Player Matchup

Charon
Charon
 
Charon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
JD_9095
King Arthur
Level 124
God Stats
1W - 2L
1,640 SR
Queue Stats
90W - 76L
1,439 Elo+
Party 2
Bakasura
Bakasura
NeverQuig
Bakasura
Level 159
God Stats
2W - 1L
1,481 SR
Queue Stats
98W - 94L
1,487 Elo+
Party 1
Janus
Janus
RBT_SkateS
Janus
Level 124
God Stats
1W - 4L
1,190 SR
Queue Stats
49W - 40L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
TheGhostParadox
Danzaburou
Level 149
God Stats
7W - 5L
1,806 SR
Queue Stats
169W - 146L
1,552 Elo+
Party 1
Team Averages
Level 136
1,523 SR
1,488 Elo+

VS

Team Averages
Level 102
1,512 SR
1,485 Elo+
Bakasura
Bakasura
CurtBarley05
Bakasura
Level 55
God Stats
23W - 29L
1,441 SR
Queue Stats
209W - 217L
1,405 Elo+
Solo
Anubis
Anubis
GuNn3rPR
Anubis
Level 77
God Stats
2W - 3L
1,725 SR
Queue Stats
22W - 31L
1,410 Elo+
Solo
Martichoras
Martichoras
NMEoverERRthang
Martichoras
Level 128
God Stats
2W - 2L
1,322 SR
Queue Stats
127W - 105L
1,546 Elo+
Solo
Charon
Charon
nainull
Charon
Level 145
God Stats
18W - 8L
1,822 SR
Queue Stats
463W - 517L
1,495 Elo+
Solo
Achilles
Achilles
wolfbite2003
Achilles
Level 107
God Stats
1W - 2L
1,250 SR
Queue Stats
42W - 35L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 2 / 1
5,742
479
3,866
9,937
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
JD_9095
King Arthur
12
2 / 3 / 0
6,658
555
5,934
10,987
10,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
NeverQuig
Bakasura
12
1 / 2 / 1
6,636
553
3,804
11,858
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
11
0 / 5 / 0
6,025
502
5,371
7,726
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
TheGhostParadox
Danzaburou
10
0 / 3 / 0
5,611
468
4,975
8,092
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CurtBarley05
Bakasura
13
2 / 0 / 2
7,315
610
5,559
10,363
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
GuNn3rPR
Anubis
13
5 / 1 / 3
7,371
614
6,759
7,149
3,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
NMEoverERRthang
Martichoras
14
4 / 0 / 2
7,789
649
9,035
9,209
4,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
nainull
Charon
12
2 / 0 / 8
7,258
605
4,919
8,986
6,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
wolfbite2003
Achilles
11
2 / 2 / 0
7,040
587
5,851
11,170
9,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
1
0.25
W
Bakasura
CurtBarley05
Bakasura
2
0
2
3
W
Anubis
GuNn3rPR
Anubis
5
1
3
6.5
L
King Arthur
JD_9095
King Arthur
2
3
0
0.67
W
Martichoras
NMEoverERRthang
Martichoras
4
0
2
5
L
Bakasura
NeverQuig
Bakasura
1
2
1
0.75
L
Janus
0
5
0
0
L
Danzaburou
TheGhostParadox
Danzaburou
0
3
0
0
W
Charon
nainull
Charon
2
0
8
6
W
Achilles
wolfbite2003
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,950
Damage
32,123
48,600
Taken
46,877
28,255
Mitigated
28,587
7,283
Healing
16,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,866
752
182
1,379
9,937
7,402
0
4,491
4,867
16,285
0
W
Bakasura
CurtBarley05
Bakasura
5,559
3,975
0
3,994
10,363
4,565
0
1,114
9,103
0
54,031
W
Anubis
GuNn3rPR
Anubis
6,759
294
0
3,648
7,149
3,137
54
3,007
3,448
55,095
0
L
King Arthur
JD_9095
King Arthur
5,934
855
0
216
10,987
10,827
0
546
10,342
1,873
35,353
W
Martichoras
NMEoverERRthang
Martichoras
9,035
3,845
0
3,947
9,209
4,559
62
1,725
7,403
0
73,018
L
Bakasura
NeverQuig
Bakasura
3,804
2,492
0
2,149
11,858
4,437
0
2,111
9,567
0
51,438
L
Janus
5,371
252
0
300
7,726
2,532
0
3,749
3,834
41,581
0
L
Danzaburou
TheGhostParadox
Danzaburou
4,975
1,457
0
3,057
8,092
3,057
0
659
7,293
0
42,542
W
Charon
nainull
Charon
4,919
847
1,574
1,724
8,986
6,657
27
2,362
6,399
19,947
0
W
Achilles
wolfbite2003
Achilles
5,851
1,279
0
1,559
11,170
9,669
0
1,371
9,589
0
42,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,672
Gold Earned
36,773
323
Minions Killed
418
0
Camps Cleared
0
1,231,137
Distance Traveled
1,239,909
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,742
479
14
1
0
235,999
4
W
Bakasura
7,315
610
106
9
0
331,755
0
W
Anubis
7,371
614
96
8
0
201,733
4
L
King Arthur
6,658
555
50
4
0
256,587
2
W
Martichoras
7,789
649
120
10
0
219,527
2
L
Bakasura
6,636
553
100
8
0
278,922
0
L
Janus
6,025
502
91
8
0
232,433
3
L
Danzaburou
5,611
468
68
6
0
227,196
2
W
Charon
7,258
605
25
2
0
256,083
4
W
Achilles
7,040
587
71
6
0
230,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role