Player Matchup

Raijin
Raijin
BREAKOUTFACES
Raijin
Level 66
God Stats
7W - 6L
1,305 SR
Queue Stats
92W - 89L
1,510 Elo+
Party 3
Atlas
Atlas
Levirin
Atlas
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
Sagetalon
Thanatos
Level 44
God Stats
0W - 3L
1,296 SR
Queue Stats
46W - 56L
1,458 Elo+
Solo
Ymir
Ymir
SupremeGodd
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
YurAveRageDuCk
Hun Batz
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 68L
1,398 Elo+
Party 3
Team Averages
Level 36
1,420 SR
1,473 Elo+

VS

Team Averages
Level 68
1,584 SR
1,442 Elo+
Izanami
Izanami
GoodGuyYo
Izanami
Level 39
God Stats
15W - 21L
1,451 SR
Queue Stats
74W - 116L
1,389 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RApTEr437
Cu Chulainn
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 217L
1,398 Elo+
Party 2
Mercury
Mercury
RazeNative
Mercury
Level 81
God Stats
4W - 0L
1,939 SR
Queue Stats
111W - 123L
1,523 Elo+
Party 2
Merlin
Merlin
YungChalupa
Merlin
Level 76
God Stats
9W - 7L
1,528 SR
Queue Stats
109W - 174L
1,428 Elo+
Party 2
Bacchus
Bacchus
klick21
Bacchus
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 42L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,952
612
4,260
6,758
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Levirin
Atlas
8
0 / 4 / 1
5,835
449
4,382
11,017
6,337
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Sagetalon
Thanatos
10
3 / 6 / 1
7,041
542
7,101
14,297
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 5 / 0
5,519
425
2,546
10,682
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
9
1 / 5 / 0
5,761
443
1,615
13,466
5,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GoodGuyYo
Izanami
12
2 / 0 / 5
7,154
550
10,620
5,752
1,997
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
RApTEr437
Cu Chulainn
14
6 / 1 / 5
8,936
687
6,601
8,207
6,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
RazeNative
Mercury
14
6 / 1 / 3
8,374
644
4,208
9,030
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
13
6 / 2 / 8
8,531
656
9,054
6,779
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
klick21
Bacchus
11
2 / 1 / 9
7,601
585
5,025
10,720
9,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
22
22
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Izanami
GoodGuyYo
Izanami
2
0
5
4.5
L
Atlas
Levirin
Atlas
0
4
1
0.13
W
Cu Chulainn
RApTEr437
Cu Chulainn
6
1
5
8.5
W
Mercury
RazeNative
Mercury
6
1
3
7.5
L
Thanatos
Sagetalon
Thanatos
3
6
1
0.58
L
0
5
0
0
W
Merlin
6
2
8
5
L
Hun Batz
1
5
0
0.2
W
Bacchus
klick21
Bacchus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,904
Damage
35,508
56,220
Taken
40,488
26,613
Mitigated
23,478
13,964
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,260
652
0
500
6,758
2,298
235
2,607
3,971
69,059
0
W
Izanami
GoodGuyYo
Izanami
10,620
7,493
0
3,201
5,752
1,997
1,395
2,404
3,348
0
67,420
L
Atlas
Levirin
Atlas
4,382
1,639
0
770
11,017
6,337
0
2,529
8,459
19,538
0
W
Cu Chulainn
RApTEr437
Cu Chulainn
6,601
1,181
0
578
8,207
6,792
84
782
7,293
36
58,372
W
Mercury
RazeNative
Mercury
4,208
2,009
0
740
9,030
3,023
793
1,689
7,241
0
67,087
L
Thanatos
Sagetalon
Thanatos
7,101
1,489
0
8,431
14,297
5,664
269
3,374
10,874
0
39,748
L
2,546
1,130
0
1,581
10,682
6,946
0
3,708
6,974
11,903
0
W
Merlin
9,054
739
0
1,012
6,779
2,172
482
2,770
3,909
55,237
0
L
Hun Batz
1,615
236
0
2,682
13,466
5,368
0
1,780
11,686
0
27,217
W
Bacchus
klick21
Bacchus
5,025
1,015
0
3,734
10,720
9,494
597
3,986
6,669
12,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,108
Gold Earned
40,596
275
Minions Killed
408
0
Camps Cleared
0
1,243,626
Distance Traveled
1,299,738
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,952
612
120
9
0
235,010
0
W
Izanami
7,154
550
105
8
0
233,880
2
L
Atlas
5,835
449
22
2
0
254,760
0
W
Cu Chulainn
8,936
687
100
8
0
221,646
1
W
Mercury
8,374
644
105
8
0
346,347
0
L
Thanatos
7,041
542
76
6
0
248,359
1
L
Ymir
5,519
425
19
1
0
239,572
0
W
Merlin
8,531
656
83
6
0
246,185
1
L
Hun Batz
5,761
443
38
3
0
265,925
1
W
Bacchus
7,601
585
15
1
0
251,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role