Player Matchup

Merlin
Merlin
 
Merlin
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
IgStoopid
Vamana
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 19L
1,186 Elo+
Party 1
Thanatos
Thanatos
jarhead___lol
Thanatos
Level 34
God Stats
4W - 4L
1,272 SR
Queue Stats
16W - 28L
1,138 Elo+
Party 1
Skadi
Skadi
poison765unkind
Skadi
Level 15
God Stats
4W - 6L
1,281 SR
Queue Stats
14W - 27L
1,170 Elo+
Party 1
Charon
Charon
xS1LENTSTORMx
Charon
Level 85
God Stats
8W - 9L
1,135 SR
Queue Stats
171W - 175L
1,365 Elo+
Solo
Team Averages
Level 71
1,338 SR
1,272 Elo+

VS

Team Averages
Level 78
1,376 SR
1,432 Elo+
Fenrir
Fenrir
ChesterMcD3
Fenrir
Level 62
God Stats
0W - 2L
1,279 SR
Queue Stats
24W - 18L
1,530 Elo+
Solo
Ares
Ares
Detikkforsjov
Ares
Level 67
God Stats
0W - 3L
1,332 SR
Queue Stats
137W - 178L
1,358 Elo+
Party 2
Charon
Charon
Lobster Rat
Charon
Level 143
God Stats
5W - 4L
1,276 SR
Queue Stats
464W - 445L
1,464 Elo+
Solo
Izanami
Izanami
belairjose
Izanami
Level 31
God Stats
23W - 17L
1,427 SR
Queue Stats
127W - 156L
1,338 Elo+
Party 2
Anubis
Anubis
ziL 3 T H 4 Liz
Anubis
Level 87
God Stats
394W - 358L
1,564 SR
Queue Stats
547W - 552L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 4 / 1
10,480
552
10,255
12,451
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
IgStoopid
Vamana
17
1 / 3 / 0
10,256
540
4,660
12,750
8,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thanatos
jarhead___lol
Thanatos
15
2 / 5 / 3
9,055
477
7,099
15,263
6,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
8 / 3 / 5
9,913
522
15,146
14,585
5,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 4 / 9
9,989
526
5,926
21,711
12,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 3 / 2
9,489
499
8,055
14,789
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 5 / 1
7,525
396
3,764
13,488
6,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
18
3 / 2 / 0
10,915
574
9,440
14,473
8,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
belairjose
Izanami
13
1 / 6 / 2
8,146
429
6,488
13,906
4,371
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 3 / 2
10,618
559
18,950
13,491
6,744
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
19
Kills
17
19
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
4
1
1.38
L
Fenrir
7
3
2
2.67
L
0
5
1
0.1
W
Vamana
IgStoopid
Vamana
1
3
0
0.33
L
Charon
3
2
0
1.5
L
Izanami
belairjose
Izanami
1
6
2
0.33
W
Thanatos
jarhead___lol
Thanatos
2
5
3
0.7
W
8
3
5
3.5
W
3
4
9
1.88
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,086
Damage
46,697
76,760
Taken
70,147
37,950
Mitigated
31,911
21,976
Healing
18,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,255
435
0
1,500
12,451
4,580
615
7,211
5,224
72,108
0
L
Fenrir
8,055
2,253
0
3,134
14,789
5,665
655
3,861
10,928
0
54,312
L
3,764
287
200
1,749
13,488
6,532
57
1,150
12,338
34,639
0
W
Vamana
IgStoopid
Vamana
4,660
2,396
0
2,765
12,750
8,672
620
6,366
5,986
0
92,549
L
Charon
9,440
1,055
0
3,796
14,473
8,599
0
1,091
13,382
89,812
0
L
Izanami
belairjose
Izanami
6,488
4,693
216
3,219
13,906
4,371
367
1,708
12,198
0
54,101
W
Thanatos
jarhead___lol
Thanatos
7,099
2,944
0
6,702
15,263
6,152
290
5,835
9,380
0
73,508
W
15,146
7,576
0
1,995
14,585
5,872
462
2,724
11,821
0
73,081
W
5,926
1,164
1,575
7,439
21,711
12,674
214
9,514
12,177
33,755
0
L
18,950
1,341
0
6,303
13,491
6,744
652
8,392
5,099
95,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,693
Gold Earned
46,693
517
Minions Killed
477
0
Camps Cleared
0
1,796,348
Distance Traveled
1,708,158
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,480
552
118
6
0
349,424
0
L
Fenrir
9,489
499
70
4
0
414,114
0
L
Ares
7,525
396
32
2
0
302,350
0
W
Vamana
10,256
540
165
9
0
399,075
3
L
Charon
10,915
574
148
8
0
342,401
0
L
Izanami
8,146
429
84
4
0
321,740
0
W
Thanatos
9,055
477
93
5
0
368,403
5
W
Skadi
9,913
522
104
5
0
319,279
6
W
Charon
9,989
526
37
2
0
360,167
0
L
Anubis
10,618
559
143
8
0
327,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role