Player Matchup

Izanami
Izanami
Abraxas1422
Izanami
Level 103
God Stats
5W - 4L
1,476 SR
Queue Stats
130W - 129L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
Kenndogg7
Cthulhu
Level 101
God Stats
3W - 0L
1,671 SR
Queue Stats
49W - 51L
1,423 Elo+
Party 2
Discordia
Discordia
samboth3gringo
Discordia
Level 98
God Stats
5W - 7L
1,482 SR
Queue Stats
137W - 126L
1,460 Elo+
Party 2
Team Averages
Level 101
1,543 SR
1,444 Elo+

VS

Team Averages
Level 95
1,718 SR
1,506 Elo+
Ix Chel
Ix Chel
Lenier
Ix Chel
Level 114
God Stats
0W - 1L
1,673 SR
Queue Stats
36W - 33L
1,650 Elo+
Party 1
Charybdis
Charybdis
Szilard5210
Charybdis
Level 49
God Stats
5W - 3L
1,754 SR
Queue Stats
44W - 55L
1,453 Elo+
Party 1
Charon
Charon
jed-93300
Charon
Level 122
God Stats
2W - 4L
1,728 SR
Queue Stats
23W - 32L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abraxas1422
Izanami
16
3 / 3 / 7
13,832
728
12,930
18,637
9,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Kenndogg7
Cthulhu
16
3 / 3 / 7
13,787
726
14,260
22,100
31,962
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
samboth3gringo
Discordia
19
6 / 0 / 6
15,062
793
20,439
9,190
4,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Lenier
Ix Chel
16
3 / 5 / 2
12,980
683
11,935
19,174
9,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Szilard5210
Charybdis
15
3 / 6 / 1
12,597
663
15,659
17,303
9,290
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
jed-93300
Charon
13
0 / 1 / 4
11,274
593
7,955
18,966
26,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
6
6
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Abraxas1422
Izanami
3
3
7
2.17
W
Cthulhu
Kenndogg7
Cthulhu
3
3
7
2.17
L
Ix Chel
Lenier
Ix Chel
3
5
2
0.8
L
Charybdis
Szilard5210
Charybdis
3
6
1
0.58
L
Charon
jed-93300
Charon
0
1
4
2
W
Discordia
samboth3gringo
Discordia
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,629
Damage
35,549
49,927
Taken
55,443
45,877
Mitigated
45,473
6,220
Healing
4,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Abraxas1422
Izanami
12,930
11,210
0
2,632
18,637
9,459
2,868
7,850
10,787
0
66,931
W
Cthulhu
Kenndogg7
Cthulhu
14,260
407
979
2,083
22,100
31,962
0
8,893
12,867
44,781
2,210
L
Ix Chel
Lenier
Ix Chel
11,935
690
510
1,306
19,174
9,310
87
13,447
5,402
63,813
0
L
Charybdis
Szilard5210
Charybdis
15,659
6,634
0
1,636
17,303
9,290
0
10,111
7,050
0
55,877
L
Charon
jed-93300
Charon
7,955
1,226
385
748
18,966
26,873
39
8,834
10,055
27,910
0
W
Discordia
samboth3gringo
Discordia
20,439
722
0
526
9,190
4,456
423
3,354
5,513
89,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,681
Gold Earned
36,851
235
Minions Killed
183
0
Camps Cleared
0
1,020,280
Distance Traveled
912,806
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,832
728
87
5
0
300,587
3
W
Cthulhu
13,787
726
43
2
0
356,639
0
L
Ix Chel
12,980
683
82
4
0
341,912
0
L
Charybdis
12,597
663
79
4
0
289,229
2
L
Charon
11,274
593
22
1
0
281,665
1
W
Discordia
15,062
793
105
6
0
363,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role