Player Matchup

Heimdallr
Heimdallr
Silver IV
Frxnk Feraly
Heimdallr
Silver IV
Level 126
God Stats
2W - 4L
1,351 SR
Queue Stats
173W - 201L
1,001 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Jaunt Dolo
Sun Wukong
Silver IV
Level 146
God Stats
13W - 17L
1,634 SR
Queue Stats
493W - 517L
956 MMR
Solo
Bastet
Bastet
Silver III
Jhall015
Bastet
Silver III
Level 116
God Stats
3W - 4L
1,500 SR
Queue Stats
152W - 164L
998 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Pinolero27
Erlang Shen
Silver II
Level 64
God Stats
6W - 9L
1,398 SR
Queue Stats
100W - 126L
978 MMR
Solo
Hel
Hel
Bronze IV
canito250994
Hel
Bronze IV
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,015 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,477 SR
989 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,624 SR
1,096 MMR
Ravana
Ravana
Silver II
 
Ravana
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver II
AncientAnubis21
Eset
Silver II
Level 127
God Stats
4W - 1L
1,829 SR
Queue Stats
152W - 178L
1,005 MMR
Solo
Aphrodite
Aphrodite
Silver V
Cloud9Savag3
Aphrodite
Silver V
Level 67
God Stats
8W - 9L
1,640 SR
Queue Stats
28W - 41L
953 MMR
Solo
Chiron
Chiron
Silver II
G0ldyzX24
Chiron
Silver II
Level 89
God Stats
38W - 44L
1,492 SR
Queue Stats
70W - 89L
964 MMR
Party 1
Chang'e
Chang'e
Silver II
LegendX20
Chang'e
Silver II
Level 139
God Stats
23W - 15L
1,661 SR
Queue Stats
108W - 125L
1,057 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Frxnk Feraly
Heimdallr
14
3 / 4 / 1
8,518
448
11,281
16,901
7,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
Jaunt Dolo
Sun Wukong
17
1 / 0 / 0
10,197
537
4,885
12,436
8,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Jhall015
Bastet
15
6 / 5 / 3
9,329
491
16,671
23,509
8,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
Pinolero27
Erlang Shen
12
0 / 5 / 2
7,988
420
8,581
24,446
24,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 7 / 2
7,482
394
3,628
17,056
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesJanusKali

VS

Bans
MartichorasSkadiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
9 / 2 / 3
11,445
602
15,603
10,027
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

16
5 / 5 / 7
11,054
582
20,322
14,877
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Cloud9Savag3
Aphrodite
14
2 / 1 / 10
9,046
476
9,644
15,976
12,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chiron
G0ldyzX24
Chiron
15
4 / 2 / 4
9,654
508
15,417
14,892
6,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
LegendX20
Chang'e
17
1 / 0 / 1
10,985
578
9,787
13,767
5,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
10
Kills
21
21
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
2
3
5.25
W
5
5
7
1.7
W
Aphrodite
Cloud9Savag3
Aphrodite
2
1
10
7
L
Heimdallr
Frxnk Feraly
Heimdallr
3
4
1
0.88
W
Chiron
G0ldyzX24
Chiron
4
2
4
3
L
Sun Wukong
Jaunt Dolo
Sun Wukong
1
0
0
1
L
Bastet
Jhall015
Bastet
6
5
3
1.5
W
Chang'e
LegendX20
Chang'e
1
0
1
1.5
L
Erlang Shen
Pinolero27
Erlang Shen
0
5
2
0.2
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,046
Damage
70,773
94,348
Taken
69,539
54,773
Mitigated
36,751
29,930
Healing
34,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
15,603
4,322
0
3,997
10,027
5,290
1,412
925
9,066
0
90,501
W
20,322
713
0
2,107
14,877
6,178
519
1,658
13,167
87,268
0
W
Aphrodite
Cloud9Savag3
Aphrodite
9,644
3,069
4,420
6,976
15,976
12,849
778
1,105
14,871
33,277
0
L
Heimdallr
Frxnk Feraly
Heimdallr
11,281
4,393
0
7,739
16,901
7,695
159
2,293
14,608
0
70,795
W
Chiron
G0ldyzX24
Chiron
15,417
5,601
780
3,262
14,892
6,615
2,073
277
14,615
0
65,784
L
Sun Wukong
Jaunt Dolo
Sun Wukong
4,885
520
0
5,355
12,436
8,611
462
6,405
6,031
0
96,228
L
Bastet
Jhall015
Bastet
16,671
4,448
0
6,078
23,509
8,329
0
10,423
13,026
0
64,648
W
Chang'e
LegendX20
Chang'e
9,787
916
2,305
10,748
13,767
5,819
1,390
546
13,221
93,594
0
L
Erlang Shen
Pinolero27
Erlang Shen
8,581
3,184
476
3,825
24,446
24,532
0
12,289
12,157
0
32,350
L
3,628
331
725
5,732
17,056
5,606
0
8,296
8,760
41,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,514
Gold Earned
52,184
446
Minions Killed
548
0
Camps Cleared
0
1,797,603
Distance Traveled
1,748,112
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,445
602
107
6
0
337,834
0
W
Eset
11,054
582
133
7
0
353,657
9
W
Aphrodite
9,046
476
62
3
0
322,137
4
L
Heimdallr
8,518
448
110
6
0
324,597
0
W
Chiron
9,654
508
92
5
0
390,878
6
L
Sun Wukong
10,197
537
158
8
0
368,459
0
L
Bastet
9,329
491
71
4
0
417,062
0
W
Chang'e
10,985
578
154
8
0
343,606
3
L
Erlang Shen
7,988
420
44
2
0
374,974
2
L
Hel
7,482
394
63
3
0
312,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role