
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,193
516
3,637
4,833
1,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 0 / 3
6,547
546
8,315
6,715
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 0
6,753
563
5,054
10,334
7,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bacchus
xVASTx00001
Bacchus
10
2 / 0 / 5
6,588
549
4,645
8,549
7,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
3
Kills
10
10
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
0
0
W
Charon
BAGxVegan
Charon
1
1
3
2.5
L
Hercules
BigZeus75
Hercules
2
0
0
2
W
2
1
1
2.5
L
1
1
0
1
W
5
0
3
6.5
L
Hou Yi
0
2
0
0
W
0
1
0
0
W
Bacchus
xVASTx00001
Bacchus
2
0
5
4.5
L
Aphrodite
xZYHFYx
Aphrodite
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,996
Damage
26,993
41,213
Taken
39,025
24,471
Mitigated
22,276
13,532
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,479
1,270
0
552
7,825
3,497
0
1,664
6,161
948
27,690
W
Charon
BAGxVegan
Charon
5,342
1,072
0
3,266
8,594
4,221
0
902
7,692
42,810
0
L
Hercules
BigZeus75
Hercules
6,426
2,039
0
4,463
11,448
11,072
0
1,743
9,705
0
53,677
W
3,637
1,197
0
2,007
4,833
1,247
160
2,584
2,249
42,289
0
L
4,382
1,940
114
609
5,152
1,834
86
3,520
1,632
38,167
0
W
8,315
2,291
0
1,860
6,715
2,582
912
2,355
4,280
0
47,435
L
Hou Yi
4,826
1,372
137
1,235
6,212
2,536
136
2,314
3,898
0
27,418
W
5,054
1,053
0
1,818
10,334
7,000
0
230
10,104
0
50,620
W
Bacchus
xVASTx00001
Bacchus
4,645
515
1,549
2,984
8,549
7,226
260
2,452
6,037
22,153
0
L
Aphrodite
xZYHFYx
Aphrodite
3,883
202
1,811
4,611
10,576
5,532
0
4,390
6,186
27,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,315
Gold Earned
32,197
261
Minions Killed
315
0
Camps Cleared
0
1,122,948
Distance Traveled
1,104,437
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,119
427
45
4
0
265,594
0
W
Charon
6,116
510
63
5
0
257,855
2
L
Hercules
7,217
601
97
8
0
209,246
0
W
Nu Wa
6,193
516
72
6
0
212,616
0
L
Nu Wa
5,712
476
43
4
0
212,955
0
W
Neith
6,547
546
72
6
0
207,714
0
L
Hou Yi
4,959
413
38
3
0
228,474
0
W
Thor
6,753
563
81
7
0
211,932
0
W
Bacchus
6,588
549
27
2
0
214,320
5
L
Aphrodite
5,308
442
38
3
0
206,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role