Player Matchup

Olorun
Olorun
AltLit
Olorun
Level 141
God Stats
2W - 2L
1,309 SR
Queue Stats
82W - 79L
1,487 Elo+
Solo
Thanatos
Thanatos
Djdwreck
Thanatos
Level 103
God Stats
53W - 47L
1,475 SR
Queue Stats
378W - 365L
1,515 Elo+
Solo
Yemoja
Yemoja
Filthyhag
Yemoja
Level 107
God Stats
6W - 10L
1,404 SR
Queue Stats
30W - 30L
1,552 Elo+
Solo
Baba Yaga
Baba Yaga
MacLean93
Baba Yaga
Level 109
God Stats
16W - 16L
1,522 SR
Queue Stats
75W - 70L
1,449 Elo+
Party 1
Charon
Charon
dponte
Charon
Level 125
God Stats
19W - 15L
1,475 SR
Queue Stats
191W - 178L
1,441 Elo+
Party 1
Team Averages
Level 117
1,437 SR
1,489 Elo+

VS

Team Averages
Level 97
1,560 SR
1,513 Elo+
Izanami
Izanami
Amateurodi
Izanami
Level 64
God Stats
42W - 32L
1,640 SR
Queue Stats
344W - 312L
1,461 Elo+
Solo
Charon
Charon
ForegoneBison70
Charon
Level 140
God Stats
30W - 21L
1,515 SR
Queue Stats
557W - 753L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
FortniteGmer69
Kukulkan
Level 102
God Stats
1W - 6L
1,490 SR
Queue Stats
572W - 576L
1,572 Elo+
Solo
Anhur
Anhur
Rirordan
Anhur
Level 128
God Stats
0W - 1L
1,735 SR
Queue Stats
23W - 19L
1,552 Elo+
Solo
Nemesis
Nemesis
TheTrueBunny
Nemesis
Level 53
God Stats
4W - 7L
1,421 SR
Queue Stats
93W - 93L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AltLit
Olorun
16
0 / 5 / 2
9,605
480
10,343
15,968
5,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Djdwreck
Thanatos
20
11 / 0 / 3
12,429
621
10,101
16,675
8,101
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Filthyhag
Yemoja
15
1 / 1 / 9
9,682
484
7,863
18,259
18,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
MacLean93
Baba Yaga
17
5 / 1 / 4
10,577
529
13,892
12,241
5,148
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
dponte
Charon
18
0 / 1 / 8
10,942
547
13,548
18,289
13,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amateurodi
Izanami
17
0 / 6 / 1
10,855
543
10,957
21,014
7,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 4
9,017
451
7,683
18,815
16,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
17
1 / 1 / 1
10,427
521
13,501
8,443
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Rirordan
Anhur
17
4 / 2 / 1
10,858
543
14,552
15,022
7,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
TheTrueBunny
Nemesis
16
3 / 4 / 1
9,862
493
6,930
18,972
7,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
17
Kills
8
8
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
AltLit
Olorun
0
5
2
0.2
L
Izanami
Amateurodi
Izanami
0
6
1
0.08
W
Thanatos
Djdwreck
Thanatos
11
0
3
12.5
W
Yemoja
Filthyhag
Yemoja
1
1
9
5.5
L
0
4
4
0.5
L
Kukulkan
1
1
1
1.5
W
Baba Yaga
MacLean93
Baba Yaga
5
1
4
7
L
Anhur
Rirordan
Anhur
4
2
1
2.25
L
Nemesis
TheTrueBunny
Nemesis
3
4
1
0.88
W
Charon
dponte
Charon
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,747
Damage
53,623
81,432
Taken
82,266
50,993
Mitigated
41,978
32,148
Healing
22,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AltLit
Olorun
10,343
4,736
120
5,178
15,968
5,768
0
2,405
13,563
83,364
0
L
Izanami
Amateurodi
Izanami
10,957
7,723
0
8,142
21,014
7,789
457
12,253
8,101
0
107,301
W
Thanatos
Djdwreck
Thanatos
10,101
902
0
17,689
16,675
8,101
0
5,059
11,616
0
120,955
W
Yemoja
Filthyhag
Yemoja
7,863
1,915
3,620
2,981
18,259
18,336
7
4,976
13,283
42,104
0
L
7,683
1,494
0
4,256
18,815
16,816
42
10,051
8,621
26,312
0
L
Kukulkan
13,501
416
0
250
8,443
2,993
888
5,444
2,941
96,944
0
W
Baba Yaga
MacLean93
Baba Yaga
13,892
332
0
1,916
12,241
5,148
0
5,533
6,708
93,733
0
L
Anhur
Rirordan
Anhur
14,552
8,495
0
7,283
15,022
7,036
0
9,206
5,725
0
94,469
L
Nemesis
TheTrueBunny
Nemesis
6,930
2,839
0
2,812
18,972
7,344
132
7,983
10,806
0
88,266
W
Charon
dponte
Charon
13,548
1,419
0
644
18,289
13,640
325
3,211
15,078
90,981
1,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,235
Gold Earned
51,019
680
Minions Killed
591
0
Camps Cleared
0
2,121,232
Distance Traveled
2,003,823
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,605
480
157
8
0
359,778
0
L
Izanami
10,855
543
163
8
0
329,140
2
W
Thanatos
12,429
621
177
9
0
516,574
8
W
Yemoja
9,682
484
40
2
0
405,115
4
L
Charon
9,017
451
27
1
0
397,880
5
L
Kukulkan
10,427
521
157
8
0
432,176
0
W
Baba Yaga
10,577
529
151
8
0
446,954
5
L
Anhur
10,858
543
139
7
0
370,240
4
L
Nemesis
9,862
493
105
5
0
474,387
7
W
Charon
10,942
547
155
8
0
392,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role