Player Matchup

Chaac
Chaac
HungTrojan
Chaac
Level 144
God Stats
111W - 67L
1,591 SR
Queue Stats
350W - 341L
1,476 Elo+
Party 3
Ao Kuang
Ao Kuang
Jamezp39
Ao Kuang
Level 29
God Stats
0W - 2L
1,276 SR
Queue Stats
5W - 10L
1,133 Elo+
Party 1
Maui
Maui
Rosie_Cheeks69
Maui
Level 58
God Stats
2W - 1L
1,577 SR
Queue Stats
40W - 32L
1,523 Elo+
Party 1
Ra
Ra
SCJ2345
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Rama
Rama
Vallkur
Rama
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 172L
1,505 Elo+
Party 3
Team Averages
Level 75
1,489 SR
1,427 Elo+

VS

Team Averages
Level 97
1,472 SR
1,482 Elo+
Hou Yi
Hou Yi
JesusMid
Hou Yi
Level 32
God Stats
3W - 0L
1,304 SR
Queue Stats
26W - 26L
1,450 Elo+
Party 4
Sylvanus
Sylvanus
Nidokyste
Sylvanus
Level 49
God Stats
7W - 3L
1,588 SR
Queue Stats
65W - 72L
1,452 Elo+
Party 4
Sol
Sol
SugaarBush
Sol
Level 106
God Stats
8W - 8L
1,308 SR
Queue Stats
190W - 182L
1,514 Elo+
Party 2
Charon
Charon
UnSavoryRice
Charon
Level 140
God Stats
8W - 3L
1,659 SR
Queue Stats
335W - 337L
1,484 Elo+
Party 2
Bellona
Bellona
Walarbok
Bellona
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,509 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 4 / 0
5,974
543
5,128
11,328
7,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Jamezp39
Ao Kuang
9
0 / 4 / 1
5,224
475
1,582
9,305
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 3 / 0
4,939
449
3,178
8,398
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 6 / 0
4,853
441
2,379
6,444
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Vallkur
Rama
7
0 / 2 / 0
4,687
426
3,097
6,796
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JesusMid
Hou Yi
12
7 / 0 / 3
7,553
687
6,618
7,588
2,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Nidokyste
Sylvanus
12
5 / 0 / 5
6,993
636
3,899
5,584
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 0 / 2
5,944
540
5,421
4,502
1,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
10
0 / 0 / 3
5,869
534
4,080
5,492
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Walarbok
Bellona
12
3 / 1 / 1
6,830
621
7,067
10,940
10,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
18
19
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
4
0
0.25
L
Ao Kuang
Jamezp39
Ao Kuang
0
4
1
0.13
W
Hou Yi
JesusMid
Hou Yi
7
0
3
8.5
W
Sylvanus
Nidokyste
Sylvanus
5
0
5
7.5
L
0
3
0
0
L
0
6
0
0
W
3
0
2
4
W
Charon
0
0
3
1.5
L
Rama
Vallkur
Rama
0
2
0
0
W
Bellona
Walarbok
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,364
Damage
27,085
42,271
Taken
34,106
19,710
Mitigated
22,840
9,664
Healing
14,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
5,128
955
0
3,386
11,328
7,191
0
309
11,019
0
42,638
L
Ao Kuang
Jamezp39
Ao Kuang
1,582
443
0
1,357
9,305
2,990
0
1,815
7,490
36,717
0
W
Hou Yi
JesusMid
Hou Yi
6,618
4,374
0
3,464
7,588
2,823
1,671
2,532
4,986
0
50,629
W
Sylvanus
Nidokyste
Sylvanus
3,899
902
1,409
2,983
5,584
3,397
142
546
5,038
35,405
17,203
L
3,178
1,229
0
2,220
8,398
5,493
0
4,738
3,660
13,706
0
L
2,379
532
0
132
6,444
1,793
0
1,550
4,894
16,313
0
W
5,421
3,024
0
1,816
4,502
1,819
286
1,807
2,695
31,293
7,076
W
Charon
4,080
944
0
2,096
5,492
3,900
0
1,574
3,918
19,903
0
L
Rama
Vallkur
Rama
3,097
2,536
0
2,569
6,796
2,243
0
4,414
2,382
0
29,176
W
Bellona
Walarbok
Bellona
7,067
2,631
0
3,021
10,940
10,901
0
610
10,330
0
47,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,677
Gold Earned
33,189
258
Minions Killed
328
0
Camps Cleared
0
983,403
Distance Traveled
1,034,668
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,974
543
79
7
0
173,686
2
L
Ao Kuang
5,224
475
67
6
0
221,527
0
W
Hou Yi
7,553
687
78
7
0
196,144
4
W
Sylvanus
6,993
636
82
7
0
222,043
0
L
Maui
4,939
449
28
3
0
222,444
1
L
Ra
4,853
441
24
2
0
194,701
0
W
Sol
5,944
540
62
6
0
196,586
2
W
Charon
5,869
534
25
2
0
204,580
1
L
Rama
4,687
426
60
5
0
171,045
1
W
Bellona
6,830
621
81
7
0
215,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role