Player Matchup

Surtr
Surtr
Aunq
Surtr
Level 167
God Stats
1W - 1L
1,775 SR
Queue Stats
113W - 62L
1,712 Elo+
Solo
The Morrigan
The Morrigan
I-AKD-I
The Morrigan
Level 250
God Stats
30W - 37L
1,465 SR
Queue Stats
1,836W - 1,898L
1,495 Elo+
Solo
Yemoja
Yemoja
IsoObu
Yemoja
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,569 Elo+
Party 1
Amaterasu
Amaterasu
Nezukø
Amaterasu
Level 149
God Stats
1W - 1L
1,713 SR
Queue Stats
24W - 17L
1,569 Elo+
Party 1
Anhur
Anhur
Squirrhell
Anhur
Level 156
God Stats
6W - 6L
1,268 SR
Queue Stats
419W - 414L
1,424 Elo+
Solo
Team Averages
Level 177
1,545 SR
1,554 Elo+

VS

Team Averages
Level 138
1,545 SR
1,546 Elo+
Hel
Hel
 
Hel
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BuffChocolate
Thor
Level 159
God Stats
18W - 4L
1,637 SR
Queue Stats
397W - 407L
1,470 Elo+
Solo
Bellona
Bellona
KyleVeverka
Bellona
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,836 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xWolfstien
Ah Muzen Cab
Level 147
God Stats
8W - 10L
1,404 SR
Queue Stats
649W - 658L
1,484 Elo+
Solo
Anubis
Anubis
zazulina
Anubis
Level 147
God Stats
7W - 4L
1,684 SR
Queue Stats
341W - 346L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Aunq
Surtr
14
1 / 5 / 7
8,809
678
8,876
20,037
21,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
I-AKD-I
The Morrigan
15
2 / 5 / 9
8,921
686
8,620
7,838
4,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
IsoObu
Yemoja
15
2 / 2 / 6
8,968
690
6,164
13,788
12,314
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amaterasu
Nezukø
Amaterasu
14
4 / 4 / 4
8,312
639
12,236
19,062
18,948
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anhur
17
2 / 3 / 7
9,692
746
14,694
13,153
7,257
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 3 / 10
8,196
630
2,866
7,567
4,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

19
7 / 1 / 12
11,191
861
18,123
14,864
20,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
KyleVeverka
Bellona
15
0 / 3 / 15
9,421
725
12,721
15,623
18,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
xWolfstien
Ah Muzen Cab
16
5 / 1 / 9
9,615
740
13,115
10,550
5,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
zazulina
Anubis
18
7 / 3 / 6
10,662
820
17,901
10,195
6,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
71
11
Kills
19
19
Deaths
11
33
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
3
10
1.67
L
Surtr
Aunq
Surtr
1
5
7
0.9
W
7
1
12
13
L
The Morrigan
I-AKD-I
The Morrigan
2
5
9
1.3
L
Yemoja
IsoObu
Yemoja
2
2
6
2.5
W
Bellona
KyleVeverka
Bellona
0
3
15
2.5
L
Amaterasu
Nezukø
Amaterasu
4
4
4
1.5
L
Anhur
2
3
7
1.83
W
Ah Muzen Cab
xWolfstien
Ah Muzen Cab
5
1
9
9.5
W
Anubis
zazulina
Anubis
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,590
Damage
64,726
73,878
Taken
58,799
64,031
Mitigated
55,883
31,669
Healing
22,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,866
84
7,423
2,907
7,567
4,438
0
2,057
5,226
8,926
0
L
Surtr
Aunq
Surtr
8,876
2,082
1,780
3,853
20,037
21,047
42
6,442
13,489
220
14,417
W
18,123
2,953
720
2,992
14,864
20,217
536
3,207
10,615
0
35,574
L
The Morrigan
I-AKD-I
The Morrigan
8,620
757
993
648
7,838
4,465
128
1,249
6,589
17,624
1,177
L
Yemoja
IsoObu
Yemoja
6,164
1,629
12,394
4,419
13,788
12,314
168
3,718
10,062
9,869
0
W
Bellona
KyleVeverka
Bellona
12,721
2,361
0
1,578
15,623
18,606
197
3,236
11,926
0
22,282
L
Amaterasu
Nezukø
Amaterasu
12,236
2,616
785
4,037
19,062
18,948
0
6,416
12,539
0
19,595
L
Anhur
14,694
10,787
1,467
1,293
13,153
7,257
264
3,040
9,989
0
38,633
W
Ah Muzen Cab
xWolfstien
Ah Muzen Cab
13,115
5,614
1,256
1,759
10,550
5,670
2,216
2,940
7,045
0
34,345
W
Anubis
zazulina
Anubis
17,901
662
405
3,070
10,195
6,952
420
2,181
7,695
44,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,702
Gold Earned
49,085
144
Minions Killed
186
0
Camps Cleared
0
1,017,082
Distance Traveled
1,113,729
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,196
630
11
1
0
220,005
0
L
Surtr
8,809
678
20
2
0
229,596
0
W
Thor
11,191
861
42
3
0
209,179
5
L
The Morrigan
8,921
686
29
2
0
188,180
0
L
Yemoja
8,968
690
5
0
0
187,121
0
W
Bellona
9,421
725
18
1
0
219,447
0
L
Amaterasu
8,312
639
20
2
0
223,297
0
L
Anhur
9,692
746
70
5
0
188,888
0
W
Ah Muzen Cab
9,615
740
44
3
0
247,488
0
W
Anubis
10,662
820
71
5
0
217,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role